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source: code/branches/netp6/src/core/Super.h @ 4036

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Definition of all super-function related macros.
32
33    This file defines all macros needed to add a new "super-function".
34    If you add a super-function, you can call SUPER(myclass, functionname) inside your
35    code and the function of the parentclass gets called. This is comparable with
36    super.functionname() in Java or other languages.
37
38    This works only with virtual functions that return nothing (void) and belong to
39    classes that have an Identifier. Arguments however are supported.
40
41    To add a new super-function, you have process 4 steps:
42
43    1) Add a new SUPER macro
44       This allows you to call the super-function in your code.
45       Location: This file (Super.h), marked with --> HERE <-- comments (1/3)
46
47    2) Call the SUPER_FUNCTION_GLOBAL_DECLARATION_PART1/2 macros.
48       This defines some global classes and templates, needed to create and call the super-functions.
49       Location: This file (Super.h), marked with --> HERE <-- comments (2/3)
50
51    3) Call the SUPER_INTRUSIVE_DECLARATION macro.
52       This will be included into the declaration of ClassIdentifier<T>.
53       Location: This file (Super.h), marked with --> HERE <-- comments (3/3)
54
55    4) Call the SUPER_FUNCTION macro.
56       This defines a partially specialized template that will decide if a class is "super" to another class.
57       If the check returns true, a SuperFunctionCaller gets created, which will be used by the SUPER macro.
58       You have to add this into the header-file of the baseclass of the super-function (the class that first
59       implements the function), below the class declaration. You can't call it directly in this file, because
60       otherwise you had to include the headerfile right here, which would cause some ugly backdependencies,
61       include loops and slower compilation.
62       Dont forget to include Super.h in the header-file.
63       Location: The header-file of the baseclass (Baseclass.h), below the class declaration
64*/
65
66#ifndef _Super_H__
67#define _Super_H__
68
69#include "CorePrereqs.h"
70
71#include "util/Debug.h"
72#include "Event.h"
73
74///////////////////////
75// Macro definitions //
76///////////////////////
77
78//// Common macros ////
79
80    /**
81        @brief Declares a new super-function by creating a specialized template. Add this below the class declaration of the baseclass.
82        @param functionnumber Each super-function needs a unique number, starting with zero, increasing by one
83        @param baseclass The baseclass of the super-function (~the root)
84        @param functionname The name of the super-function
85        @param purevirtualbase "true" if the function is pure virtual in the baseclass, "false" if the function is implemented (without "")
86    */
87    #define SUPER_FUNCTION(functionnumber, baseclass, functionname, purevirtualbase) \
88        template <class T, int templatehack2> \
89        struct SuperFunctionCondition<functionnumber, T, 0, templatehack2> \
90        { \
91            static void check() \
92            { \
93                SuperFunctionCondition<functionnumber, T, 0, templatehack2>::apply((T*)0); \
94                SuperFunctionCondition<functionnumber + 1, T, 0, templatehack2>::check(); \
95            } \
96            \
97            static void apply(void* temp) {} \
98            \
99            static void apply(baseclass* temp) \
100            { \
101                ClassIdentifier<T>* identifier = ClassIdentifier<T>::getIdentifier(); \
102                for (std::set<const Identifier*>::iterator it = identifier->getDirectChildrenIntern().begin(); it != identifier->getDirectChildrenIntern().end(); ++it) \
103                { \
104                    if (((ClassIdentifier<T>*)(*it))->bSuperFunctionCaller_##functionname##_isFallback_ && ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_) \
105                    { \
106                        delete ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_; \
107                        ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_ = 0; \
108                        ((ClassIdentifier<T>*)(*it))->bSuperFunctionCaller_##functionname##_isFallback_ = false; \
109                    } \
110                    \
111                    if (!((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_) \
112                    { \
113                        COUT(5) << "Added SuperFunctionCaller for " << #functionname << ": " << ClassIdentifier<T>::getIdentifier()->getName() << " <- " << ((ClassIdentifier<T>*)(*it))->getName() << std::endl; \
114                        ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_ = new SuperFunctionClassCaller_##functionname <T>; \
115                    } \
116                } \
117            } \
118        }; \
119        \
120        SUPER_FUNCTION_PUREVIRTUAL_WORKAROUND##purevirtualbase(functionnumber, baseclass)
121
122    #define SUPER_FUNCTION_PUREVIRTUAL_WORKAROUND0(functionnumber, baseclass) SUPER_FUNCTION_PUREVIRTUAL_WORKAROUNDfalse(functionnumber, baseclass)
123    #define SUPER_FUNCTION_PUREVIRTUAL_WORKAROUND1(functionnumber, baseclass) SUPER_FUNCTION_PUREVIRTUAL_WORKAROUNDtrue(functionnumber, baseclass)
124    #define SUPER_FUNCTION_PUREVIRTUAL_WORKAROUNDfalse(functionnumber, baseclass)
125    #define SUPER_FUNCTION_PUREVIRTUAL_WORKAROUNDtrue(functionnumber, baseclass) \
126        template <int templatehack2> \
127        struct SuperFunctionCondition<functionnumber, baseclass, 0, templatehack2> \
128        { \
129            static void check() \
130            { \
131                SuperFunctionCondition<functionnumber + 1, baseclass, 0, templatehack2>::check(); \
132            } \
133        };
134
135
136    /*
137    //// Comments about the macro ////
138
139        // Partially specialized template (templatehack is now specialized too).
140        //
141        // This ensures the compiler takes THIS template if the header-file of the super-function
142        // is included. In any other case, the compiler just uses the fallback template which is
143        // defined in this file.
144        template <class T, templatehack2>
145        struct SuperFunctionCondition<functionnumber, T, 0, templatehack2>
146        {
147            static void check()
148            {
149                // This call to the apply-function is the whole check. By calling the function with
150                // a T* pointer, the right function get's called.
151                SuperFunctionCondition<functionnumber, T, 0, templatehack2>::apply((T*)0);
152
153                // Go go the check for of next super-function (functionnumber + 1)
154                SuperFunctionCondition<functionnumber + 1, T, 0, templatehack2>::check();
155            }
156
157            // This function gets called if T is not a child of the baseclass.
158            // The function does nothing.
159            static void apply(void* temp) {}
160
161            // This function gets called if T is a child of the baseclass and can therefore be converted.
162            // The function adds a SuperFunctionCaller to the Identifier of all subclasses of T.
163            static void apply(baseclass* temp)
164            {
165                ClassIdentifier<T>* identifier = ClassIdentifier<T>::getIdentifier();
166
167                // Iterate through all children
168                for (std::set<const Identifier*>::iterator it = identifier->getDirectChildrenIntern().begin(); it != identifier->getDirectChildrenIntern().end(); ++it)
169                {
170                    // Check if the caller is a fallback-caller
171                    if (((ClassIdentifier<T>*)(*it))->bSuperFunctionCaller_##functionname##_isFallback_ && ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_)
172                    {
173                        // Delete the fallback caller an prepare to get a real caller
174                        delete ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_;
175                        ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_ = 0;
176                        ((ClassIdentifier<T>*)(*it))->bSuperFunctionCaller_##functionname##_isFallback_ = false;
177                    }
178
179                    // Check if there's not already a caller
180                    if (!((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_)
181                    {
182                        // Add the SuperFunctionCaller
183                        COUT(5) << "adding functionpointer to " << ((ClassIdentifier<T>*)(*it))->getName() << std::endl;
184                        ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_ = new SuperFunctionClassCaller_##functionname <T>;
185                    }
186                }
187            }
188        };
189        SUPER_FUNCTION_PUREVIRTUAL_WORKAROUND##purevirtualbase
190
191
192        // The following piece of code is only added if purevirtualbase = true
193
194        // Explicit specialization of the Condition template for the baseclass to avoid
195        // errors if the function is pure virtual in the baseclass.
196        template <int templatehack2> \
197        struct SuperFunctionCondition<functionnumber, baseclass, 0, templatehack2> \
198        { \
199            // The check function acts like the fallback - it advances to the check for the next super-function (functionnumber + 1)
200            static void check() \
201            { \
202                SuperFunctionCondition<functionnumber + 1, baseclass, 0, templatehack2>::check(); \
203            } \
204        };
205    */
206
207    // SUPER-macro: Calls Parent::functionname() where Parent is the direct parent of classname
208    #define SUPER(classname, functionname, ...) \
209        SUPER_##functionname(classname, functionname, __VA_ARGS__)
210
211    // helper macro: for functions without arguments
212    #define SUPER_NOARGS(classname, functionname) \
213        (*ClassIdentifier<classname>::getIdentifier()->superFunctionCaller_##functionname##_)(this)
214
215    // helper macro: for functions with arguments
216    #define SUPER_ARGS(classname, functionname, ...) \
217        (*ClassIdentifier<classname>::getIdentifier()->superFunctionCaller_##functionname##_)(this, __VA_ARGS__)
218
219
220//// Function-specific macros ////
221
222    /*
223        Add a macro for each super-function
224
225        Example (no arguments):
226        #define SUPER_myfunction(classname, functionname, ...) \
227            SUPER_NOARGS(classname, functionname)
228
229        Example (with arguments):
230        #define SUPER_myfunction(classname, functionname, ...) \
231            SUPER_ARGS(classname, functionname, __VA_ARGS__)
232    */
233
234    // (1/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
235    #define SUPER_XMLPort(classname, functionname, ...) \
236        SUPER_ARGS(classname, functionname, __VA_ARGS__)
237
238    #define SUPER_tick(classname, functionname, ...) \
239        SUPER_ARGS(classname, functionname, __VA_ARGS__)
240
241    #define SUPER_changedActivity(classname, functionname, ...) \
242        SUPER_NOARGS(classname, functionname)
243
244    #define SUPER_changedVisibility(classname, functionname, ...) \
245        SUPER_NOARGS(classname, functionname)
246
247    #define SUPER_processEvent(classname, functionname, ...) \
248        SUPER_ARGS(classname, functionname, __VA_ARGS__)
249
250    #define SUPER_changedScale(classname, functionname, ...) \
251        SUPER_NOARGS(classname, functionname)
252
253    #define SUPER_changedMainState(classname, functionname, ...) \
254        SUPER_NOARGS(classname, functionname)
255
256    #define SUPER_changedOwner(classname, functionname, ...) \
257        SUPER_NOARGS(classname, functionname)
258
259    #define SUPER_changedOverlayGroup(classname, functionname, ...) \
260        SUPER_NOARGS(classname, functionname)
261
262    #define SUPER_changedName(classname, functionname, ...) \
263        SUPER_NOARGS(classname, functionname)
264
265    #define SUPER_changedGametype(classname, functionname, ...) \
266        SUPER_NOARGS(classname, functionname)
267    // (1/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
268
269
270namespace orxonox
271{
272    /////////////////////////////////////////////////////////////////////////////////////////////////////
273    // This code gets included by Identifier.h and every other header file that needs a super-function //
274    /////////////////////////////////////////////////////////////////////////////////////////////////////
275
276    //// Common code ////
277
278        // Base templates
279        /**
280            @brief Creates the SuperFunctionCaller if T is a child of the super-functions baseclass.
281        */
282        template <int functionnumber, class T, int templatehack1, int templatehack2>
283        struct SuperFunctionCondition
284        {
285            static void check() {}
286        };
287
288        /**
289            @brief Initializes the SuperFunctionCaller-pointer with zero.
290        */
291        template <int functionnumber, class T>
292        struct SuperFunctionInitialization
293        {
294            static void initialize(ClassIdentifier<T>* identifier) {}
295        };
296
297        /**
298            @brief Deletes the SuperFunctionCaller.
299        */
300        template <int functionnumber, class T>
301        struct SuperFunctionDestruction
302        {
303            static void destroy(ClassIdentifier<T>* identifier) {}
304        };
305
306
307    //// Function-specific code ////
308
309        /**
310            @brief Creates the needed objects and templates to call a super-function.
311            @param functionnumber Each super-function needs a unique number, starting with zero, increasing by one
312            @param functionname The name of the super-function
313            @param hasarguments "false" if the function doesn't take any arguments, "true" if it does (without "")
314            @param ... Variadic: If the function takes arguments, add them here with type and name. Example: int myvalue, float myothervalue
315        */
316        #define SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(functionnumber, functionname, hasarguments, ...) \
317            template <class T, int templatehack1, int templatehack2> \
318            struct SuperFunctionCondition<functionnumber, T, templatehack1, templatehack2> \
319            { \
320                static void check() \
321                { \
322                    SuperFunctionCondition<functionnumber + 1, T, templatehack1, templatehack2>::check(); \
323                } \
324            }; \
325            \
326            class _CoreExport SuperFunctionCaller_##functionname \
327            { \
328                public: \
329                    virtual void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) ) = 0; \
330                    virtual ~SuperFunctionCaller_##functionname () {} \
331            }; \
332            \
333            template <class T> \
334            class SuperFunctionClassCaller_purevirtualfallback_##functionname : public SuperFunctionCaller_##functionname \
335            { \
336                public: \
337                    inline void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) ) \
338                    { \
339                    } \
340            }; \
341            \
342            template <class T> \
343            struct SuperFunctionInitialization<functionnumber, T> \
344            { \
345                static void initialize(ClassIdentifier<T>* identifier) \
346                { \
347                    identifier->superFunctionCaller_##functionname##_ = new SuperFunctionClassCaller_purevirtualfallback_##functionname <T>; \
348                    identifier->bSuperFunctionCaller_##functionname##_isFallback_ = true; \
349                    SuperFunctionInitialization<functionnumber + 1, T>::initialize(identifier); \
350                } \
351            }; \
352            \
353            template <class T> \
354            struct SuperFunctionDestruction<functionnumber, T> \
355            { \
356                static void destroy(ClassIdentifier<T>* identifier) \
357                { \
358                    if (identifier->superFunctionCaller_##functionname##_) \
359                        delete identifier->superFunctionCaller_##functionname##_; \
360                    SuperFunctionDestruction<functionnumber + 1, T>::destroy(identifier); \
361                } \
362            }; \
363            \
364            template <class T> \
365            class SuperFunctionClassCaller_##functionname : public SuperFunctionCaller_##functionname \
366            { \
367                public: \
368                    inline void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) ) \
369                    { \
370                        (dynamic_cast<T*>(object))->T:: functionname
371
372        /*
373            JUST ADD THE FUNCTION ARGUMENTS BETWEEN BOTH MACROS, ENCLOSED BY BRACKETS
374            EXAMPLE:
375
376              SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(0, myfunction, true, int myvalue, float myothervalue) <-- !!! DONT ADD A SEMICOLON HERE !!!
377                (myvalue, myothervalue)
378              SUPER_FUNCTION_GLOBAL_DECLARATION_PART2
379        */
380
381        #define SUPER_FUNCTION_GLOBAL_DECLARATION_PART2 \
382                                                        ; \
383                    } \
384            };
385
386        #define SUPER_CALL_ARGUMENTSfalse(...) OrxonoxClass* object
387        #define SUPER_CALL_ARGUMENTS0(...)     OrxonoxClass* object
388        #define SUPER_CALL_ARGUMENTStrue(...) OrxonoxClass* object, __VA_ARGS__
389        #define SUPER_CALL_ARGUMENTS1(...)    OrxonoxClass* object, __VA_ARGS__
390
391
392    /*
393    //// COMMENTS ABOUT THE MACRO ////
394
395        // Partially specialized template (templatehack not yet specialized, this
396        // will be done by the real condition in the header-file of the super-function)
397        // Only used as fallback
398        template <class T, int templatehack1, int templatehack2>
399        struct SuperFunctionCondition<functionnumber, T, templatehack1, templatehack2>
400        {
401            // If this function gets called, the header-file of the super function is not
402            // included, so this fallback template (templatehack not specialized) is used
403            static void check()
404            {
405                // Calls the condition-check of the next super-function (functionnumber + 1)
406                SuperFunctionCondition<functionnumber + 1, T, templatehack1, templatehack2>::check();
407            }
408        };
409
410        // Baseclass of the super-function caller. The real call will be done by a
411        // templatized subclass through the virtual () operator.
412        class _CoreExport SuperFunctionCaller_##functionname
413        {
414            public:
415                virtual void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) ) = 0;
416                virtual ~SuperFunctionCaller_##functionname () {}
417        };
418
419        // Fallback if the base is pure virtual
420        template <class T>
421        class SuperFunctionClassCaller_purevirtualfallback_##functionname : public SuperFunctionCaller_##functionname
422        {
423            public:
424                // Fallback does nothing
425                inline void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) )
426                {
427                }
428        };
429
430        // Initializes the SuperFunctionCaller-pointer with a fallback caller in case the base function is pure virtual
431        template <class T>
432        struct SuperFunctionInitialization<functionnumber, T>
433        {
434            static void initialize(ClassIdentifier<T>* identifier)
435            {
436                identifier->superFunctionCaller_##functionname##_ = new SuperFunctionClassCaller_purevirtualfallback_##functionname <T>;
437                identifier->bSuperFunctionCaller_##functionname##_isFallback_ = true;
438
439                // Calls the initialization of the next super-function (functionnumber + 1)
440                SuperFunctionInitialization<functionnumber + 1, T>::initialize(identifier);
441            }
442        };
443
444        // Deletes the SuperFunctionCaller.
445        template <class T>
446        struct SuperFunctionDestruction<functionnumber, T>
447        {
448            static void destroy(ClassIdentifier<T>* identifier)
449            {
450                if (identifier->superFunctionCaller_##functionname##_)
451                    delete identifier->superFunctionCaller_##functionname##_;
452
453                // Calls the destruction of the next super-function (functionnumber + 1)
454                SuperFunctionDestruction<functionnumber + 1, T>::destroy(identifier);
455            }
456        };
457
458        // The real super-function caller: Calls T::functionname()
459        // T should be the parent, but this will be done by the spezialized condition template
460        template <class T>
461        class SuperFunctionClassCaller_##functionname : public SuperFunctionCaller_##functionname
462        {
463            public:
464                // @brief Calls the function.
465                // @param object The object to call the function on
466                // @param ... The arguments of the function
467                inline void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) )
468                {
469                    (dynamic_cast<T*>(object))->T:: functionname ( Call the function with it's arguments );
470                }
471        }
472    */
473
474
475    //// Execute the code for each super-function ////
476
477        // (2/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
478        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(0, XMLPort, true, Element& xmlelement, XMLPort::Mode mode)
479            (xmlelement, mode)
480        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
481
482        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(1, tick, true, float dt)
483            (dt)
484        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
485
486        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(2, changedActivity, false)
487            ()
488        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
489
490        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(3, changedVisibility, false)
491            ()
492        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
493
494        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(4, processEvent, true, Event& event)
495            (event)
496        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
497
498        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(5, changedScale, false)
499            ()
500        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
501
502        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(6, changedMainState, false)
503            ()
504        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
505
506        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(7, changedOwner, false)
507            ()
508        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
509
510        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(8, changedOverlayGroup, false)
511            ()
512        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
513
514        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(9, changedName, false)
515            ()
516        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
517
518        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(10, changedGametype, false)
519            ()
520        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
521        // (2/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
522
523}
524
525#else /* _Super_H__ */
526  #ifdef SUPER_INTRUSIVE_DECLARATION_INCLUDE
527
528//////////////////////////////////////////////////////////////////////////
529// This code gets included within the declaration of ClassIdentifier<T> //
530//////////////////////////////////////////////////////////////////////////
531
532//// Common code ////
533
534    private:
535
536        template <int functionnumber, class TT, int templatehack1, int templatehack2>
537        friend struct SuperFunctionCondition;
538
539        // Creates the super-function-callers by calling the first SuperFunctionCondition check
540        // This get's called within the initialization of an Identifier
541        virtual void createSuperFunctionCaller() const
542        {
543            SuperFunctionCondition<0, T, 0, 0>::check();
544        }
545
546
547//// Function-specific code ////
548
549    public:
550        /**
551            @brief Adds a pointer to the SuperFunctionCaller as a member of ClassIdentifier.
552            @param functionname The name of the super-function
553        */
554        #ifndef SUPER_INTRUSIVE_DECLARATION
555          #define SUPER_INTRUSIVE_DECLARATION(functionname) \
556            SuperFunctionCaller_##functionname * superFunctionCaller_##functionname##_; \
557            bool bSuperFunctionCaller_##functionname##_isFallback_
558        #endif
559
560
561//// Execute the code for each super-function ////
562
563    // (3/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
564    SUPER_INTRUSIVE_DECLARATION(XMLPort);
565    SUPER_INTRUSIVE_DECLARATION(tick);
566    SUPER_INTRUSIVE_DECLARATION(changedActivity);
567    SUPER_INTRUSIVE_DECLARATION(changedVisibility);
568    SUPER_INTRUSIVE_DECLARATION(processEvent);
569    SUPER_INTRUSIVE_DECLARATION(changedScale);
570    SUPER_INTRUSIVE_DECLARATION(changedMainState);
571    SUPER_INTRUSIVE_DECLARATION(changedOwner);
572    SUPER_INTRUSIVE_DECLARATION(changedOverlayGroup);
573    SUPER_INTRUSIVE_DECLARATION(changedName);
574    SUPER_INTRUSIVE_DECLARATION(changedGametype);
575    // (3/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
576
577
578    #undef SUPER_INTRUSIVE_DECLARATION_INCLUDE
579  #endif /* SUPER_INTRUSIVE_DECLARATION_INCLUDE */
580#endif /* _Super_H__ */
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