[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * ... |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | // |
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| 30 | // C++ Interface: ClientInformation |
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| 31 | // |
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| 32 | // Description: |
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| 33 | // |
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| 34 | // |
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| 35 | // Author: <>, (C) 2007 |
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| 36 | // |
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| 37 | // Copyright: See COPYING file that comes with this distribution |
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| 38 | // |
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| 39 | // |
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| 40 | #ifndef _ClientInformation_H__ |
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| 41 | #define _ClientInformation_H__ |
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| 42 | |
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| 43 | #include "NetworkPrereqs.h" |
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| 44 | |
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| 45 | // WATCH OUT: THE CLIENTINFORMATION LIST IS NOT THREADSAFE ANYMORE |
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| 46 | |
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[2171] | 47 | namespace orxonox |
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[1505] | 48 | { |
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[2087] | 49 | |
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[1505] | 50 | /** |
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| 51 | * This class implements a list for client informations |
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| 52 | * @author Oliver Scheuss |
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| 53 | */ |
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[2087] | 54 | class _NetworkExport ClientInformation{ |
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[1505] | 55 | public: |
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| 56 | ClientInformation(); |
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| 57 | // ClientInformation(ClientInformation *prev, ClientInformation *next); |
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| 58 | // ClientInformation(ClientInformation *prev); |
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| 59 | ~ClientInformation(); |
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| 60 | ClientInformation *next(); |
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| 61 | ClientInformation *prev(); |
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[1735] | 62 | static ClientInformation *insertBack(ClientInformation *ins); |
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[2087] | 63 | |
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[1505] | 64 | // set functions |
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| 65 | void setID(int clientID); |
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| 66 | bool setPeer(ENetPeer *peer); |
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[1735] | 67 | bool setGamestateID(int id); |
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[1505] | 68 | bool setPartialGamestateID(int id); |
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[1735] | 69 | inline void setShipID(unsigned int id){ShipID_=id;} |
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[2087] | 70 | |
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[1505] | 71 | // get functions |
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[1735] | 72 | inline unsigned int getShipID(){return ShipID_;} |
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[2087] | 73 | unsigned int getID(); |
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| 74 | unsigned int getGamestateID(); |
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| 75 | unsigned int getPartialGamestateID(); |
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[1505] | 76 | ENetPeer *getPeer(); |
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[2087] | 77 | |
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[1505] | 78 | int getFailures(); |
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| 79 | void addFailure(); |
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| 80 | void resetFailures(); |
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[2773] | 81 | uint32_t getRTT(); |
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[2087] | 82 | double getPacketLoss(); |
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| 83 | |
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| 84 | static bool removeClient(unsigned int clientID); |
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[1735] | 85 | static bool removeClient(ENetPeer *peer); |
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[2087] | 86 | static ClientInformation *findClient(unsigned int clientID, bool look_backwards=false); |
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[1735] | 87 | static ClientInformation *findClient(ENetAddress *address, bool look_backwards=false); |
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| 88 | static ClientInformation *getBegin(){return head_;} |
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[3302] | 89 | static bool hasClients(){ return ClientInformation::head_!=0; } |
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[1505] | 90 | |
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| 91 | bool setSynched(bool s); |
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| 92 | bool getSynched(); |
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| 93 | |
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[1735] | 94 | private: |
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| 95 | static ClientInformation *head_; |
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[2087] | 96 | |
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[1735] | 97 | bool setNext(ClientInformation *next); |
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| 98 | bool setPrev(ClientInformation *prev); |
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[1505] | 99 | ClientInformation *insertAfter(ClientInformation *ins); |
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| 100 | ClientInformation *insertBefore(ClientInformation *ins); |
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[2087] | 101 | |
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[1505] | 102 | ClientInformation *preve; |
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| 103 | ClientInformation *nexte; |
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| 104 | //actual information: |
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| 105 | ENetPeer *peer_; |
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[2087] | 106 | unsigned int clientID_; |
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| 107 | unsigned int gamestateID_; |
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| 108 | unsigned int partialGamestateID_; |
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[1735] | 109 | unsigned int ShipID_; // this is the unique objectID |
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[1505] | 110 | bool synched_; |
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| 111 | unsigned short failures_; |
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[2087] | 112 | |
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[1505] | 113 | }; |
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| 114 | |
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| 115 | } |
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| 116 | |
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| 117 | #endif /* _ClientInformation_H__ */ |
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