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source: code/branches/netp6/src/network/NetworkFunction.cc @ 3607

Last change on this file since 3607 was 3256, checked in by scheusso, 15 years ago

added NetworkFunctionBase::destroyAllNetworkFunctions to cleanup premain created stuff

  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "NetworkFunction.h"
30#include "core/CoreIncludes.h"
31
32namespace orxonox
33{
34  std::map<std::string, NetworkFunctionBase*> NetworkFunctionBase::nameMap_;
35  std::map<uint32_t, bool> NetworkFunctionBase::isStaticMap_;
36 
37  std::map<NetworkFunctionPointer, NetworkFunctionStatic*> NetworkFunctionStatic::functorMap_;
38  std::map<uint32_t, NetworkFunctionStatic*> NetworkFunctionStatic::idMap_;
39     
40  std::map<NetworkFunctionPointer, NetworkMemberFunctionBase*> NetworkMemberFunctionBase::functorMap_;
41  std::map<uint32_t, NetworkMemberFunctionBase*> NetworkMemberFunctionBase::idMap_;
42
43  NetworkFunctionBase::NetworkFunctionBase(const std::string& name)
44  {
45    RegisterRootObject(NetworkFunctionBase);
46   
47    static uint32_t networkID = 0;
48    this->networkID_ = networkID++;
49   
50    this->name_ = name;
51    nameMap_[name] = this;
52  }
53  NetworkFunctionBase::~NetworkFunctionBase()
54  {
55  }
56 
57 
58  void NetworkFunctionBase::destroyAllNetworkFunctions()
59  {
60    std::map<std::string, NetworkFunctionBase*>::iterator it;
61    for( it=NetworkFunctionBase::nameMap_.begin(); it!=NetworkFunctionBase::nameMap_.end(); ++it )
62      delete it->second;
63  }
64 
65 
66  NetworkFunctionStatic::NetworkFunctionStatic(FunctorStatic* functor, const std::string& name, const NetworkFunctionPointer& p):
67    NetworkFunctionBase(name)
68  {
69    RegisterObject(NetworkFunctionStatic);
70   
71    this->functor_ = functor;
72    functorMap_[p] = this;
73    idMap_[ this->getNetworkID() ] = this;
74  }
75 
76  NetworkFunctionStatic::~NetworkFunctionStatic()
77  {
78    delete this->functor_;
79  }
80 
81 
82 
83  NetworkMemberFunctionBase::NetworkMemberFunctionBase(const std::string& name, const NetworkFunctionPointer& p):
84    NetworkFunctionBase(name)
85  {
86    RegisterObject(NetworkMemberFunctionBase);
87   
88    functorMap_[p] = this;
89    idMap_[ this->getNetworkID() ] = this;
90  }
91 
92  NetworkMemberFunctionBase::~NetworkMemberFunctionBase()
93  {
94  }
95 
96
97}
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