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source: code/branches/netp6/src/orxonox/objects/worldentities/BigExplosion.h @ 3530

Last change on this file since 3530 was 3196, checked in by rgrieder, 16 years ago

Merged pch branch back to trunk.

  • Property svn:eol-style set to native
File size: 3.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin de Capitani
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _BigExplosion_H__
30#define _BigExplosion_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <string>
35#include "tools/Timer.h"
36#include "MovableEntity.h"
37
38namespace orxonox
39{
40    class _OrxonoxExport BigExplosion : public MovableEntity
41    {
42        public:
43            BigExplosion(BaseObject* creator);
44            virtual ~BigExplosion();
45
46            virtual void tick(float dt);
47            void registerVariables();
48
49            inline void setLOD(LODParticle::LOD level)
50                { this->LOD_ = level; this->LODchanged(); }
51            inline LODParticle::LOD getLOD() const
52                { return this->LOD_; }
53
54        private:
55
56            void LODchanged();
57            void checkStop();
58            void stop();
59            void destroy();
60            void init();
61            void initZero();
62
63
64            bool                  bStop_;
65            bool                  firstTick_;
66
67            std::string           stf_;
68
69            unsigned int          cps_;
70
71            double                timeFactor_;
72
73            StaticEntity*         explosion_;
74
75            MovableEntity*        debrisEntity1_;
76            MovableEntity*        debrisEntity2_;
77            MovableEntity*        debrisEntity3_;
78            MovableEntity*        debrisEntity4_;
79
80            Model*                debris1_;
81            Model*                debris2_;
82            Model*                debris3_;
83            Model*                debris4_;
84
85
86
87            ParticleInterface*    debrisSmoke1_;
88            ParticleInterface*    debrisSmoke2_;
89            ParticleInterface*    debrisSmoke3_;
90            ParticleInterface*    debrisSmoke4_;
91
92            ParticleInterface*    debrisFire1_;
93            ParticleInterface*    debrisFire2_;
94            ParticleInterface*    debrisFire3_;
95            ParticleInterface*    debrisFire4_;
96
97            ParticleInterface*    explosionSmoke_;
98            ParticleInterface*    explosionFire_;
99
100            LODParticle::LOD      LOD_;
101            Timer<BigExplosion> destroyTimer_;
102    };
103}
104
105#endif /* _BigExplosion_H__ */
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