Last change
on this file since 1780 was
1775,
checked in by scheusso, 16 years ago
|
we have a new gamestate concept now: dont transmit synchronisable header of objects, that dont get updated that tick. transmit objectids of deleted objects to delete them on the client too
|
-
Property svn:eol-style set to
native
|
File size:
167 bytes
|
Rev | Line | |
---|
[1775] | 1 | todo: |
---|
| 2 | !!! check that enet does not cause a packet traffic jam when a reliable packet gets missed !!! |
---|
| 3 | spaceship of client vanishes on server |
---|
| 4 | new gamestate concept |
---|
| 5 | |
---|
Note: See
TracBrowser
for help on using the repository browser.