1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Nicolas Perrenoud <nicolape_at_ee.ethz.ch> |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "AudioManager.h" |
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30 | |
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31 | #include <cstdlib> |
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32 | |
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33 | #include <AL/alut.h> |
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34 | |
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35 | #include "AudioBuffer.h" |
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36 | #include "AudioSource.h" |
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37 | #include "AudioStream.h" |
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38 | #include "util/Error.h" |
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39 | #include "util/Debug.h" |
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40 | |
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41 | namespace audio |
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42 | { |
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43 | AudioManager::AudioManager() |
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44 | { |
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45 | ambientPath = "audio/ambient"; |
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46 | |
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47 | alutInit(NULL, 0); |
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48 | |
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49 | |
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50 | } |
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51 | |
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52 | AudioManager::~AudioManager() |
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53 | { |
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54 | for (unsigned int i=0;i<bgSounds.size();i++) |
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55 | { |
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56 | bgSounds[i]->release(); |
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57 | } |
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58 | alutExit(); |
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59 | } |
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60 | |
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61 | void AudioManager::ambientStart() |
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62 | { |
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63 | // currentBgSound = 0; |
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64 | if (bgSounds.size() > 0) |
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65 | { |
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66 | currentBgSound = rand() % bgSounds.size(); |
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67 | if(!bgSounds[currentBgSound]->playback()) |
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68 | { |
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69 | orxonox::Error("Ogg refused to play."); |
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70 | } |
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71 | else |
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72 | { |
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73 | COUT(3) << "Info: Started playing background sound" << std::endl; |
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74 | } |
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75 | } |
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76 | } |
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77 | |
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78 | void AudioManager::ambientStop() |
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79 | { |
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80 | COUT(3) << "Info: Stopped playing background sound" << std::endl; |
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81 | } |
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82 | |
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83 | void AudioManager::ambientAdd(std::string file) |
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84 | { |
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85 | std::string path = ambientPath + "/" + file + ".ogg"; |
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86 | AudioStream* tmp = new AudioStream(path); |
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87 | tmp->open(); |
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88 | if (tmp->isLoaded()) |
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89 | { |
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90 | bgSounds.push_back(tmp); |
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91 | COUT(3) << "Info: Added background sound " << file << std::endl; |
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92 | } |
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93 | } |
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94 | |
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95 | void AudioManager::tick(float dt) |
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96 | { |
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97 | if (bgSounds.size() > 0) |
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98 | { |
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99 | if (bgSounds[currentBgSound]->isLoaded()) |
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100 | { |
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101 | bool playing = bgSounds[currentBgSound]->update(); |
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102 | if(!bgSounds[currentBgSound]->playing() && playing) |
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103 | { |
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104 | if(!bgSounds[currentBgSound]->playback()) |
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105 | orxonox::Error("Ogg abruptly stopped."); |
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106 | else |
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107 | orxonox::Error("Ogg stream was interrupted."); |
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108 | |
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109 | } |
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110 | if (!playing) |
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111 | { |
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112 | // if (currentBgSound < bgSounds.size()-1) |
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113 | // { |
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114 | // currentBgSound++; |
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115 | // } |
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116 | // else |
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117 | // { |
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118 | // currentBgSound=0; |
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119 | // } |
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120 | // switch to next sound in list/array |
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121 | currentBgSound = ++currentBgSound % bgSounds.size(); |
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122 | |
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123 | if (!bgSounds[currentBgSound]->isLoaded()) |
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124 | { |
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125 | bgSounds[currentBgSound]->release(); |
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126 | bgSounds[currentBgSound]->open(); |
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127 | } |
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128 | bgSounds[currentBgSound]->playback(); |
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129 | COUT(3) << "Info: Playing next background sound" << std::endl; |
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130 | } |
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131 | } |
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132 | } |
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133 | } |
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134 | |
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135 | void AudioManager::setPos(std::vector<float> newPosition) |
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136 | { |
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137 | |
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138 | } |
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139 | |
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140 | void AudioManager::setSpeed(std::vector<float> newSpeed) |
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141 | { |
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142 | |
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143 | } |
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144 | |
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145 | void AudioManager::setOri(std::vector<float> at, std::vector<float> up) |
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146 | { |
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147 | |
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148 | } |
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149 | } |
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