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source: code/branches/network/src/audio/AudioManager.h @ 1494

Last change on this file since 1494 was 1494, checked in by rgrieder, 16 years ago
  • set the svn:eol-style property to all files so, that where ever you check out, you'll get the right line endings (had to change every file with mixed endings to windows in order to set the property)
  • Property svn:eol-style set to native
File size: 2.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net < *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Nicolas Perrenoud <nicolape_at_ee.ethz.ch>
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#ifndef _AudioManager_H__
29#define _AudioManager_H__
30
31#include "AudioPrereqs.h"
32
33#include <vector>
34#include <string>
35
36#include "core/Tickable.h"
37
38namespace audio
39{
40  class _AudioExport AudioManager : public orxonox::Tickable
41        {
42        public:
43
44                // Init audio
45                AudioManager();
46
47                // Kill audio and set buffers, sources and memory free
48                ~AudioManager();
49
50                // Set listener position
51                void setPos(std::vector<float> newPosition);
52
53                // Set listener speed
54                void setSpeed(std::vector<float> newSpeed);
55
56                // Set listener orientation (first is direction
57                // the listener looks at, the second is the direction
58                // upwards the listener)
59                void setOri(std::vector<float> at, std::vector<float> up);
60
61                // Parses given xml string
62                void loadParams();
63
64                // Update
65                void tick(float dt);
66
67                void ambientAdd(std::string file);
68                void ambientStart();
69                void ambientStop();
70
71        private:
72
73                // Background sound
74    std::vector<AudioStream*> bgSounds;
75                int currentBgSound;
76
77
78
79                std::string ambientPath;
80
81                // Vector containing all audio files
82                std::vector<AudioBuffer*> buffers;
83                // Vector containing all audio sources which referer to one buffer
84                std::vector<AudioSource*> sources;
85                // The ambient background sound
86                AudioSource* ambient;
87
88                std::vector<float> listenerPosition;
89                std::vector<float> listenerSpeed;
90                std::vector<float> listenerAt;
91                std::vector<float> listenerup;
92        };
93}
94
95#endif /* _AudioManager_H__ */
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