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source: code/branches/network/src/core/Core.h @ 2143

Last change on this file since 2143 was 1949, checked in by rgrieder, 16 years ago

Moved all showsGraphics, hasServer, etc. functions from Settings class to Core class.
This was necessary to avoid circular dependencies.

  • Property svn:eol-style set to native
File size: 3.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29/**
30    @file Core.h
31    @brief Declaration of the Core class.
32
33    The Core class is a singleton, only used to configure some variables
34    in the core through the config-file.
35*/
36
37#ifndef _Core_H__
38#define _Core_H__
39
40#include "CorePrereqs.h"
41
42#include "OrxonoxClass.h"
43#include "util/OutputHandler.h"
44
45namespace orxonox
46{
47    //! The Core class is a singleton, only used to configure some config-values.
48    class _CoreExport Core : public OrxonoxClass
49    {
50        public:
51            static Core& getInstance();
52            static bool& isCreatingCoreSettings();
53            void setConfigValues();
54            void debugLevelChanged();
55            void languageChanged();
56
57            static int getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All);
58            static void setSoftDebugLevel(OutputHandler::OutputDevice device, int level);
59            static const std::string& getLanguage();
60            static void resetLanguage();
61
62            // fast access global variables.
63            static bool showsGraphics() { return bShowsGraphics_s; }
64            static bool hasServer()     { return bHasServer_s; }
65            static bool isClient()      { return bIsClient_s; }
66            static bool isStandalone()  { return bIsStandalone_s; }
67            static bool isMaster()      { return bIsMaster_s; }
68            static void setShowsGraphics(bool val) { bShowsGraphics_s = val; updateIsMaster(); }
69            static void setHasServer    (bool val) { bHasServer_s     = val; updateIsMaster(); }
70            static void setIsClient     (bool val) { bIsClient_s      = val; updateIsMaster(); }
71            static void setIsStandalone (bool val) { bIsStandalone_s  = val; updateIsMaster(); }
72            static void updateIsMaster  ()         { bIsMaster_s      = (bHasServer_s || bIsStandalone_s); }
73
74        private:
75            void resetLanguageIntern();
76
77            Core();
78            Core(const Core& other);
79            virtual ~Core();
80
81            int softDebugLevel_;                            //!< The debug level
82            int softDebugLevelConsole_;                     //!< The debug level for the console
83            int softDebugLevelLogfile_;                     //!< The debug level for the logfile
84            int softDebugLevelShell_;                       //!< The debug level for the ingame shell
85            std::string language_;                          //!< The language
86
87            static bool bShowsGraphics_s;                   //!< global variable that tells whether to show graphics
88            static bool bHasServer_s;                       //!< global variable that tells whether this is a server
89            static bool bIsClient_s;
90            static bool bIsStandalone_s;
91            static bool bIsMaster_s;
92    };
93}
94
95#endif /* _Core_H__ */
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