[612] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1293] | 3 | * > www.orxonox.net < |
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[612] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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[1349] | 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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[612] | 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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| 24 | * Co-authors: |
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[1032] | 25 | * Reto Grieder |
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[612] | 26 | * |
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| 27 | */ |
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[1035] | 28 | |
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[612] | 29 | /** |
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| 30 | @file orxonox.cc |
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| 31 | @brief Orxonox class |
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| 32 | */ |
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| 33 | |
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[1021] | 34 | #include "OrxonoxStableHeaders.h" |
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[1039] | 35 | #include "GraphicsEngine.h" |
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[612] | 36 | |
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| 37 | #include <OgreRoot.h> |
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[1021] | 38 | #include <OgreException.h> |
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[612] | 39 | #include <OgreConfigFile.h> |
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[1024] | 40 | #include <OgreLogManager.h> |
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[612] | 41 | #include <OgreTextureManager.h> |
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[1214] | 42 | #include "core/InputManager.h" |
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[1293] | 43 | #include "core/CoreIncludes.h" |
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| 44 | #include "core/ConfigValueIncludes.h" |
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| 45 | #include "core/Debug.h" |
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[1494] | 46 | #include "core/CommandExecutor.h"#include "core/TclBind.h" |
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[1446] | 47 | #include "console/InGameConsole.h" |
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[1032] | 48 | |
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[1466] | 49 | #include "core/ConsoleCommand.h" |
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| 50 | #include <OgreSceneManager.h> |
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| 51 | #include <OgreCompositorManager.h> |
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| 52 | #include <OgreViewport.h> |
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| 53 | |
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[612] | 54 | namespace orxonox { |
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[1032] | 55 | /** |
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| 56 | @brief Returns the singleton instance and creates it the first time. |
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| 57 | @return The only instance of GraphicsEngine. |
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| 58 | */ |
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[1293] | 59 | /*static*/ GraphicsEngine& GraphicsEngine::getSingleton() |
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[1032] | 60 | { |
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| 61 | static GraphicsEngine theOnlyInstance; |
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| 62 | return theOnlyInstance; |
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| 63 | } |
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| 64 | |
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| 65 | /** |
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| 66 | @brief Only use constructor to initialise variables and pointers! |
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| 67 | */ |
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[1293] | 68 | GraphicsEngine::GraphicsEngine() : |
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| 69 | root_(0), |
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| 70 | scene_(0), |
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| 71 | renderWindow_(0), |
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| 72 | //configPath_(""), |
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| 73 | dataPath_(""), |
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| 74 | ogreLogfile_("") |
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[612] | 75 | { |
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[1021] | 76 | RegisterObject(GraphicsEngine); |
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[1293] | 77 | |
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[1021] | 78 | this->setConfigValues(); |
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[1293] | 79 | CCOUT(4) << "Constructed" << std::endl; |
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[612] | 80 | } |
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| 81 | |
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[1293] | 82 | void GraphicsEngine::setConfigValues() |
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| 83 | { |
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| 84 | SetConfigValue(dataPath_, "../../Media/").description("relative path to media data"); |
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| 85 | SetConfigValue(ogreLogfile_, "ogre.log").description("Logfile for messages from Ogre. Use \"\" to suppress log file creation."); |
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| 86 | SetConfigValue(ogreLogLevelTrivial_ , 5).description("Corresponding orxonox debug level for ogre Trivial"); |
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| 87 | SetConfigValue(ogreLogLevelNormal_ , 4).description("Corresponding orxonox debug level for ogre Normal"); |
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[1494] | 88 | SetConfigValue(ogreLogLevelCritical_, 2).description("Corresponding orxonox debug level for ogre Critical"); TclBind::getInstance().setDataPath(this->dataPath_); |
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[1293] | 89 | } |
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| 90 | |
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[1032] | 91 | /** |
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| 92 | @brief Called after main() --> call destroyObjects()! |
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| 93 | */ |
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[612] | 94 | GraphicsEngine::~GraphicsEngine() |
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| 95 | { |
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[1032] | 96 | this->destroy(); |
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| 97 | } |
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| 98 | |
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| 99 | /** |
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| 100 | @brief Destroys all the internal objects. Call this method when you |
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| 101 | normally would call the destructor. |
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| 102 | */ |
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| 103 | void GraphicsEngine::destroy() |
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| 104 | { |
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[1293] | 105 | CCOUT(4) << "Destroying objects..." << std::endl; |
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[1214] | 106 | Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this); |
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[1024] | 107 | if (this->root_) |
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[1021] | 108 | delete this->root_; |
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[1032] | 109 | this->root_ = 0; |
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| 110 | this->scene_ = 0; |
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| 111 | this->renderWindow_ = 0; |
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| 112 | // delete the ogre log and the logManager (since we have created it). |
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[1052] | 113 | if (Ogre::LogManager::getSingletonPtr() != 0) |
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[1024] | 114 | { |
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[1052] | 115 | Ogre::LogManager::getSingleton().getDefaultLog()->removeListener(this); |
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| 116 | Ogre::LogManager::getSingleton().destroyLog(Ogre::LogManager::getSingleton().getDefaultLog()); |
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| 117 | delete Ogre::LogManager::getSingletonPtr(); |
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[1024] | 118 | } |
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[1293] | 119 | CCOUT(4) << "Destroying objects done" << std::endl; |
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[612] | 120 | } |
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| 121 | |
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[1024] | 122 | /** |
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| 123 | @brief Creates the Ogre Root object and sets up the ogre log. |
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| 124 | */ |
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[1293] | 125 | bool GraphicsEngine::setup(std::string& dataPath) |
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[612] | 126 | { |
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[1293] | 127 | CCOUT(3) << "Setting up..." << std::endl; |
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| 128 | // temporary overwrite of dataPath, change ini file for permanent change |
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| 129 | if (dataPath != "") |
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| 130 | dataPath_ = dataPath; |
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| 131 | if (dataPath_ == "") |
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| 132 | return false; |
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| 133 | if (dataPath_[dataPath_.size() - 1] != '/') |
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| 134 | dataPath_ += "/"; |
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| 135 | |
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[612] | 136 | //TODO: Check if file exists (maybe not here) |
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[1021] | 137 | #if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC && defined(_DEBUG) |
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[715] | 138 | std::string plugin_filename = "plugins_d.cfg"; |
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[679] | 139 | #else |
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[715] | 140 | std::string plugin_filename = "plugins.cfg"; |
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[679] | 141 | #endif |
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[1024] | 142 | |
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[1486] | 143 | // TODO: LogManager doesn't work on specific systems. The why is unknown yet. |
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| 144 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
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| 145 | // create a logManager |
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[1293] | 146 | // note: If there's already a logManager, Ogre will complain by a failed assertation. |
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| 147 | // but that shouldn't happen, since this is the first time to create a logManager.. |
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| 148 | Ogre::LogManager* logger = new Ogre::LogManager(); |
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| 149 | CCOUT(4) << "Ogre LogManager created" << std::endl; |
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[1024] | 150 | |
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| 151 | // create our own log that we can listen to |
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[1062] | 152 | Ogre::Log *myLog; |
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[1024] | 153 | if (this->ogreLogfile_ == "") |
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| 154 | myLog = logger->createLog("ogre.log", true, false, true); |
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| 155 | else |
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[1493] | 156 | myLog = logger->createLog(this->ogreLogfile_, true, false, false); |
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[1293] | 157 | CCOUT(4) << "Ogre Log created" << std::endl; |
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[1024] | 158 | |
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[1062] | 159 | myLog->setLogDetail(Ogre::LL_BOREME); |
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[1486] | 160 | myLog->addListener(this); |
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| 161 | #endif |
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[1024] | 162 | |
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| 163 | // Root will detect that we've already created a Log |
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[1293] | 164 | CCOUT(4) << "Creating Ogre Root..." << std::endl; |
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[1493] | 165 | |
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| 166 | root_ = new Ogre::Root(plugin_filename, "ogre.cfg", this->ogreLogfile_); |
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| 167 | |
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| 168 | #if ORXONOX_PLATFORM != ORXONOX_PLATFORM_WIN32 |
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| 169 | // tame the ogre ouput so we don't get all the mess in the console |
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| 170 | Ogre::Log* defaultLog = Ogre::LogManager::getSingleton().getDefaultLog(); |
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| 171 | defaultLog->setDebugOutputEnabled(false); |
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| 172 | defaultLog->setLogDetail(Ogre::LL_BOREME); |
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| 173 | defaultLog->addListener(this); |
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| 174 | #endif |
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| 175 | |
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[1293] | 176 | CCOUT(4) << "Creating Ogre Root done" << std::endl; |
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[612] | 177 | |
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[1293] | 178 | // specify where Ogre has to look for resources. This call doesn't parse anything yet! |
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| 179 | declareRessourceLocations(); |
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[612] | 180 | |
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[1293] | 181 | CCOUT(3) << "Set up done." << std::endl; |
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[612] | 182 | return true; |
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| 183 | } |
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| 184 | |
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[1293] | 185 | void GraphicsEngine::declareRessourceLocations() |
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[612] | 186 | { |
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[1293] | 187 | CCOUT(4) << "Declaring Resources" << std::endl; |
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[612] | 188 | //TODO: Specify layout of data file and maybe use xml-loader |
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| 189 | //TODO: Work with ressource groups (should be generated by a special loader) |
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| 190 | // Load resource paths from data file using configfile ressource type |
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[1052] | 191 | Ogre::ConfigFile cf; |
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[1293] | 192 | cf.load(dataPath_ + "resources.cfg"); |
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[612] | 193 | |
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| 194 | // Go through all sections & settings in the file |
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[1052] | 195 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); |
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[612] | 196 | |
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[715] | 197 | std::string secName, typeName, archName; |
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[612] | 198 | while (seci.hasMoreElements()) |
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| 199 | { |
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| 200 | secName = seci.peekNextKey(); |
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[1052] | 201 | Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); |
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| 202 | Ogre::ConfigFile::SettingsMultiMap::iterator i; |
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[612] | 203 | for (i = settings->begin(); i != settings->end(); ++i) |
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| 204 | { |
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| 205 | typeName = i->first; // for instance "FileSystem" or "Zip" |
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| 206 | archName = i->second; // name (and location) of archive |
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| 207 | |
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[1052] | 208 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( |
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[1293] | 209 | std::string(dataPath_ + archName), |
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[612] | 210 | typeName, secName); |
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| 211 | } |
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| 212 | } |
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| 213 | } |
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| 214 | |
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[1293] | 215 | bool GraphicsEngine::loadRenderer() |
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| 216 | { |
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| 217 | CCOUT(4) << "Configuring Renderer" << std::endl; |
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| 218 | if (!root_->restoreConfig() && !root_->showConfigDialog()) |
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| 219 | return false; |
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| 220 | |
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| 221 | CCOUT(4) << "Creating render window" << std::endl; |
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| 222 | this->renderWindow_ = root_->initialise(true, "OrxonoxV2"); |
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| 223 | if (!root_->isInitialised()) |
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| 224 | { |
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| 225 | CCOUT(2) << "Error: Creating Ogre root object failed" << std::endl; |
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| 226 | return false; |
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| 227 | } |
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| 228 | Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this); |
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| 229 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5); |
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| 230 | return true; |
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| 231 | } |
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| 232 | |
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| 233 | bool GraphicsEngine::initialiseResources() |
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| 234 | { |
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| 235 | CCOUT(4) << "Initialising resources" << std::endl; |
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| 236 | //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... |
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| 237 | try |
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| 238 | { |
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| 239 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
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| 240 | /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); |
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| 241 | for (unsigned int i = 0; i < str.size(); i++) |
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| 242 | { |
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| 243 | Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); |
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| 244 | }*/ |
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| 245 | } |
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| 246 | catch (Ogre::Exception e) |
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| 247 | { |
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| 248 | CCOUT(2) << "Error: There was an Error when initialising the resources." << std::endl; |
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| 249 | CCOUT(2) << "ErrorMessage: " << e.getFullDescription() << std::endl; |
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| 250 | return false; |
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| 251 | } |
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| 252 | return true; |
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| 253 | } |
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| 254 | |
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[1021] | 255 | /** |
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[1293] | 256 | * @brief Creates the SceneManager |
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| 257 | */ |
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| 258 | bool GraphicsEngine::createNewScene() |
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| 259 | { |
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[1493] | 260 | CCOUT(4) << "Creating new SceneManager..." << std::endl; |
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[1293] | 261 | if (scene_) |
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| 262 | { |
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| 263 | CCOUT(2) << "SceneManager already exists! Skipping." << std::endl; |
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| 264 | return false; |
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| 265 | } |
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| 266 | scene_ = root_->createSceneManager(Ogre::ST_GENERIC, "Default SceneManager"); |
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| 267 | CCOUT(3) << "Created SceneManager: " << scene_ << std::endl; |
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| 268 | return true; |
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| 269 | } |
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| 270 | |
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| 271 | /** |
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[1021] | 272 | Returns the window handle of the render window. |
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| 273 | At least the InputHandler uses this to create the OIS::InputManager |
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| 274 | @return The window handle of the render window |
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| 275 | */ |
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| 276 | size_t GraphicsEngine::getWindowHandle() |
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| 277 | { |
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| 278 | if (this->renderWindow_) |
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| 279 | { |
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[1024] | 280 | size_t windowHnd = 0; |
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[1032] | 281 | this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd); |
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[1024] | 282 | return windowHnd; |
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| 283 | } |
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[1021] | 284 | else |
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| 285 | return 0; |
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| 286 | } |
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[612] | 287 | |
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[1021] | 288 | /** |
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| 289 | Get the width of the current render window |
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| 290 | @return The width of the current render window |
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| 291 | */ |
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| 292 | int GraphicsEngine::getWindowWidth() const |
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| 293 | { |
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| 294 | if (this->renderWindow_) |
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| 295 | return this->renderWindow_->getWidth(); |
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| 296 | else |
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| 297 | return 0; |
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| 298 | } |
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| 299 | |
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| 300 | /** |
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| 301 | Get the height of the current render window |
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| 302 | @return The height of the current render window |
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| 303 | */ |
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| 304 | int GraphicsEngine::getWindowHeight() const |
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| 305 | { |
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| 306 | if (this->renderWindow_) |
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| 307 | return this->renderWindow_->getHeight(); |
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| 308 | else |
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| 309 | return 0; |
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| 310 | } |
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[1494] | 311 | /** @brief Returns the window aspect ratio height/width. @return The ratio */ float GraphicsEngine::getWindowAspectRatio() const { if (this->renderWindow_) return (float)this->renderWindow_->getHeight() / (float)this->renderWindow_->getWidth(); else return 1.0f; } |
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[1024] | 312 | /** |
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| 313 | @brief Method called by the LogListener interface from Ogre. |
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| 314 | We use it to capture Ogre log messages and handle it ourselves. |
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| 315 | @param message The message to be logged |
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| 316 | @param lml The message level the log is using |
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| 317 | @param maskDebug If we are printing to the console or not |
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| 318 | @param logName the name of this log (so you can have several listeners |
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| 319 | for different logs, and identify them) |
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| 320 | */ |
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| 321 | void GraphicsEngine::messageLogged(const std::string& message, |
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[1052] | 322 | Ogre::LogMessageLevel lml, bool maskDebug, const std::string &logName) |
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[1024] | 323 | { |
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| 324 | int orxonoxLevel; |
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| 325 | switch (lml) |
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| 326 | { |
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[1052] | 327 | case Ogre::LML_TRIVIAL: |
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[1024] | 328 | orxonoxLevel = this->ogreLogLevelTrivial_; |
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| 329 | break; |
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[1052] | 330 | case Ogre::LML_NORMAL: |
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[1024] | 331 | orxonoxLevel = this->ogreLogLevelNormal_; |
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| 332 | break; |
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[1052] | 333 | case Ogre::LML_CRITICAL: |
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[1024] | 334 | orxonoxLevel = this->ogreLogLevelCritical_; |
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| 335 | break; |
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| 336 | default: |
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| 337 | orxonoxLevel = 0; |
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| 338 | } |
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| 339 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) |
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[1293] | 340 | << "Ogre: " << message << std::endl; |
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[1024] | 341 | } |
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[1214] | 342 | |
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[1293] | 343 | /** |
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| 344 | * Window has resized. |
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| 345 | * @param rw The render window it occured in |
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| 346 | */ |
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| 347 | void GraphicsEngine::windowMoved(Ogre::RenderWindow *rw) |
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| 348 | { |
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| 349 | // note: this doesn't change the window extents |
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| 350 | } |
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[1214] | 351 | |
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[1293] | 352 | /** |
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| 353 | * Window has resized. |
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| 354 | * @param rw The render window it occured in |
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| 355 | * @note GraphicsEngine has a render window stored itself. This is the same |
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| 356 | * as rw. But we have to be careful when using multiple render windows! |
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| 357 | */ |
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[1494] | 358 | void GraphicsEngine::windowResized(Ogre::RenderWindow *rw) { // change the mouse clipping size for absolute mouse movements |
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[1293] | 359 | int w = rw->getWidth(); |
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| 360 | int h = rw->getHeight(); |
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| 361 | InputManager::setWindowExtents(w, h); |
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[1446] | 362 | InGameConsole::getInstance().resize(); |
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[1293] | 363 | } |
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[1214] | 364 | |
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[1293] | 365 | /** |
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| 366 | * Window has resized. |
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| 367 | * @param rw The render window it occured in |
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| 368 | */ |
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| 369 | void GraphicsEngine::windowFocusChanged(Ogre::RenderWindow *rw) |
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| 370 | { |
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| 371 | // note: this doesn't change the window extents |
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| 372 | } |
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| 373 | |
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| 374 | /** |
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| 375 | * Window has resized. |
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| 376 | * @param rw The render window it occured in |
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| 377 | */ |
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| 378 | void GraphicsEngine::windowClosed(Ogre::RenderWindow *rw) |
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| 379 | { |
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| 380 | // using CommandExecutor in order to avoid depending on Orxonox class. |
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| 381 | CommandExecutor::execute("exit", false); |
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| 382 | } |
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[1466] | 383 | |
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| 384 | //HACK!! |
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[1487] | 385 | /*SetConsoleCommandShortcut(GraphicsEngine, CompositorBloomOn).setAccessLevel(AccessLevel::User); |
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| 386 | SetConsoleCommandShortcut(GraphicsEngine, CompositorMotionBlurOn).setAccessLevel(AccessLevel::User); |
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| 387 | SetConsoleCommandShortcut(GraphicsEngine, CompositorBloomOff).setAccessLevel(AccessLevel::User); |
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| 388 | SetConsoleCommandShortcut(GraphicsEngine, CompositorMotionBlurOff).setAccessLevel(AccessLevel::User); |
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[1466] | 389 | void GraphicsEngine::CompositorBloomOn() |
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| 390 | { |
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| 391 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
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| 392 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
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| 393 | Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "Bloom"); |
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| 394 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Bloom", true); |
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| 395 | } |
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| 396 | void GraphicsEngine::CompositorBloomOff() |
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| 397 | { |
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| 398 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
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| 399 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
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| 400 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Bloom", false); |
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| 401 | } |
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| 402 | |
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| 403 | void GraphicsEngine::CompositorMotionBlurOn() |
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| 404 | { |
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| 405 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
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| 406 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
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| 407 | Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "MotionBlur"); |
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| 408 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "MotionBlur", true); |
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| 409 | } |
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| 410 | void GraphicsEngine::CompositorMotionBlurOff() |
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| 411 | { |
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| 412 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
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| 413 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
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| 414 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "MotionBlur", false); |
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[1487] | 415 | }*/ |
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[612] | 416 | } |
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