1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
---|
24 | * Co-authors: |
---|
25 | * Reto Grieder |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file orxonox.cc |
---|
31 | @brief Orxonox class |
---|
32 | */ |
---|
33 | |
---|
34 | #include "OrxonoxStableHeaders.h" |
---|
35 | #include "GraphicsEngine.h" |
---|
36 | |
---|
37 | #include <OgreRoot.h> |
---|
38 | #include <OgreException.h> |
---|
39 | #include <OgreConfigFile.h> |
---|
40 | #include <OgreLogManager.h> |
---|
41 | #include <OgreTextureManager.h> |
---|
42 | #include "core/InputManager.h" |
---|
43 | #include "core/CoreIncludes.h" |
---|
44 | #include "core/ConfigValueIncludes.h" |
---|
45 | #include "core/Debug.h" |
---|
46 | #include "core/CommandExecutor.h" |
---|
47 | #include "core/TclBind.h" |
---|
48 | #include "console/InGameConsole.h" |
---|
49 | |
---|
50 | namespace orxonox { |
---|
51 | |
---|
52 | /** |
---|
53 | @brief Returns the singleton instance and creates it the first time. |
---|
54 | @return The only instance of GraphicsEngine. |
---|
55 | */ |
---|
56 | /*static*/ GraphicsEngine& GraphicsEngine::getSingleton() |
---|
57 | { |
---|
58 | static GraphicsEngine theOnlyInstance; |
---|
59 | return theOnlyInstance; |
---|
60 | } |
---|
61 | |
---|
62 | /** |
---|
63 | @brief Only use constructor to initialise variables and pointers! |
---|
64 | */ |
---|
65 | GraphicsEngine::GraphicsEngine() : |
---|
66 | root_(0), |
---|
67 | scene_(0), |
---|
68 | renderWindow_(0), |
---|
69 | //configPath_(""), |
---|
70 | dataPath_(""), |
---|
71 | ogreLogfile_("") |
---|
72 | { |
---|
73 | RegisterObject(GraphicsEngine); |
---|
74 | |
---|
75 | this->setConfigValues(); |
---|
76 | CCOUT(4) << "Constructed" << std::endl; |
---|
77 | } |
---|
78 | |
---|
79 | void GraphicsEngine::setConfigValues() |
---|
80 | { |
---|
81 | SetConfigValue(dataPath_, "../../Media/").description("relative path to media data"); |
---|
82 | SetConfigValue(ogreLogfile_, "ogre.log").description("Logfile for messages from Ogre. Use \"\" to suppress log file creation."); |
---|
83 | SetConfigValue(ogreLogLevelTrivial_ , 5).description("Corresponding orxonox debug level for ogre Trivial"); |
---|
84 | SetConfigValue(ogreLogLevelNormal_ , 4).description("Corresponding orxonox debug level for ogre Normal"); |
---|
85 | SetConfigValue(ogreLogLevelCritical_, 2).description("Corresponding orxonox debug level for ogre Critical"); |
---|
86 | |
---|
87 | TclBind::getInstance().setDataPath(this->dataPath_); |
---|
88 | } |
---|
89 | |
---|
90 | /** |
---|
91 | @brief Called after main() --> call destroyObjects()! |
---|
92 | */ |
---|
93 | GraphicsEngine::~GraphicsEngine() |
---|
94 | { |
---|
95 | this->destroy(); |
---|
96 | } |
---|
97 | |
---|
98 | /** |
---|
99 | @brief Destroys all the internal objects. Call this method when you |
---|
100 | normally would call the destructor. |
---|
101 | */ |
---|
102 | void GraphicsEngine::destroy() |
---|
103 | { |
---|
104 | CCOUT(4) << "Destroying objects..." << std::endl; |
---|
105 | Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this); |
---|
106 | if (this->root_) |
---|
107 | delete this->root_; |
---|
108 | this->root_ = 0; |
---|
109 | this->scene_ = 0; |
---|
110 | this->renderWindow_ = 0; |
---|
111 | // delete the ogre log and the logManager (since we have created it). |
---|
112 | if (Ogre::LogManager::getSingletonPtr() != 0) |
---|
113 | { |
---|
114 | Ogre::LogManager::getSingleton().getDefaultLog()->removeListener(this); |
---|
115 | Ogre::LogManager::getSingleton().destroyLog(Ogre::LogManager::getSingleton().getDefaultLog()); |
---|
116 | delete Ogre::LogManager::getSingletonPtr(); |
---|
117 | } |
---|
118 | CCOUT(4) << "Destroying objects done" << std::endl; |
---|
119 | } |
---|
120 | |
---|
121 | /** |
---|
122 | @brief Creates the Ogre Root object and sets up the ogre log. |
---|
123 | */ |
---|
124 | bool GraphicsEngine::setup(std::string& dataPath) |
---|
125 | { |
---|
126 | CCOUT(3) << "Setting up..." << std::endl; |
---|
127 | // temporary overwrite of dataPath, change ini file for permanent change |
---|
128 | if (dataPath != "") |
---|
129 | dataPath_ = dataPath; |
---|
130 | if (dataPath_ == "") |
---|
131 | return false; |
---|
132 | if (dataPath_[dataPath_.size() - 1] != '/') |
---|
133 | dataPath_ += "/"; |
---|
134 | |
---|
135 | //TODO: Check if file exists (maybe not here) |
---|
136 | #if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC && defined(_DEBUG) |
---|
137 | std::string plugin_filename = "plugins_d.cfg"; |
---|
138 | #else |
---|
139 | std::string plugin_filename = "plugins.cfg"; |
---|
140 | #endif |
---|
141 | |
---|
142 | /* // create a logManager |
---|
143 | // note: If there's already a logManager, Ogre will complain by a failed assertation. |
---|
144 | // but that shouldn't happen, since this is the first time to create a logManager.. |
---|
145 | Ogre::LogManager* logger = new Ogre::LogManager(); |
---|
146 | CCOUT(4) << "Ogre LogManager created" << std::endl; |
---|
147 | |
---|
148 | // create our own log that we can listen to |
---|
149 | Ogre::Log *myLog; |
---|
150 | if (this->ogreLogfile_ == "") |
---|
151 | myLog = logger->createLog("ogre.log", true, false, true); |
---|
152 | else |
---|
153 | myLog = logger->createLog(this->ogreLogfile_, true, false, false); |
---|
154 | CCOUT(4) << "Ogre Log created" << std::endl; |
---|
155 | |
---|
156 | myLog->setLogDetail(Ogre::LL_BOREME); |
---|
157 | myLog->addListener(this);*/ |
---|
158 | |
---|
159 | // Root will detect that we've already created a Log |
---|
160 | CCOUT(4) << "Creating Ogre Root..." << std::endl; |
---|
161 | root_ = new Ogre::Root(plugin_filename); |
---|
162 | CCOUT(4) << "Creating Ogre Root done" << std::endl; |
---|
163 | |
---|
164 | // specify where Ogre has to look for resources. This call doesn't parse anything yet! |
---|
165 | declareRessourceLocations(); |
---|
166 | |
---|
167 | CCOUT(3) << "Set up done." << std::endl; |
---|
168 | return true; |
---|
169 | } |
---|
170 | |
---|
171 | void GraphicsEngine::declareRessourceLocations() |
---|
172 | { |
---|
173 | CCOUT(4) << "Declaring Resources" << std::endl; |
---|
174 | //TODO: Specify layout of data file and maybe use xml-loader |
---|
175 | //TODO: Work with ressource groups (should be generated by a special loader) |
---|
176 | // Load resource paths from data file using configfile ressource type |
---|
177 | Ogre::ConfigFile cf; |
---|
178 | cf.load(dataPath_ + "resources.cfg"); |
---|
179 | |
---|
180 | // Go through all sections & settings in the file |
---|
181 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); |
---|
182 | |
---|
183 | std::string secName, typeName, archName; |
---|
184 | while (seci.hasMoreElements()) |
---|
185 | { |
---|
186 | secName = seci.peekNextKey(); |
---|
187 | Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); |
---|
188 | Ogre::ConfigFile::SettingsMultiMap::iterator i; |
---|
189 | for (i = settings->begin(); i != settings->end(); ++i) |
---|
190 | { |
---|
191 | typeName = i->first; // for instance "FileSystem" or "Zip" |
---|
192 | archName = i->second; // name (and location) of archive |
---|
193 | |
---|
194 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( |
---|
195 | std::string(dataPath_ + archName), |
---|
196 | typeName, secName); |
---|
197 | } |
---|
198 | } |
---|
199 | } |
---|
200 | |
---|
201 | bool GraphicsEngine::loadRenderer() |
---|
202 | { |
---|
203 | CCOUT(4) << "Configuring Renderer" << std::endl; |
---|
204 | if (!root_->restoreConfig() && !root_->showConfigDialog()) |
---|
205 | return false; |
---|
206 | |
---|
207 | CCOUT(4) << "Creating render window" << std::endl; |
---|
208 | this->renderWindow_ = root_->initialise(true, "OrxonoxV2"); |
---|
209 | if (!root_->isInitialised()) |
---|
210 | { |
---|
211 | CCOUT(2) << "Error: Creating Ogre root object failed" << std::endl; |
---|
212 | return false; |
---|
213 | } |
---|
214 | Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this); |
---|
215 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5); |
---|
216 | return true; |
---|
217 | } |
---|
218 | |
---|
219 | bool GraphicsEngine::initialiseResources() |
---|
220 | { |
---|
221 | CCOUT(4) << "Initialising resources" << std::endl; |
---|
222 | //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... |
---|
223 | try |
---|
224 | { |
---|
225 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
---|
226 | /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); |
---|
227 | for (unsigned int i = 0; i < str.size(); i++) |
---|
228 | { |
---|
229 | Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); |
---|
230 | }*/ |
---|
231 | } |
---|
232 | catch (Ogre::Exception e) |
---|
233 | { |
---|
234 | CCOUT(2) << "Error: There was an Error when initialising the resources." << std::endl; |
---|
235 | CCOUT(2) << "ErrorMessage: " << e.getFullDescription() << std::endl; |
---|
236 | return false; |
---|
237 | } |
---|
238 | return true; |
---|
239 | } |
---|
240 | |
---|
241 | /** |
---|
242 | * @brief Creates the SceneManager |
---|
243 | */ |
---|
244 | bool GraphicsEngine::createNewScene() |
---|
245 | { |
---|
246 | CCOUT(4) << "Creating new SceneManager" << std::endl; |
---|
247 | if (scene_) |
---|
248 | { |
---|
249 | CCOUT(2) << "SceneManager already exists! Skipping." << std::endl; |
---|
250 | return false; |
---|
251 | } |
---|
252 | scene_ = root_->createSceneManager(Ogre::ST_GENERIC, "Default SceneManager"); |
---|
253 | CCOUT(3) << "Created SceneManager: " << scene_ << std::endl; |
---|
254 | return true; |
---|
255 | } |
---|
256 | |
---|
257 | /** |
---|
258 | Returns the window handle of the render window. |
---|
259 | At least the InputHandler uses this to create the OIS::InputManager |
---|
260 | @return The window handle of the render window |
---|
261 | */ |
---|
262 | size_t GraphicsEngine::getWindowHandle() |
---|
263 | { |
---|
264 | if (this->renderWindow_) |
---|
265 | { |
---|
266 | size_t windowHnd = 0; |
---|
267 | this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd); |
---|
268 | return windowHnd; |
---|
269 | } |
---|
270 | else |
---|
271 | return 0; |
---|
272 | } |
---|
273 | |
---|
274 | /** |
---|
275 | Get the width of the current render window |
---|
276 | @return The width of the current render window |
---|
277 | */ |
---|
278 | int GraphicsEngine::getWindowWidth() const |
---|
279 | { |
---|
280 | if (this->renderWindow_) |
---|
281 | return this->renderWindow_->getWidth(); |
---|
282 | else |
---|
283 | return 0; |
---|
284 | } |
---|
285 | |
---|
286 | /** |
---|
287 | Get the height of the current render window |
---|
288 | @return The height of the current render window |
---|
289 | */ |
---|
290 | int GraphicsEngine::getWindowHeight() const |
---|
291 | { |
---|
292 | if (this->renderWindow_) |
---|
293 | return this->renderWindow_->getHeight(); |
---|
294 | else |
---|
295 | return 0; |
---|
296 | } |
---|
297 | |
---|
298 | /** |
---|
299 | @brief Method called by the LogListener interface from Ogre. |
---|
300 | We use it to capture Ogre log messages and handle it ourselves. |
---|
301 | @param message The message to be logged |
---|
302 | @param lml The message level the log is using |
---|
303 | @param maskDebug If we are printing to the console or not |
---|
304 | @param logName the name of this log (so you can have several listeners |
---|
305 | for different logs, and identify them) |
---|
306 | */ |
---|
307 | void GraphicsEngine::messageLogged(const std::string& message, |
---|
308 | Ogre::LogMessageLevel lml, bool maskDebug, const std::string &logName) |
---|
309 | { |
---|
310 | int orxonoxLevel; |
---|
311 | switch (lml) |
---|
312 | { |
---|
313 | case Ogre::LML_TRIVIAL: |
---|
314 | orxonoxLevel = this->ogreLogLevelTrivial_; |
---|
315 | break; |
---|
316 | case Ogre::LML_NORMAL: |
---|
317 | orxonoxLevel = this->ogreLogLevelNormal_; |
---|
318 | break; |
---|
319 | case Ogre::LML_CRITICAL: |
---|
320 | orxonoxLevel = this->ogreLogLevelCritical_; |
---|
321 | break; |
---|
322 | default: |
---|
323 | orxonoxLevel = 0; |
---|
324 | } |
---|
325 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) |
---|
326 | << "Ogre: " << message << std::endl; |
---|
327 | } |
---|
328 | |
---|
329 | /** |
---|
330 | * Window has resized. |
---|
331 | * @param rw The render window it occured in |
---|
332 | */ |
---|
333 | void GraphicsEngine::windowMoved(Ogre::RenderWindow *rw) |
---|
334 | { |
---|
335 | // note: this doesn't change the window extents |
---|
336 | } |
---|
337 | |
---|
338 | /** |
---|
339 | * Window has resized. |
---|
340 | * @param rw The render window it occured in |
---|
341 | * @note GraphicsEngine has a render window stored itself. This is the same |
---|
342 | * as rw. But we have to be careful when using multiple render windows! |
---|
343 | */ |
---|
344 | void GraphicsEngine::windowResized(Ogre::RenderWindow *rw) |
---|
345 | { |
---|
346 | // change the mouse clipping size for absolute mouse movements |
---|
347 | int w = rw->getWidth(); |
---|
348 | int h = rw->getHeight(); |
---|
349 | InputManager::setWindowExtents(w, h); |
---|
350 | InGameConsole::getInstance().resize(); |
---|
351 | } |
---|
352 | |
---|
353 | /** |
---|
354 | * Window has resized. |
---|
355 | * @param rw The render window it occured in |
---|
356 | */ |
---|
357 | void GraphicsEngine::windowFocusChanged(Ogre::RenderWindow *rw) |
---|
358 | { |
---|
359 | // note: this doesn't change the window extents |
---|
360 | } |
---|
361 | |
---|
362 | /** |
---|
363 | * Window has resized. |
---|
364 | * @param rw The render window it occured in |
---|
365 | */ |
---|
366 | void GraphicsEngine::windowClosed(Ogre::RenderWindow *rw) |
---|
367 | { |
---|
368 | // using CommandExecutor in order to avoid depending on Orxonox class. |
---|
369 | CommandExecutor::execute("exit", false); |
---|
370 | } |
---|
371 | } |
---|