1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007, Felix Schulthess |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file orxonox.cc |
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31 | @brief Orxonox class |
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32 | */ |
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33 | |
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34 | #include "OrxonoxStableHeaders.h" |
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35 | #include "GraphicsEngine.h" |
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36 | |
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37 | #include <fstream> |
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38 | |
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39 | #include <OgreConfigFile.h> |
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40 | #include <OgreException.h> |
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41 | #include <OgreLogManager.h> |
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42 | #include <OgreRoot.h> |
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43 | #include <OgreSceneManager.h> |
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44 | #include <OgreTextureManager.h> |
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45 | #include <OgreViewport.h> |
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46 | |
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47 | #include "core/CoreIncludes.h" |
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48 | #include "core/ConfigValueIncludes.h" |
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49 | #include "core/Debug.h" |
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50 | #include "core/CommandExecutor.h" |
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51 | #include "core/ConsoleCommand.h" |
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52 | #include "core/input/InputManager.h" |
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53 | |
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54 | #include "console/InGameConsole.h" |
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55 | #include "hud/HUD.h" |
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56 | #include "tools/ParticleInterface.h" |
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57 | #include "Settings.h" |
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58 | |
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59 | |
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60 | namespace orxonox { |
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61 | /** |
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62 | @brief Returns the singleton instance and creates it the first time. |
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63 | @return The only instance of GraphicsEngine. |
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64 | */ |
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65 | /*static*/ GraphicsEngine& GraphicsEngine::getSingleton() |
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66 | { |
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67 | static GraphicsEngine theOnlyInstance; |
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68 | return theOnlyInstance; |
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69 | } |
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70 | |
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71 | /** |
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72 | @brief Only use constructor to initialise variables and pointers! |
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73 | */ |
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74 | GraphicsEngine::GraphicsEngine() : |
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75 | root_(0), |
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76 | scene_(0), |
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77 | renderWindow_(0) |
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78 | { |
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79 | RegisterObject(GraphicsEngine); |
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80 | |
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81 | this->detailLevelParticle_ = 0; |
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82 | |
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83 | this->setConfigValues(); |
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84 | CCOUT(4) << "Constructed" << std::endl; |
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85 | } |
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86 | |
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87 | void GraphicsEngine::setConfigValues() |
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88 | { |
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89 | SetConfigValue(resourceFile_, "resources.cfg").description("Location of the resources file in the data path."); |
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90 | SetConfigValue(ogreConfigFile_, "ogre.cfg").description("Location of the Ogre config file"); |
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91 | SetConfigValue(ogrePluginsFile_, "plugins.cfg").description("Location of the Ogre plugins file"); |
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92 | SetConfigValue(ogreLogFile_, "ogre.log").description("Logfile for messages from Ogre. \ |
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93 | Use \"\" to suppress log file creation."); |
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94 | SetConfigValue(ogreLogLevelTrivial_ , 5).description("Corresponding orxonox debug level for ogre Trivial"); |
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95 | SetConfigValue(ogreLogLevelNormal_ , 4).description("Corresponding orxonox debug level for ogre Normal"); |
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96 | SetConfigValue(ogreLogLevelCritical_, 2).description("Corresponding orxonox debug level for ogre Critical"); |
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97 | |
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98 | unsigned int old = this->detailLevelParticle_; |
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99 | SetConfigValue(detailLevelParticle_, 2).description("O: off, 1: low, 2: normal, 3: high"); |
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100 | |
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101 | if (this->detailLevelParticle_ != old) |
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102 | for (Iterator<ParticleInterface> it = ObjectList<ParticleInterface>::begin(); it; ++it) |
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103 | it->detailLevelChanged(this->detailLevelParticle_); |
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104 | } |
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105 | |
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106 | /** |
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107 | @brief Called after main() --> call destroyObjects()! |
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108 | */ |
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109 | GraphicsEngine::~GraphicsEngine() |
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110 | { |
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111 | this->destroy(); |
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112 | } |
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113 | |
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114 | /** |
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115 | @brief Destroys all the internal objects. Call this method when you |
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116 | normally would call the destructor. |
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117 | */ |
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118 | void GraphicsEngine::destroy() |
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119 | { |
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120 | CCOUT(4) << "Destroying objects..." << std::endl; |
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121 | Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this); |
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122 | if (this->root_) |
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123 | delete this->root_; |
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124 | this->root_ = 0; |
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125 | this->scene_ = 0; |
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126 | this->renderWindow_ = 0; |
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127 | // delete the ogre log and the logManager (since we have created it). |
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128 | if (Ogre::LogManager::getSingletonPtr() != 0) |
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129 | { |
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130 | Ogre::LogManager::getSingleton().getDefaultLog()->removeListener(this); |
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131 | Ogre::LogManager::getSingleton().destroyLog(Ogre::LogManager::getSingleton().getDefaultLog()); |
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132 | delete Ogre::LogManager::getSingletonPtr(); |
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133 | } |
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134 | CCOUT(4) << "Destroying objects done" << std::endl; |
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135 | } |
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136 | |
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137 | /** |
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138 | @brief Creates the Ogre Root object and sets up the ogre log. |
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139 | */ |
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140 | bool GraphicsEngine::setup() |
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141 | { |
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142 | CCOUT(3) << "Setting up..." << std::endl; |
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143 | // temporary overwrite of dataPath, change ini file for permanent change |
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144 | |
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145 | // TODO: LogManager doesn't work on specific systems. The why is unknown yet. |
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146 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
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147 | // create a logManager |
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148 | // note: If there's already a logManager, Ogre will complain by a failed assertation. |
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149 | // but that shouldn't happen, since this is the first time to create a logManager.. |
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150 | Ogre::LogManager* logger = new Ogre::LogManager(); |
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151 | CCOUT(4) << "Ogre LogManager created" << std::endl; |
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152 | |
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153 | // create our own log that we can listen to |
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154 | Ogre::Log *myLog; |
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155 | if (this->ogreLogFile_ == "") |
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156 | myLog = logger->createLog("ogre.log", true, false, true); |
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157 | else |
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158 | myLog = logger->createLog(this->ogreLogFile_, true, false, false); |
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159 | CCOUT(4) << "Ogre Log created" << std::endl; |
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160 | |
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161 | myLog->setLogDetail(Ogre::LL_BOREME); |
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162 | myLog->addListener(this); |
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163 | #endif |
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164 | |
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165 | // Root will detect that we've already created a Log |
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166 | CCOUT(4) << "Creating Ogre Root..." << std::endl; |
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167 | |
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168 | if (ogrePluginsFile_ == "") |
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169 | { |
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170 | COUT(1) << "Error: Ogre plugins file set to \"\". Cannot load." << std::endl; |
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171 | return false; |
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172 | } |
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173 | if (ogreConfigFile_ == "") |
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174 | { |
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175 | COUT(1) << "Error: Ogre config file set to \"\". Cannot load." << std::endl; |
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176 | return false; |
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177 | } |
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178 | if (ogreLogFile_ == "") |
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179 | { |
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180 | COUT(1) << "Error: Ogre log file set to \"\". Cannot load." << std::endl; |
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181 | return false; |
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182 | } |
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183 | |
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184 | try |
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185 | { |
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186 | root_ = new Ogre::Root(ogrePluginsFile_, ogreConfigFile_, ogreLogFile_); |
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187 | } |
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188 | catch (Ogre::Exception ex) |
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189 | { |
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190 | COUT(2) << "Error: There was an exception when creating Ogre Root." << std::endl; |
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191 | return false; |
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192 | } |
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193 | |
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194 | if (!root_->getInstalledPlugins().size()) |
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195 | { |
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196 | COUT(1) << "Error: No plugins declared. Cannot load Ogre." << std::endl; |
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197 | COUT(0) << "Is the plugins file correctly declared?" << std::endl; |
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198 | return false; |
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199 | } |
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200 | |
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201 | #if 0 |
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202 | // tame the ogre ouput so we don't get all the mess in the console |
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203 | Ogre::Log* defaultLog = Ogre::LogManager::getSingleton().getDefaultLog(); |
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204 | defaultLog->setDebugOutputEnabled(false); |
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205 | defaultLog->setLogDetail(Ogre::LL_BOREME); |
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206 | defaultLog->addListener(this); |
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207 | #endif |
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208 | |
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209 | CCOUT(4) << "Creating Ogre Root done" << std::endl; |
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210 | |
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211 | // specify where Ogre has to look for resources. This call doesn't parse anything yet! |
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212 | if (!declareRessourceLocations()) |
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213 | return false; |
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214 | |
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215 | CCOUT(3) << "Set up done." << std::endl; |
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216 | return true; |
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217 | } |
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218 | |
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219 | bool GraphicsEngine::declareRessourceLocations() |
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220 | { |
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221 | CCOUT(4) << "Declaring Resources" << std::endl; |
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222 | //TODO: Specify layout of data file and maybe use xml-loader |
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223 | //TODO: Work with ressource groups (should be generated by a special loader) |
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224 | |
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225 | if (resourceFile_ == "") |
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226 | { |
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227 | COUT(1) << "Error: Resource file set to \"\". Cannot load." << std::endl; |
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228 | return false; |
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229 | } |
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230 | |
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231 | // Load resource paths from data file using configfile ressource type |
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232 | Ogre::ConfigFile cf; |
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233 | try |
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234 | { |
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235 | cf.load(Settings::getDataPath() + resourceFile_); |
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236 | } |
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237 | catch (Ogre::Exception ex) |
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238 | { |
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239 | COUT(1) << "Error: Could not load resources.cfg in path " << Settings::getDataPath() << std::endl; |
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240 | COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl; |
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241 | return false; |
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242 | } |
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243 | |
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244 | // Go through all sections & settings in the file |
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245 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); |
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246 | |
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247 | std::string secName, typeName, archName; |
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248 | while (seci.hasMoreElements()) |
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249 | { |
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250 | try |
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251 | { |
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252 | secName = seci.peekNextKey(); |
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253 | Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); |
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254 | Ogre::ConfigFile::SettingsMultiMap::iterator i; |
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255 | for (i = settings->begin(); i != settings->end(); ++i) |
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256 | { |
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257 | typeName = i->first; // for instance "FileSystem" or "Zip" |
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258 | archName = i->second; // name (and location) of archive |
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259 | |
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260 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( |
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261 | std::string(Settings::getDataPath() + archName), typeName, secName); |
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262 | } |
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263 | } |
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264 | catch (Ogre::Exception ex) |
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265 | { |
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266 | COUT(2) << "Exception while reading resources.cfg. Proceeding.." << ex.getDescription() << std::endl; |
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267 | } |
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268 | } |
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269 | return true; |
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270 | } |
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271 | |
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272 | bool GraphicsEngine::loadRenderer() |
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273 | { |
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274 | CCOUT(4) << "Configuring Renderer" << std::endl; |
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275 | |
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276 | // check for file existence because Ogre displays exceptions if not |
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277 | std::ifstream probe; |
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278 | probe.open(ogreConfigFile_.c_str()); |
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279 | if (!probe) |
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280 | { |
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281 | // create a zero sized file |
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282 | std::ofstream creator; |
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283 | creator.open(ogreConfigFile_.c_str()); |
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284 | creator.close(); |
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285 | } |
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286 | else |
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287 | probe.close(); |
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288 | |
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289 | if (!root_->restoreConfig()) |
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290 | if (!root_->showConfigDialog()) |
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291 | return false; |
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292 | |
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293 | CCOUT(4) << "Creating render window" << std::endl; |
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294 | try |
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295 | { |
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296 | this->renderWindow_ = root_->initialise(true, "OrxonoxV2"); |
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297 | } |
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298 | catch (Ogre::Exception ex) |
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299 | { |
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300 | COUT(2) << "Error: There was an exception when initialising Ogre Root." << std::endl; |
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301 | return false; |
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302 | } |
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303 | |
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304 | if (!root_->isInitialised()) |
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305 | { |
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306 | CCOUT(2) << "Error: Initialising Ogre root object failed." << std::endl; |
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307 | return false; |
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308 | } |
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309 | Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this); |
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310 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5); |
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311 | return true; |
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312 | } |
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313 | |
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314 | bool GraphicsEngine::initialiseResources() |
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315 | { |
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316 | CCOUT(4) << "Initialising resources" << std::endl; |
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317 | //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... |
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318 | try |
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319 | { |
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320 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
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321 | /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); |
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322 | for (unsigned int i = 0; i < str.size(); i++) |
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323 | { |
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324 | Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); |
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325 | }*/ |
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326 | } |
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327 | catch (Ogre::Exception e) |
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328 | { |
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329 | CCOUT(2) << "Error: There was an Error when initialising the resources." << std::endl; |
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330 | CCOUT(2) << "ErrorMessage: " << e.getFullDescription() << std::endl; |
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331 | return false; |
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332 | } |
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333 | return true; |
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334 | } |
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335 | |
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336 | /** |
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337 | * @brief Creates the SceneManager |
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338 | */ |
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339 | bool GraphicsEngine::createNewScene() |
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340 | { |
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341 | CCOUT(4) << "Creating new SceneManager..." << std::endl; |
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342 | if (scene_) |
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343 | { |
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344 | CCOUT(2) << "SceneManager already exists! Skipping." << std::endl; |
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345 | return false; |
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346 | } |
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347 | scene_ = root_->createSceneManager(Ogre::ST_GENERIC, "Default SceneManager"); |
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348 | CCOUT(3) << "Created SceneManager: " << scene_ << std::endl; |
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349 | return true; |
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350 | } |
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351 | |
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352 | /** |
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353 | Returns the window handle of the render window. |
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354 | At least the InputHandler uses this to create the OIS::InputManager |
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355 | @return The window handle of the render window |
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356 | */ |
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357 | size_t GraphicsEngine::getWindowHandle() |
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358 | { |
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359 | if (this->renderWindow_) |
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360 | { |
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361 | size_t windowHnd = 0; |
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362 | this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd); |
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363 | return windowHnd; |
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364 | } |
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365 | else |
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366 | return 0; |
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367 | } |
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368 | |
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369 | /** |
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370 | Get the width of the current render window |
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371 | @return The width of the current render window |
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372 | */ |
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373 | int GraphicsEngine::getWindowWidth() const |
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374 | { |
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375 | if (this->renderWindow_) |
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376 | return this->renderWindow_->getWidth(); |
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377 | else |
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378 | return 0; |
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379 | } |
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380 | |
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381 | /** |
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382 | Get the height of the current render window |
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383 | @return The height of the current render window |
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384 | */ |
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385 | int GraphicsEngine::getWindowHeight() const |
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386 | { |
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387 | if (this->renderWindow_) |
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388 | return this->renderWindow_->getHeight(); |
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389 | else |
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390 | return 0; |
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391 | } |
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392 | |
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393 | /** |
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394 | @brief Returns the window aspect ratio height/width. |
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395 | @return The ratio |
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396 | */ |
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397 | float GraphicsEngine::getWindowAspectRatio() const |
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398 | { |
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399 | if (this->renderWindow_) |
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400 | return (float)this->renderWindow_->getHeight() / (float)this->renderWindow_->getWidth(); |
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401 | else |
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402 | return 1.0f; |
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403 | } |
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404 | |
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405 | /** |
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406 | @brief Method called by the LogListener interface from Ogre. |
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407 | We use it to capture Ogre log messages and handle it ourselves. |
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408 | @param message The message to be logged |
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409 | @param lml The message level the log is using |
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410 | @param maskDebug If we are printing to the console or not |
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411 | @param logName the name of this log (so you can have several listeners |
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412 | for different logs, and identify them) |
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413 | */ |
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414 | void GraphicsEngine::messageLogged(const std::string& message, |
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415 | Ogre::LogMessageLevel lml, bool maskDebug, const std::string &logName) |
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416 | { |
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417 | int orxonoxLevel; |
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418 | switch (lml) |
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419 | { |
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420 | case Ogre::LML_TRIVIAL: |
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421 | orxonoxLevel = this->ogreLogLevelTrivial_; |
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422 | break; |
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423 | case Ogre::LML_NORMAL: |
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424 | orxonoxLevel = this->ogreLogLevelNormal_; |
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425 | break; |
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426 | case Ogre::LML_CRITICAL: |
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427 | orxonoxLevel = this->ogreLogLevelCritical_; |
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428 | break; |
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429 | default: |
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430 | orxonoxLevel = 0; |
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431 | } |
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432 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) |
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433 | << "Ogre: " << message << std::endl; |
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434 | } |
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435 | |
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436 | /** |
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437 | * Window has resized. |
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438 | * @param rw The render window it occured in |
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439 | */ |
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440 | void GraphicsEngine::windowMoved(Ogre::RenderWindow *rw) |
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441 | { |
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442 | // note: this doesn't change the window extents |
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443 | } |
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444 | |
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445 | /** |
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446 | * Window has resized. |
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447 | * @param rw The render window it occured in |
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448 | * @note GraphicsEngine has a render window stored itself. This is the same |
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449 | * as rw. But we have to be careful when using multiple render windows! |
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450 | */ |
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451 | void GraphicsEngine::windowResized(Ogre::RenderWindow *rw) |
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452 | { |
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453 | // change the mouse clipping size for absolute mouse movements |
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454 | int w = rw->getWidth(); |
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455 | int h = rw->getHeight(); |
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456 | InputManager::setWindowExtents(w, h); |
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457 | InGameConsole::getInstance().resize(); |
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458 | HUD::getSingleton().resize(); |
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459 | } |
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460 | |
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461 | /** |
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462 | * Window has resized. |
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463 | * @param rw The render window it occured in |
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464 | */ |
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465 | void GraphicsEngine::windowFocusChanged(Ogre::RenderWindow *rw) |
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466 | { |
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467 | // note: this doesn't change the window extents |
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468 | } |
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469 | |
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470 | /** |
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471 | * Window has resized. |
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472 | * @param rw The render window it occured in |
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473 | */ |
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474 | void GraphicsEngine::windowClosed(Ogre::RenderWindow *rw) |
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475 | { |
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476 | // using CommandExecutor in order to avoid depending on Orxonox class. |
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477 | CommandExecutor::execute("exit", false); |
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478 | } |
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479 | |
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480 | } |
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