[918] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Reto Grieder |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | /** |
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| 29 | @file |
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| 30 | @brief Implementation of a little Input handler that distributes everything |
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| 31 | coming from OIS. |
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| 32 | */ |
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| 33 | |
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| 34 | #ifndef _InputHandler_H__ |
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| 35 | #define _InputHandler_H__ |
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| 36 | |
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[921] | 37 | #include <OIS/OIS.h> |
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[918] | 38 | |
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| 39 | #include "OrxonoxPrereqs.h" |
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| 40 | #include "core/Tickable.h" |
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[922] | 41 | #include "InputEvent.h" |
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[918] | 42 | |
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| 43 | namespace orxonox |
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| 44 | { |
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[934] | 45 | /** |
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| 46 | @brief Captures and distributes mouse and keyboard input. |
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| 47 | It resolves the key bindings to InputEvents which can be heard by |
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| 48 | implementing the InputEventListener interface. |
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| 49 | */ |
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[919] | 50 | class _OrxonoxExport InputHandler |
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[922] | 51 | : public Tickable, public OIS::KeyListener, public OIS::MouseListener |
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[918] | 52 | { |
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[934] | 53 | //friend class ClassIdentifier<InputHandler>; |
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[918] | 54 | public: |
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[934] | 55 | bool initialise(size_t windowHnd, int windowWidth, int windowHeight); |
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| 56 | void destroyDevices(); |
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[918] | 57 | void tick(float dt); |
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| 58 | void setWindowExtents(int width, int height); |
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| 59 | |
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[934] | 60 | // Temporary solutions. Will be removed soon! |
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[919] | 61 | OIS::Mouse *getMouse() { return this->mouse_ ; } |
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| 62 | OIS::Keyboard *getKeyboard() { return this->keyboard_; } |
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| 63 | |
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[922] | 64 | static InputHandler* getSingleton(); |
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[934] | 65 | static void destroy(); |
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[922] | 66 | |
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| 67 | private: |
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| 68 | // don't mess with a Singleton |
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| 69 | InputHandler (); |
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[929] | 70 | InputHandler (const InputHandler&); |
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| 71 | InputHandler& operator=(const InputHandler& instance); |
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| 72 | ~InputHandler(); |
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[922] | 73 | |
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| 74 | void callListeners(InputEvent &evt); |
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| 75 | |
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[918] | 76 | // input events |
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| 77 | bool mousePressed (const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 78 | bool mouseReleased(const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 79 | bool mouseMoved (const OIS::MouseEvent &arg); |
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| 80 | bool keyPressed (const OIS::KeyEvent &arg); |
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| 81 | bool keyReleased (const OIS::KeyEvent &arg); |
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| 82 | |
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[922] | 83 | OIS::InputManager *inputSystem_; //!< OIS input manager |
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| 84 | OIS::Keyboard *keyboard_; //!< OIS mouse |
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| 85 | OIS::Mouse *mouse_; //!< OIS keyboard |
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[919] | 86 | |
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[934] | 87 | /** denotes the maximum number of different keys there are in OIS. |
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| 88 | 256 should be ok since the highest number in the enum is 237. */ |
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[922] | 89 | static const int numberOfKeys_ = 256; |
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| 90 | //! Array of input events for every pressed key |
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| 91 | InputEvent bindingsKeyPressed_[numberOfKeys_]; |
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| 92 | //! Array of input events for every released key |
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| 93 | InputEvent bindingsKeyReleased_[numberOfKeys_]; |
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[919] | 94 | |
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[934] | 95 | /** denotes the maximum number of different buttons there are in OIS. |
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| 96 | 16 should be ok since the highest number in the enum is 7. */ |
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[922] | 97 | static const int numberOfButtons_ = 16; |
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| 98 | //! Array of input events for every pressed key |
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| 99 | InputEvent bindingsButtonPressed_[numberOfButtons_]; |
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| 100 | //! Array of input events for every released key |
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| 101 | InputEvent bindingsButtonReleased_[numberOfButtons_]; |
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[919] | 102 | |
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[934] | 103 | //! Pointer to the instance of the singleton |
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| 104 | static InputHandler *singletonRef_s; |
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[918] | 105 | }; |
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| 106 | } |
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| 107 | |
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[920] | 108 | #endif /* _InputHandler_H__ */ |
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