[917] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | /** |
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| 29 | @file Orxonox.cc |
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| 30 | @brief Orxonox Main Class |
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| 31 | */ |
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| 32 | |
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| 33 | // Precompiled Headers |
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| 34 | #include "OrxonoxStableHeaders.h" |
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| 35 | |
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| 36 | //****** OGRE ****** |
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[926] | 37 | //#include <OgreException.h> |
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[923] | 38 | #include <OgreFrameListener.h> |
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[917] | 39 | #include <OgreRoot.h> |
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| 40 | #include <OgreOverlay.h> |
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| 41 | #include <OgreOverlayManager.h> |
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| 42 | #include <OgreTimer.h> |
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| 43 | #include <OgreWindowEventUtilities.h> |
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| 44 | |
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| 45 | //****** STD ******* |
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[926] | 46 | //#include <iostream> |
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| 47 | //#include <exception> |
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| 48 | #include <deque> |
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[917] | 49 | |
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| 50 | //***** ORXONOX **** |
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| 51 | //misc |
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[926] | 52 | //#include "util/Sleep.h" |
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[917] | 53 | |
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| 54 | // audio |
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| 55 | #include "audio/AudioManager.h" |
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| 56 | |
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| 57 | // network |
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| 58 | #include "network/Server.h" |
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| 59 | #include "network/Client.h" |
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| 60 | network::Client *client_g; |
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| 61 | network::Server *server_g; |
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| 62 | |
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| 63 | // objects |
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| 64 | #include "core/ArgReader.h" |
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| 65 | #include "core/Debug.h" |
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| 66 | #include "core/Factory.h" |
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| 67 | #include "core/Loader.h" |
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| 68 | #include "core/Tickable.h" |
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| 69 | #include "hud/HUD.h" |
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[926] | 70 | #include "tools/Timer.h" |
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[917] | 71 | #include "objects/weapon/BulletManager.h" |
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| 72 | |
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[919] | 73 | #include "InputHandler.h" |
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| 74 | |
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[917] | 75 | #include "Orxonox.h" |
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| 76 | |
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| 77 | namespace orxonox |
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| 78 | { |
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| 79 | /** |
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| 80 | * create a new instance of Orxonox |
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| 81 | */ |
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| 82 | Orxonox::Orxonox() |
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| 83 | { |
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| 84 | this->ogre_ = new GraphicsEngine(); |
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| 85 | this->dataPath_ = ""; |
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| 86 | this->auMan_ = 0; |
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[919] | 87 | this->inputHandler_ = 0; |
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[917] | 88 | this->root_ = 0; |
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[926] | 89 | // turn on frame smoothing by setting a value different from 0 |
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[917] | 90 | this->frameSmoothingTime_ = 0.0f; |
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| 91 | this->bAbort_ = false; |
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| 92 | } |
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| 93 | |
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| 94 | /** |
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| 95 | * destruct Orxonox |
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| 96 | */ |
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| 97 | Orxonox::~Orxonox() |
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| 98 | { |
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| 99 | // nothing to delete as for now |
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| 100 | } |
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| 101 | |
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| 102 | /** |
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| 103 | * initialization of Orxonox object |
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| 104 | * @param argc argument counter |
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| 105 | * @param argv list of argumenst |
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| 106 | * @param path path to config (in home dir or something) |
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| 107 | */ |
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| 108 | void Orxonox::init(int argc, char **argv, std::string path) |
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| 109 | { |
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| 110 | //TODO: find config file (assuming executable directory) |
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| 111 | //TODO: read config file |
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| 112 | //TODO: give config file to Ogre |
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| 113 | std::string mode; |
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[926] | 114 | |
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[917] | 115 | ArgReader ar = ArgReader(argc, argv); |
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| 116 | ar.checkArgument("mode", mode, false); |
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| 117 | ar.checkArgument("data", this->dataPath_, false); |
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| 118 | ar.checkArgument("ip", serverIp_, false); |
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| 119 | if(ar.errorHandling()) die(); |
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| 120 | if(mode == std::string("client")) |
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| 121 | { |
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| 122 | mode_ = CLIENT; |
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| 123 | clientInit(path); |
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| 124 | } |
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| 125 | else if(mode== std::string("server")){ |
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| 126 | mode_ = SERVER; |
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| 127 | serverInit(path); |
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| 128 | } |
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| 129 | else{ |
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| 130 | mode_ = STANDALONE; |
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| 131 | standaloneInit(path); |
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| 132 | } |
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| 133 | } |
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| 134 | |
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| 135 | |
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| 136 | /** |
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| 137 | * start modules |
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| 138 | */ |
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| 139 | void Orxonox::start() |
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| 140 | { |
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| 141 | switch(mode_){ |
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| 142 | case CLIENT: |
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| 143 | clientStart(); |
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| 144 | break; |
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| 145 | case SERVER: |
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| 146 | serverStart(); |
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| 147 | break; |
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| 148 | default: |
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| 149 | standaloneStart(); |
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| 150 | } |
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| 151 | } |
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| 152 | |
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| 153 | void Orxonox::clientStart(){ |
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| 154 | ogre_->startRender(); |
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| 155 | Factory::createClassHierarchy(); |
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| 156 | |
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| 157 | |
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| 158 | auMan_ = new audio::AudioManager(); |
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| 159 | |
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| 160 | bulletMgr_ = new BulletManager(); |
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| 161 | |
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| 162 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
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| 163 | HUD* orxonoxHud; |
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| 164 | orxonoxHud = new HUD(); |
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| 165 | orxonoxHud->setEnergyValue(20); |
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| 166 | orxonoxHud->setEnergyDistr(20,20,60); |
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| 167 | hudOverlay->show(); |
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| 168 | |
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| 169 | client_g->establishConnection(); |
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| 170 | client_g->tick(0); |
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| 171 | |
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| 172 | |
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| 173 | //setupInputSystem(); |
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| 174 | |
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| 175 | startRenderLoop(); |
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| 176 | } |
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| 177 | |
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| 178 | void Orxonox::serverStart(){ |
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| 179 | //TODO: start modules |
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| 180 | ogre_->startRender(); |
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| 181 | //TODO: run engine |
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| 182 | Factory::createClassHierarchy(); |
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| 183 | createScene(); |
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| 184 | setupInputSystem(); |
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| 185 | |
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| 186 | server_g->open(); |
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| 187 | |
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| 188 | startRenderLoop(); |
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| 189 | } |
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| 190 | |
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| 191 | void Orxonox::standaloneStart(){ |
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| 192 | //TODO: start modules |
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| 193 | ogre_->startRender(); |
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| 194 | //TODO: run engine |
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| 195 | Factory::createClassHierarchy(); |
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| 196 | createScene(); |
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| 197 | setupInputSystem(); |
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| 198 | |
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| 199 | startRenderLoop(); |
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| 200 | } |
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| 201 | |
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| 202 | /** |
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| 203 | * @return singleton object |
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| 204 | */ |
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| 205 | Orxonox* Orxonox::getSingleton() |
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| 206 | { |
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[926] | 207 | static Orxonox theOnlyInstance; |
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| 208 | return &theOnlyInstance; |
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[917] | 209 | } |
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| 210 | |
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| 211 | /** |
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| 212 | * error kills orxonox |
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| 213 | */ |
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| 214 | void Orxonox::die(/* some error code */) |
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| 215 | { |
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| 216 | //TODO: destroy and destruct everything and print nice error msg |
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| 217 | delete this; |
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| 218 | } |
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| 219 | |
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| 220 | /** |
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| 221 | Asks the mainloop nicely to abort. |
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| 222 | */ |
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| 223 | void Orxonox::abortRequest() |
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| 224 | { |
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| 225 | bAbort_ = true; |
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| 226 | } |
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| 227 | |
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| 228 | |
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| 229 | void Orxonox::serverInit(std::string path) |
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| 230 | { |
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| 231 | COUT(2) << "initialising server" << std::endl; |
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| 232 | |
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| 233 | ogre_->setConfigPath(path); |
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| 234 | ogre_->setup(); |
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| 235 | root_ = ogre_->getRoot(); |
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[926] | 236 | if(!ogre_->load(this->dataPath_)) die(/* unable to load */); |
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[917] | 237 | |
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| 238 | server_g = new network::Server(); |
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| 239 | } |
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| 240 | |
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| 241 | void Orxonox::clientInit(std::string path) |
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| 242 | { |
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| 243 | COUT(2) << "initialising client" << std::endl;\ |
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| 244 | |
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| 245 | ogre_->setConfigPath(path); |
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| 246 | ogre_->setup(); |
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| 247 | if(serverIp_.compare("")==0) |
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| 248 | client_g = new network::Client(); |
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| 249 | else |
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| 250 | client_g = new network::Client(serverIp_, NETWORK_PORT); |
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[926] | 251 | if(!ogre_->load(this->dataPath_)) die(/* unable to load */); |
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[917] | 252 | } |
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| 253 | |
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| 254 | void Orxonox::standaloneInit(std::string path) |
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| 255 | { |
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| 256 | COUT(2) << "initialising standalone mode" << std::endl; |
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| 257 | |
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| 258 | ogre_->setConfigPath(path); |
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| 259 | ogre_->setup(); |
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| 260 | root_ = ogre_->getRoot(); |
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[926] | 261 | if(!ogre_->load(this->dataPath_)) die(/* unable to load */); |
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[917] | 262 | } |
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| 263 | |
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| 264 | void Orxonox::createScene(void) |
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| 265 | { |
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[926] | 266 | // Init audio |
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[917] | 267 | auMan_ = new audio::AudioManager(); |
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| 268 | |
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| 269 | bulletMgr_ = new BulletManager(); |
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| 270 | |
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| 271 | // load this file from config |
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| 272 | Level* startlevel = new Level("levels/sample.oxw"); |
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| 273 | Loader::open(startlevel); |
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| 274 | |
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| 275 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
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| 276 | orxonoxHUD_ = new HUD(); |
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| 277 | orxonoxHUD_->setEnergyValue(20); |
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| 278 | orxonoxHUD_->setEnergyDistr(20,20,60); |
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| 279 | hudOverlay->show(); |
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| 280 | |
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| 281 | /* |
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| 282 | auMan_->ambientAdd("a1"); |
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| 283 | auMan_->ambientAdd("a2"); |
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| 284 | auMan_->ambientAdd("a3"); |
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[926] | 285 | //auMan->ambientAdd("ambient1"); |
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[917] | 286 | auMan_->ambientStart();*/ |
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| 287 | } |
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| 288 | |
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[922] | 289 | /** |
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| 290 | @brief Calls the InputHandler which sets up the input devices. |
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| 291 | The render window width and height are used to set up the mouse movement. |
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| 292 | */ |
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[917] | 293 | void Orxonox::setupInputSystem() |
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| 294 | { |
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[919] | 295 | inputHandler_ = InputHandler::getSingleton(); |
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| 296 | inputHandler_->initialise(ogre_->getWindowHandle(), |
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| 297 | ogre_->getWindowWidth(), ogre_->getWindowHeight()); |
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[917] | 298 | } |
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| 299 | |
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| 300 | /** |
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| 301 | Main loop of the orxonox game. |
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[918] | 302 | This is a new solution, using the ogre engine instead of being used by it. |
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[917] | 303 | An alternative solution would be to simply use the timer of the Root object, |
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| 304 | but that implies using Ogre in any case. There would be no way to test |
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| 305 | our code without the help of the root object. |
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| 306 | There's even a chance that we can dispose of the root object entirely |
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| 307 | in server mode. |
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| 308 | About the loop: The design is almost exactly like the one in ogre, so that |
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| 309 | if any part of ogre registers a framelisteners, it will still behave |
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| 310 | correctly. Furthermore I have taken over the time smoothing feature from |
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| 311 | ogre. If turned on (see orxonox constructor), it will calculate the dt_n by |
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| 312 | means of the recent most dt_n-1, dt_n-2, etc. |
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| 313 | */ |
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[919] | 314 | void Orxonox::startRenderLoop() |
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[917] | 315 | { |
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| 316 | // use the ogre timer class to measure time. |
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| 317 | Ogre::Timer *timer = new Ogre::Timer(); |
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| 318 | timer->reset(); |
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| 319 | |
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| 320 | // Contains the times of recently fired events |
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| 321 | std::deque<unsigned long> eventTimes[3]; |
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| 322 | // Clear event times |
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| 323 | for (int i = 0; i < 3; ++i) |
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| 324 | eventTimes[i].clear(); |
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| 325 | |
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| 326 | while (!bAbort_) |
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| 327 | { |
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| 328 | // Pump messages in all registered RenderWindows |
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| 329 | Ogre::WindowEventUtilities::messagePump(); |
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| 330 | |
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| 331 | // get current time |
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| 332 | unsigned long now = timer->getMilliseconds(); |
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| 333 | |
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| 334 | // create an event to pass to the frameStarted method in ogre |
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| 335 | Ogre::FrameEvent evt; |
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| 336 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
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| 337 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]); |
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| 338 | |
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| 339 | // show the current time in the HUD |
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| 340 | orxonoxHUD_->setTime((int)now, 0); |
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| 341 | |
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| 342 | // don't forget to call _fireFrameStarted in ogre to make sure |
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| 343 | // everything goes smoothly |
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| 344 | if (!ogre_->getRoot()->_fireFrameStarted(evt)) |
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| 345 | break; |
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| 346 | |
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| 347 | // Iterate through all Tickables and call their tick(dt) function |
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| 348 | for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ) |
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| 349 | (it++)->tick((float)evt.timeSinceLastFrame); |
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| 350 | |
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| 351 | if (mode_ != SERVER) |
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| 352 | { |
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| 353 | // only render in non-server mode |
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| 354 | ogre_->getRoot()->_updateAllRenderTargets(); |
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| 355 | } |
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| 356 | |
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| 357 | // get current time |
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| 358 | now = timer->getMilliseconds(); |
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| 359 | |
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| 360 | // create an event to pass to the frameEnded method in ogre |
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| 361 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
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| 362 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]); |
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| 363 | |
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| 364 | // again, just to be sure ogre works fine |
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| 365 | if (!ogre_->getRoot()->_fireFrameEnded(evt)) |
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| 366 | break; |
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| 367 | } |
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| 368 | } |
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| 369 | |
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| 370 | /** |
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| 371 | Method for calculating the average time between recently fired events. |
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| 372 | Code directly taken from OgreRoot.cc |
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| 373 | @param now The current time in ms. |
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| 374 | @param type The type of event to be considered. |
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| 375 | */ |
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| 376 | float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> ×) |
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| 377 | { |
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| 378 | // Calculate the average time passed between events of the given type |
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| 379 | // during the last mFrameSmoothingTime seconds. |
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| 380 | |
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| 381 | times.push_back(now); |
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| 382 | |
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| 383 | if(times.size() == 1) |
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| 384 | return 0; |
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| 385 | |
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| 386 | // Times up to mFrameSmoothingTime seconds old should be kept |
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| 387 | unsigned long discardThreshold = |
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| 388 | static_cast<unsigned long>(frameSmoothingTime_ * 1000.0f); |
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| 389 | |
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| 390 | // Find the oldest time to keep |
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| 391 | std::deque<unsigned long>::iterator it = times.begin(), |
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| 392 | end = times.end()-2; // We need at least two times |
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| 393 | while(it != end) |
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| 394 | { |
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| 395 | if (now - *it > discardThreshold) |
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| 396 | ++it; |
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| 397 | else |
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| 398 | break; |
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| 399 | } |
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| 400 | |
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| 401 | // Remove old times |
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| 402 | times.erase(times.begin(), it); |
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| 403 | |
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| 404 | return (float)(times.back() - times.front()) / ((times.size()-1) * 1000); |
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| 405 | } |
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[922] | 406 | |
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| 407 | void Orxonox::eventOccured(InputEvent &evt) |
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| 408 | { |
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| 409 | if (evt.id == 1) |
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| 410 | this->abortRequest(); |
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| 411 | } |
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[917] | 412 | } |
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