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source: code/branches/network/src/orxonox/OrxonoxPrereqs.h @ 1494

Last change on this file since 1494 was 1494, checked in by rgrieder, 17 years ago
  • set the svn:eol-style property to all files so, that where ever you check out, you'll get the right line endings (had to change every file with mixed endings to windows in order to set the property)
  • Property svn:eol-style set to native
File size: 2.7 KB
RevLine 
[612]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1494]3 *                    > www.orxonox.net < *
[612]4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
[682]22 *      Reto Grieder
[612]23 *   Co-authors:
24 *      ...
25 *
26 */
27
28/**
[1024]29  @file
30  @brief Contains all the necessary forward declarations for all classes and structs.
31*/
[612]32
[673]33#ifndef _OrxonoxPrereqs_H__
34#define _OrxonoxPrereqs_H__
[612]35
[1414]36#include "util/OrxonoxPlatform.h"
[612]37
[1024]38//-----------------------------------------------------------------------
39// Shared library settings
40//-----------------------------------------------------------------------
41#if (ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32) && !(defined(ORXONOX_STATIC_BUILD) || defined(ORXONOX_NO_EXPORTS))
42#  ifdef ORXONOX_SHARED_BUILD
43#    define _OrxonoxExport __declspec(dllexport)
44#  else
45#    if defined( __MINGW32__ )
46#      define _OrxonoxExport
47#    else
48#      define _OrxonoxExport __declspec(dllimport)
49#    endif
50#  endif
51#elif defined ( ORXONOX_GCC_VISIBILITY )
52#  define _OrxonoxExport  __attribute__ ((visibility("default")))
53#else
54#  define _OrxonoxExport
55#endif
[729]56
57//-----------------------------------------------------------------------
[1024]58// Forward declarations
59//-----------------------------------------------------------------------
[729]60
[1024]61namespace orxonox {
62  class GraphicsEngine;
63  class Orxonox;
[612]64
[1024]65  // objects
[612]66  class Ambient;
67  class Camera;
[1024]68  class Explosion;
69  class Fighter;
[612]70  class Model;
71  class NPC;
[1024]72  class Projectile;
[612]73  class Skybox;
[1494]74  class SpaceShip;  class SpaceShipAI;
[1024]75  class WorldEntity;
76
77  class AmmunitionDump;
78  class Bullet;
79  class BulletManager;
80  class BaseWeapon;
81  class BarrelGun;
82  class WeaponStation;
83
84  // tools
85  class BillboardSet;
86  class Light;
87  class Mesh;
[612]88  template <class T>
89  class Timer;
90  class TimerBase;
91
[1024]92  // particle
93  class ParticleInterface;
[708]94
[1024]95  // hud
[1494]96  class BarOverlayElement;  class HUD;  class Navigation;  class RadarObject;  class RadarOverlayElement;
[1410]97
[1214]98  //console
99  class InGameConsole;
[612]100}
101
102
[673]103#endif /* _OrxonoxPrereqs_H__ */
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