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source: code/branches/network/src/orxonox/OrxonoxStableHeaders.h @ 920

Last change on this file since 920 was 918, checked in by rgrieder, 17 years ago
  • created basic construct for the InputHandler (mere copy of InputManager but without the Listeners)
  • some msvc related fixes with winsocks.h and winsocks2.h
  • fix in Tickable.h (due to lazy displacement to new folder)
File size: 3.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Reto Grieder
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28/**
29 @file  OrxonoxStableHeaders.h
30 @brief Contains the bigger (or smaller) header files in order to precompile them with MSVC
31 */
32
33#ifndef _OrxonoxStableHeaders_H__
34#define _OrxonoxStableHeaders_H__
35
36#include "OrxonoxPlatform.h"
37
38#if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC
39
40// including std headers here is useless since they're already precompiled
41
42// not including the entire Ogre.h doesn't exceed the default heap size for pch
43#ifndef WIN32_LEAN_AND_MEAN
44// prevent Ogre from including winsock.h that messes with winsock2.h from enet
45#  define WIN32_LEAN_AND_MEAN
46#endif
47//#include <Ogre.h>
48//#include <OgreBillboardSet.h>
49//#include <OgreCamera.h>
50//#include <OgreConfigFile.h>
51#include <OgreEntity.h>
52#include <OgreException.h>
53//#include <OgreFrameListener.h>
54#include <OgreLight.h>
55//#include <OgreOverlay.h>
56//#include <OgreOverlayElement.h>
57//#include <OgreOverlayManager.h>
58#include <OgreParticleEmitter.h>
59#include <OgreParticleSystem.h>
60#include <OgrePlatform.h>
61#include <OgrePrerequisites.h>
62//#include <OgreRenderWindow.h>
63//#include <OgreRoot.h>
64#include <OgreSceneManager.h>
65#include <OgreSceneNode.h>
66#include <OgreStringConverter.h>
67//#include <OgreTextureManager.h>
68//#include <OgreViewport.h>
69
70#include <OIS/OIS.h>
71
72/**
73* Some of the not so stable header files.
74* It's not very useful to include them anyway..
75**/
76
77#include "core/CoreIncludes.h"
78#include "core/BaseObject.h"
79#include "core/Tickable.h"
80#include "core/Error.h"
81#include "core/Loader.h"
82#include "core/XMLPort.h"
83
84#include "network/Synchronisable.h"
85//#include "network/Server.h"
86//#include "network/Client.h"
87
88#include "util/Math.h"
89#include "util/Convert.h"
90#include "util/Sleep.h"
91#include "util/String2Number.h"
92#include "util/Tokenizer.h"
93#include "util/Multitype.h"
94#include "util/MultiTypeMath.h"
95#include "util/MultiTypePrimitive.h"
96#include "util/MultiTypeString.h"
97#include "util/substring.h"
98#include "util/XMLIncludes.h"
99
100#include "util/tinyxml/ticpp.h"
101#include "util/tinyxml/tinyxml.h"
102
103#include "objects/Model.h"
104#include "objects/WorldEntity.h"
105
106#endif
107
108#endif /* _OrxonoxStableHeaders_H__ */
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