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source: code/branches/network/src/orxonox/console/InGameConsole.h @ 1500

Last change on this file since 1500 was 1495, checked in by rgrieder, 17 years ago

SVN doesn't seem to like me. Reverted some really badly converted line endings.

  • Property svn:eol-style set to native
File size: 3.2 KB
RevLine 
[1495]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Felix Schulthess
24 *   Co-authors:
25 *      Fabian 'x3n' Landau
26 *
27 */
[1137]28
[1495]29#ifndef _InGameConsole_H__
30#define _InGameConsole_H__
31
32
[1137]33#include "OrxonoxPrereqs.h"
34#include <OgrePrerequisites.h>
35#include <OgreBorderPanelOverlayElement.h>
36#include <OgreTextAreaOverlayElement.h>
[1143]37
38#include "core/Tickable.h"
[1446]39#include "core/Shell.h"
[1495]40
41
42namespace orxonox
43{
[1468]44    class _OrxonoxExport InGameConsole : public TickableReal, public ShellListener
[1143]45    {
[1495]46        public:
47            static InGameConsole& getInstance();
48
49            void setConfigValues();
50            void tick(float dt);
51
[1137]52            void activate();
[1495]53            void deactivate();
54            void resize();
[1137]55
[1495]56            static void openConsole();
57            static void closeConsole();
58
[1137]59        private:
[1495]60            InGameConsole();
61            InGameConsole(const InGameConsole& other);
62            ~InGameConsole();
63
64            virtual void linesChanged();
65            virtual void onlyLastLineChanged();
66            virtual void lineAdded();
67            virtual void inputChanged();
68            virtual void cursorChanged();
69            virtual void exit();
70
71            void init();
72            void shiftLines();
73            void colourLine(int colourcode, int index);
[1470]74            void setCursorPosition(int pos);
[1446]75            void print(const std::string& text, int index, bool alwaysShift = false);
76            static Ogre::UTFString convert2UTF(std::string s);
[1495]77
78            static float REL_WIDTH;
79            static float REL_HEIGHT;
80            static float BLINK;
81
82            int windowW_;
83            int windowH_;
84            int desiredTextWidth_;
85            unsigned int maxCharsPerLine_;
86            unsigned int numLinesShifted_;
[1446]87            int scroll_;
88            float scrollTimer_;
[1495]89            float cursor_;
90            unsigned int inputWindowStart_;
91            char cursorSymbol_;
[1446]92            bool active_;
[1470]93            bool bShowCursor_;
94            std::string displayedText_;
[1446]95            Ogre::OverlayManager* om_;
96            Ogre::Overlay* consoleOverlay_;
97            Ogre::OverlayContainer* consoleOverlayContainer_;
98            Ogre::PanelOverlayElement* consoleOverlayNoise_;
[1469]99            Ogre::PanelOverlayElement* consoleOverlayCursor_;
[1446]100            Ogre::BorderPanelOverlayElement* consoleOverlayBorder_;
101            Ogre::TextAreaOverlayElement** consoleOverlayTextAreas_;
[1495]102    };
103}
104
105#endif /* _InGameConsole_H__ */
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