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source: code/branches/network/src/orxonox/hud/BarOverlayElement.h @ 1494

Last change on this file since 1494 was 1494, checked in by rgrieder, 16 years ago
  • set the svn:eol-style property to all files so, that where ever you check out, you'll get the right line endings (had to change every file with mixed endings to windows in order to set the property)
  • Property svn:eol-style set to native
File size: 2.2 KB
Line 
1/* *   ORXONOX - the hottest 3D action shooter ever to exist *                    > www.orxonox.net < * * *   License notice: * *   This program is free software; you can redistribute it and/or *   modify it under the terms of the GNU General Public License *   as published by the Free Software Foundation; either version 2 *   of the License, or (at your option) any later version. * *   This program is distributed in the hope that it will be useful, *   but WITHOUT ANY WARRANTY; without even the implied warranty of *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *   GNU General Public License for more details. * *   You should have received a copy of the GNU General Public License *   along with this program; if not, write to the Free Software *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. *
2 *   Author:
3 *      Yuning Chai
4 *   Co-authors:
5 *      Felix Schulthess
6 *
7 */
8
9#ifndef _BarOverlayElement_H__
10#define _BarOverlayElement_H__
11
12#include "OrxonoxPrereqs.h"
13
14#include <OgrePrerequisites.h>
15#include <OgrePanelOverlayElement.h>
16
17namespace orxonox
18{
19  class _OrxonoxExport BarOverlayElement : public Ogre::PanelOverlayElement
20  {
21    private:
22      bool autoColor_;                    // whether bar changes color automatically
23      float value_;                       // progress of bar
24      int color_;
25      int left_;
26      int top_;
27      int width_;
28      int height_;
29      int windowW_, windowH_;
30      Ogre::Real leftRel_;
31      Ogre::Real topRel_;
32      Ogre::Real dimRel_;
33      Ogre::OverlayManager* om;           // our overlay manager
34      Ogre::OverlayContainer* container_; // our parent container to attach to
35      Ogre::OverlayContainer* background_;
36      Ogre::String name_;
37
38    public:
39      bool left2Right;
40      static const int RED = 0;           // predefined colors
41      static const int YELLOW = 1;
42      static const int GREEN = 2;
43
44      BarOverlayElement(const Ogre::String& name);
45      virtual ~BarOverlayElement();
46      void init(Real leftRel, Real topRel, Real dimRel, Ogre::OverlayContainer* container);
47      void resize();
48      void setValue(float value);
49      void setColor(int color);
50      float getValue();
51      int getBarColor();
52    };
53}
54#endif /* _BarOverlayElement_H__ */
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