1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * |
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4 | * |
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5 | * License notice: |
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6 | * |
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7 | * This program is free software; you can redistribute it and/or |
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8 | * modify it under the terms of the GNU General Public License |
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9 | * as published by the Free Software Foundation; either version 2 |
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10 | * of the License, or (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program; if not, write to the Free Software |
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19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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20 | * |
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21 | * Author: |
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22 | * Yuning Chai |
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23 | * Co-authors: |
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24 | * Felix Schulthess |
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25 | * |
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26 | */ |
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27 | |
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28 | #include "OrxonoxStableHeaders.h" |
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29 | #include "HUD.h" |
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30 | |
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31 | #include <string> |
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32 | #include <OgreOverlay.h> |
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33 | #include <OgreOverlayContainer.h> |
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34 | #include <OgreOverlayManager.h> |
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35 | #include <OgreStringConverter.h> |
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36 | |
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37 | #include "core/Debug.h" |
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38 | #include "core/ConsoleCommand.h" |
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39 | #include "objects/SpaceShip.h" |
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40 | #include "GraphicsEngine.h" |
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41 | #include "BarOverlayElement.h" |
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42 | #include "RadarObject.h" |
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43 | #include "RadarOverlayElement.h" |
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44 | #include "Navigation.h" |
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45 | #include "OverlayElementFactories.h" |
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46 | |
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47 | namespace orxonox |
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48 | { |
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49 | ConsoleCommandShortcut(HUD, cycleNavigationFocus, AccessLevel::User); |
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50 | |
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51 | using namespace Ogre; |
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52 | |
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53 | HUD::HUD(){ |
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54 | om = &Ogre::OverlayManager::getSingleton(); |
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55 | firstRadarObject = NULL; |
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56 | lastRadarObject = NULL; |
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57 | |
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58 | // create Factories |
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59 | BarOverlayElementFactory *barOverlayElementFactory = new BarOverlayElementFactory(); |
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60 | om->addOverlayElementFactory(barOverlayElementFactory); |
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61 | RadarOverlayElementFactory *radarOverlayElementFactory = new RadarOverlayElementFactory(); |
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62 | om->addOverlayElementFactory(radarOverlayElementFactory); |
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63 | |
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64 | orxonoxHUD = om->create("Orxonox/HUD"); |
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65 | container = static_cast<Ogre::OverlayContainer*>(om->createOverlayElement("Panel", "Orxonox/HUD/container")); |
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66 | |
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67 | // creating text to display fps |
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68 | fpsText = static_cast<TextAreaOverlayElement*>(om->createOverlayElement("TextArea", "fpsText")); |
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69 | fpsText->show(); |
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70 | fpsText->setMetricsMode(Ogre::GMM_PIXELS); |
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71 | fpsText->setDimensions(0.001, 0.001); |
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72 | fpsText->setPosition(10, 10); |
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73 | fpsText->setFontName("Console"); |
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74 | fpsText->setCharHeight(20); |
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75 | fpsText->setCaption("init"); |
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76 | |
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77 | // create energy bar |
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78 | energyBar = static_cast<BarOverlayElement*>(om->createOverlayElement("Bar", "energyBar")); |
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79 | energyBar->show(); |
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80 | // create speedo bar |
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81 | speedoBar = static_cast<BarOverlayElement*>(om->createOverlayElement("Bar", "speedoBar")); |
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82 | speedoBar->show(); |
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83 | // create radar |
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84 | radar = static_cast<RadarOverlayElement*>(om->createOverlayElement("Radar", "radar")); |
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85 | radar->show(); |
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86 | |
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87 | // create Navigation |
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88 | nav = new Navigation(container); |
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89 | |
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90 | // set up screen-wide container |
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91 | container->show(); |
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92 | |
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93 | orxonoxHUD->add2D(container); |
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94 | orxonoxHUD->show(); |
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95 | container->setLeft(0.0); |
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96 | container->setTop(0.0); |
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97 | container->setWidth(1.0); |
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98 | container->setHeight(1.0); |
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99 | container->setMetricsMode(Ogre::GMM_RELATIVE); |
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100 | container->addChild(fpsText); |
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101 | |
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102 | energyBar->init(0.01, 0.94, 0.4, container); |
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103 | energyBar->setValue(1); |
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104 | |
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105 | speedoBar->init(0.01, 0.90, 0.4, container); |
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106 | |
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107 | radar->init(0.5, 0.9, 0.2, container); |
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108 | addRadarObject(Vector3(2000.0, 0.0, 0.0)); |
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109 | addRadarObject(Vector3(0.0, 2000.0, 0.0)); |
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110 | addRadarObject(Vector3(0.0, 0.0, 2000.0)); |
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111 | } |
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112 | |
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113 | HUD::~HUD(){ |
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114 | //todo: clean up objects |
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115 | } |
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116 | |
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117 | void HUD::tick(float dt) |
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118 | { |
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119 | energyBar->resize(); |
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120 | |
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121 | if(!SpaceShip::getLocalShip()) |
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122 | return; |
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123 | float v = SpaceShip::getLocalShip()->getVelocity().length(); |
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124 | float vmax = SpaceShip::getLocalShip()->getMaxSpeed(); |
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125 | speedoBar->setValue(v/vmax); |
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126 | speedoBar->resize(); |
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127 | |
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128 | radar->resize(); |
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129 | radar->update(); |
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130 | |
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131 | nav->update(); |
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132 | |
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133 | float fps = GraphicsEngine::getSingleton().getAverageFPS(); |
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134 | fpsText->setCaption("FPS: " + Ogre::StringConverter::toString(fps)); |
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135 | } |
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136 | |
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137 | void HUD::addRadarObject(Vector3 pos){ |
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138 | // check if this is the first RadarObject to create |
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139 | if(firstRadarObject == NULL){ |
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140 | firstRadarObject = new RadarObject(container, pos); |
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141 | lastRadarObject = firstRadarObject; |
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142 | } |
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143 | else{ // if not, append to list |
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144 | lastRadarObject->next = new RadarObject(container, pos); |
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145 | lastRadarObject = lastRadarObject->next; |
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146 | } |
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147 | } |
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148 | |
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149 | RadarObject* HUD::getFirstRadarObject(){ |
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150 | return firstRadarObject; |
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151 | } |
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152 | |
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153 | /*static*/ HUD& HUD::getSingleton(){ |
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154 | static HUD theInstance; |
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155 | return theInstance; |
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156 | } |
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157 | |
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158 | /*static*/ void HUD::setEnergy(float value){ |
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159 | HUD::getSingleton().energyBar->setValue(value); |
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160 | } |
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161 | |
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162 | /*static*/ void HUD::cycleNavigationFocus(){ |
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163 | HUD::getSingleton().nav->cycleFocus(); |
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164 | } |
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165 | } |
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166 | |
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167 | |
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168 | |
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169 | |
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170 | |
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171 | |
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