1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Felix Schulthess |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "Navigation.h" |
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31 | |
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32 | #include <OgreOverlayManager.h> |
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33 | #include <OgreStringConverter.h> |
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34 | |
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35 | #include "GraphicsEngine.h" |
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36 | // TODO: remove the SpaceShip and CameraHandler dependencies |
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37 | #include "objects/SpaceShip.h" |
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38 | #include "objects/Projectile.h" |
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39 | #include "objects/CameraHandler.h" |
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40 | #include "RadarObject.h" |
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41 | #include "RadarOverlayElement.h" |
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42 | #include "HUD.h" |
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43 | #include "core/Debug.h" |
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44 | #include "util/Math.h" |
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45 | |
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46 | namespace orxonox |
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47 | { |
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48 | using namespace Ogre; |
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49 | |
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50 | Navigation::Navigation(OverlayContainer* container) |
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51 | { |
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52 | container_ = container; |
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53 | focus_ = NULL; |
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54 | init(); |
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55 | } |
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56 | |
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57 | Navigation::~Navigation() |
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58 | { |
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59 | OverlayManager::getSingleton().destroyOverlayElement(this->navText_); |
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60 | OverlayManager::getSingleton().destroyOverlayElement(this->navMarker_); |
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61 | OverlayManager::getSingleton().destroyOverlayElement(this->aimMarker_); |
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62 | } |
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63 | |
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64 | void Navigation::init() |
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65 | { |
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66 | // create nav text |
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67 | navText_ = static_cast<TextAreaOverlayElement*>(OverlayManager::getSingleton().createOverlayElement("TextArea", "navText")); |
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68 | navText_->show(); |
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69 | navText_->setMetricsMode(Ogre::GMM_PIXELS); |
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70 | navText_->setDimensions(0.001, 0.001); |
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71 | navText_->setPosition(0.02, 0.02); |
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72 | navText_->setFontName("Console"); |
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73 | navText_->setCharHeight(20); |
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74 | navText_->setCaption(""); |
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75 | navText_->hide(); |
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76 | container_->addChild(navText_); |
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77 | |
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78 | |
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79 | // create nav marker ... |
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80 | navMarker_ = static_cast<PanelOverlayElement*>(OverlayManager::getSingleton().createOverlayElement("Panel", "NavMarker")); |
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81 | aimMarker_ = static_cast<PanelOverlayElement*>(OverlayManager::getSingleton().createOverlayElement("Panel", "aimMarker")); |
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82 | navMarker_->setMetricsMode(GMM_PIXELS); |
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83 | aimMarker_->setMetricsMode(GMM_PIXELS); |
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84 | navMarker_->hide(); |
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85 | aimMarker_->hide(); |
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86 | aimMarker_->setMaterialName("Orxonox/NavCrosshair"); |
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87 | aimMarker_->setDimensions(20, 20); |
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88 | aimMarker_->setUV(0.0, 0.0, 1.0, 1.0); |
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89 | container_->addChild(navMarker_); |
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90 | container_->addChild(aimMarker_); |
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91 | } |
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92 | |
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93 | void Navigation::update() |
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94 | { |
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95 | if (!focus_) |
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96 | return; |
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97 | |
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98 | updateMarker(); |
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99 | } |
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100 | |
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101 | void Navigation::updateMarker() |
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102 | { |
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103 | int windowW = GraphicsEngine::getSingleton().getWindowWidth(); |
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104 | int windowH = GraphicsEngine::getSingleton().getWindowHeight(); |
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105 | |
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106 | // set text |
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107 | int dist = (int) getDist2Focus()/100; |
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108 | navText_->setCaption(Ogre::StringConverter::toString(dist)); |
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109 | |
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110 | Ogre::Camera* navCam = SpaceShip::getLocalShip()->getCamera()->cam_; |
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111 | // transform to screen coordinates |
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112 | Vector3 pos = navCam->getProjectionMatrix() * navCam->getViewMatrix() * focus_->getPosition(); |
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113 | Vector3 aimpos = navCam->getProjectionMatrix() * navCam->getViewMatrix() * getPredictedPosition(SpaceShip::getLocalShip()->getPosition(), Projectile::getSpeed(), focus_->getPosition(), focus_->getOrientedVelocity()); |
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114 | |
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115 | float xPosRel = 0.5*pos.x+0.5; |
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116 | float yPosRel = 1-(0.5*pos.y+0.5); |
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117 | float xAimPosRel = 0.5*aimpos.x+0.5; |
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118 | float yAimPosRel = 1-(0.5*aimpos.y+0.5); |
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119 | int xPos = (int) (xPosRel*windowW); |
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120 | int yPos = (int) (yPosRel*windowH); |
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121 | int xAimPos = (int) (xAimPosRel*windowW); |
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122 | int yAimPos = (int) (yAimPosRel*windowH); |
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123 | int xFromCenter = xPos-windowW/2; |
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124 | int yFromCenter = yPos-windowH/2; |
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125 | |
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126 | // is object in view? |
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127 | Vector3 navCamPos = SpaceShip::getLocalShip()->getPosition(); |
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128 | Vector3 currentDir = SpaceShip::getLocalShip()->getDir(); |
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129 | Vector3 currentOrth = SpaceShip::getLocalShip()->getOrth(); |
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130 | float radius = getAngle(navCamPos, currentDir, focus_->getPosition()); |
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131 | bool isRight = (currentDir.crossProduct(currentOrth)).dotProduct(focus_->getPosition() - navCamPos)>0; |
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132 | bool isAbove = currentOrth.dotProduct(focus_->getPosition() - navCamPos)>0; |
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133 | bool outOfView = (xPosRel<0 || xPosRel>1 || yPosRel<0 || yPosRel>1); |
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134 | |
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135 | // if object is behind us, it is out of view anyway: |
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136 | if (!outOfView && radius > Ogre::Math::PI / 2) |
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137 | outOfView = true; |
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138 | |
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139 | if (outOfView) |
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140 | { |
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141 | // object is not in view |
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142 | navMarker_->setMaterialName("Orxonox/NavArrows"); |
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143 | navMarker_->setDimensions(16,16); |
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144 | aimMarker_->hide(); |
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145 | float phiUpperCorner = atan((float)(windowW)/(float)(windowH)); |
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146 | // from the angle we find out on which edge to draw the marker |
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147 | // and which of the four arrows to take |
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148 | float phiNav = atan((float) xFromCenter / (float) yFromCenter); |
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149 | |
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150 | if (isAbove && isRight) |
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151 | { |
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152 | // top right quadrant |
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153 | if (-phiNav < phiUpperCorner) |
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154 | { |
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155 | //COUT(3) << "arrow up\n"; |
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156 | navMarker_->setPosition(-tan(phiNav)*windowH/2+windowW/2, 0); |
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157 | navMarker_->setUV(0.5, 0.0, 1.0, 0.5); |
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158 | navText_->setLeft(navMarker_->getLeft()+navMarker_->getWidth()); |
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159 | navText_->setTop(navMarker_->getHeight()); |
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160 | } |
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161 | else |
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162 | { |
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163 | //COUT(3) << "arrow right\n"; |
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164 | navMarker_->setPosition(windowW-16, tan((3.14-2*phiNav)/2)*windowW/2+windowH/2); |
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165 | navMarker_->setUV(0.5, 0.5, 1.0, 1.0); |
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166 | navText_->setLeft(navMarker_->getLeft()-navMarker_->getWidth()); |
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167 | navText_->setTop(navMarker_->getTop()+navMarker_->getHeight()); |
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168 | } |
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169 | } |
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170 | if (!isAbove && isRight) |
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171 | { |
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172 | // bottom right quadrant |
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173 | if (phiNav < phiUpperCorner) |
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174 | { |
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175 | //COUT(3) << "arrow down\n"; |
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176 | navMarker_->setPosition(tan(phiNav)*windowH/2+windowW/2, windowH-16); |
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177 | navMarker_->setUV(0.0, 0.5, 0.5, 1.0); |
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178 | navText_->setLeft(navMarker_->getLeft()+navMarker_->getWidth()); |
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179 | navText_->setTop(navMarker_->getTop()-navMarker_->getHeight()); |
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180 | } |
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181 | else |
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182 | { |
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183 | //COUT(3) << "arrow right\n"; |
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184 | navMarker_->setPosition(windowW-16, tan((3.14-2*phiNav)/2)*windowW/2+windowH/2); |
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185 | navMarker_->setUV(0.5, 0.5, 1.0, 1.0); |
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186 | navText_->setLeft(navMarker_->getLeft()-navMarker_->getWidth()); |
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187 | navText_->setTop(navMarker_->getTop()+navMarker_->getHeight()); |
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188 | } |
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189 | } |
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190 | if (isAbove && !isRight) |
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191 | { |
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192 | // top left quadrant |
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193 | if (phiNav<phiUpperCorner) |
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194 | { |
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195 | //COUT(3) << "arrow up\n"; |
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196 | navMarker_->setPosition(-tan(phiNav)*windowH/2+windowW/2, 0); |
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197 | navMarker_->setUV(0.5, 0.0, 1.0, 0.5); |
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198 | navText_->setLeft(navMarker_->getLeft()+navMarker_->getWidth()); |
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199 | navText_->setTop(navMarker_->getHeight()); |
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200 | } |
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201 | else |
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202 | { |
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203 | //COUT(3) << "arrow left\n"; |
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204 | navMarker_->setPosition(0, -tan((3.14-2*phiNav)/2)*windowW/2+windowH/2); |
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205 | navMarker_->setUV(0.0, 0.0, 0.5, 0.5); |
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206 | navText_->setLeft(navMarker_->getWidth()); |
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207 | navText_->setTop(navMarker_->getTop()+navMarker_->getHeight()); |
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208 | } |
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209 | } |
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210 | if (!isAbove && !isRight) |
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211 | { |
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212 | // bottom left quadrant |
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213 | if (phiNav>-phiUpperCorner) |
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214 | { |
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215 | //COUT(3) << "arrow down\n"; |
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216 | navMarker_->setPosition(tan(phiNav)*windowH/2+windowW/2, windowH-16); |
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217 | navMarker_->setUV(0.0, 0.5, 0.5, 1.0); |
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218 | navText_->setLeft(navMarker_->getLeft()+navMarker_->getWidth()); |
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219 | navText_->setTop(navMarker_->getTop()-navMarker_->getHeight()); |
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220 | } |
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221 | else |
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222 | { |
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223 | //COUT(3) << "arrow left\n"; |
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224 | navMarker_->setPosition(0, -tan((3.14-2*phiNav)/2)*windowW/2+windowH/2); |
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225 | navMarker_->setUV(0.0, 0.0, 0.5, 0.5); |
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226 | navText_->setLeft(navMarker_->getWidth()); |
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227 | navText_->setTop(navMarker_->getTop()+navMarker_->getHeight()); |
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228 | } |
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229 | } |
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230 | } |
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231 | else |
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232 | { |
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233 | // object is in view |
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234 | navMarker_->setMaterialName("Orxonox/NavTDC"); |
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235 | navMarker_->setDimensions(35, 35); |
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236 | navMarker_->setUV(0.0, 0.0, 1.0, 1.0); |
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237 | navMarker_->setPosition(xPos-navMarker_->getWidth()/2, yPos-navMarker_->getHeight()/2); |
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238 | |
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239 | aimMarker_->show(); |
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240 | aimMarker_->setPosition(xAimPos-aimMarker_->getWidth()/2, yAimPos-aimMarker_->getHeight()/2); |
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241 | |
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242 | navText_->setPosition(xPos+navMarker_->getWidth()/2, yPos+navMarker_->getHeight()/2); |
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243 | } |
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244 | } |
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245 | |
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246 | void Navigation::cycleFocus() |
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247 | { |
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248 | if (!focus_) |
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249 | { |
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250 | // Get closest object |
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251 | float distance = (unsigned int) -1; |
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252 | Vector3 shipPos = SpaceShip::getLocalShip()->getPosition(); |
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253 | it_ = HUD::getSingleton().getRadarObjects().begin(); |
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254 | |
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255 | for (std::list<RadarObject*>::iterator it = HUD::getSingleton().getRadarObjects().begin(); it != HUD::getSingleton().getRadarObjects().end(); ++it) |
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256 | { |
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257 | float newdist = (*it)->getPosition().squaredDistance(shipPos); |
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258 | if (newdist < distance) |
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259 | { |
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260 | distance = newdist; |
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261 | it_ = it; |
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262 | } |
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263 | } |
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264 | |
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265 | if (it_ != HUD::getSingleton().getRadarObjects().end()) |
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266 | { |
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267 | focus_ = *it_; |
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268 | |
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269 | // move the focused object to the begin of the list, so we will iterate through all other objects when cycling |
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270 | HUD::getSingleton().getRadarObjects().erase(it_); |
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271 | HUD::getSingleton().getRadarObjects().insert(HUD::getSingleton().getRadarObjects().begin(), focus_); |
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272 | it_ = HUD::getSingleton().getRadarObjects().begin(); |
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273 | } |
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274 | } |
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275 | else if (it_ != HUD::getSingleton().getRadarObjects().end()) |
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276 | { |
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277 | focus_->resetMaterial(); |
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278 | ++it_; |
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279 | if (it_ != HUD::getSingleton().getRadarObjects().end()) |
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280 | focus_ = *it_; |
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281 | else |
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282 | focus_ = 0; |
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283 | } |
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284 | else |
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285 | { |
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286 | focus_ = 0; |
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287 | } |
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288 | updateFocus(); |
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289 | } |
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290 | |
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291 | void Navigation::updateFocus() |
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292 | { |
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293 | if (focus_) |
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294 | { |
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295 | navMarker_->show(); |
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296 | navText_->show(); |
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297 | focus_->setColour(ColourValue::White); |
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298 | } |
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299 | else |
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300 | { |
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301 | navMarker_->hide(); |
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302 | aimMarker_->hide(); |
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303 | navText_->hide(); |
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304 | } |
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305 | } |
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306 | |
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307 | void Navigation::releaseFocus() |
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308 | { |
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309 | this->focus_ = 0; |
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310 | this->updateFocus(); |
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311 | } |
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312 | |
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313 | float Navigation::getDist2Focus() const |
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314 | { |
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315 | if (focus_) |
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316 | return (focus_->getPosition() - SpaceShip::getLocalShip()->getPosition()).length(); |
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317 | else |
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318 | return 0; |
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319 | } |
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320 | } |
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