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source: code/branches/network/src/orxonox/hud/Navigation.h @ 1450

Last change on this file since 1450 was 1410, checked in by rgrieder, 17 years ago
  • converted tabs to spaces in HUD
  • adjusted msvc project
File size: 2.0 KB
Line 
1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      Felix Schulthess
23*   Co-authors:
24*      ...
25*
26*/
27
28#ifndef _Navigation_H__
29#define _Navigation_H__
30
31#include "OrxonoxPrereqs.h"
32
33#include <OgrePrerequisites.h>
34#include <OgreTextAreaOverlayElement.h>
35#include <OgrePanelOverlayElement.h>
36#include "util/Math.h"
37
38namespace orxonox
39{
40
41    class _OrxonoxExport Navigation
42    {
43      private:
44        Ogre::OverlayManager* om;                                           // our one and only overlay manager
45        Ogre::OverlayContainer* container_;
46        Ogre::PanelOverlayElement* navMarker_;      // the panel used to show the arrow
47        Ogre::TextAreaOverlayElement* navText_;     // displaying distance
48        Ogre::Camera* navCam_;
49        Vector3 navCamPos_;                         // position of ship
50        Vector3 currentDir_;
51        Vector3 currentOrth_;
52        int windowW_, windowH_;
53        void init();
54        void updateMarker();
55
56      public:
57        Navigation(Ogre::OverlayContainer* container);
58        Navigation(Ogre::OverlayContainer* container, RadarObject* focus);
59        ~Navigation();
60        RadarObject* focus_;                        // next pointer of linked list
61
62        void update();
63        void cycleFocus();
64        float getDist2Focus();
65  };
66}
67
68#endif /* _Navigation_H__ */
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