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source: code/branches/network/src/orxonox/hud/RadarObject.h @ 1414

Last change on this file since 1414 was 1411, checked in by FelixSchulthess, 17 years ago

rewritten navigation algebra… very ugly, and not optimized

File size: 1.8 KB
Line 
1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      Felix Schulthess
23*   Co-authors:
24*      ...
25*
26*/
27
28#ifndef _RadarObject_H__
29#define _RadarObject_H__
30
31#include "OrxonoxPrereqs.h"
32
33#include <OgrePrerequisites.h>
34#include <OgrePanelOverlayElement.h>
35#include "util/Math.h"
36
37namespace orxonox
38{
39    class _OrxonoxExport RadarObject
40    {
41      private:
42        Ogre::OverlayManager* om;                               // our one and only overlay manager
43        void init();
44
45      public:
46        RadarObject(Ogre::OverlayContainer* container);
47        RadarObject(Ogre::OverlayContainer* container, Vector3 pos);
48        ~RadarObject();
49
50        bool right_;
51        int index_;                             // index number of object
52        Vector3 pos_;                                                   // position in space
53        Ogre::OverlayContainer* container_;
54        Ogre::PanelOverlayElement* panel_;              // the panel used to show the dot
55        RadarObject* next;                      // next pointer of linked list
56
57        static int count;
58  };
59}
60
61#endif /* _RadarObject_H__ */
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