Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/network/src/orxonox/hud/RadarOverlayElement.cc @ 1406

Last change on this file since 1406 was 1406, checked in by rgrieder, 16 years ago
  • merged Felix's changes from trunk to network branch
  • added "svn:eol-style native" property to keybindings.ini
File size: 5.0 KB
Line 
1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      Yuning Chai
23*   Co-authors:
24*      Felix Schulthess
25*
26*/
27
28#include "OrxonoxStableHeaders.h"
29#include "RadarOverlayElement.h"
30
31#include <string.h>
32#include <OgreOverlayManager.h>
33#include <OgreStringConverter.h>
34#include <OgrePanelOverlayElement.h>
35
36#include "GraphicsEngine.h"
37#include "core/Tickable.h"
38#include "core/ConsoleCommand.h"
39#include "objects/SpaceShip.h"
40#include "HUD.h"
41
42namespace orxonox
43{
44
45    using namespace Ogre;
46
47    RadarOverlayElement::RadarOverlayElement(const String& name):PanelOverlayElement(name){
48    }
49
50    RadarOverlayElement::~RadarOverlayElement(){
51    }
52
53    void RadarOverlayElement::init(Real leftRel, Real topRel, Real dimRel, OverlayContainer* container){
54        // some initial data
55                om = &OverlayManager::getSingleton();
56        dimRel_ = dimRel;
57        leftRel_ = leftRel;
58        topRel_ = topRel;
59        container_ = container;
60
61        setMetricsMode(GMM_PIXELS);
62        setMaterialName("Orxonox/Radar");
63        resize();
64
65        container_->addChild(this);
66    }
67
68    void RadarOverlayElement::resize() {
69        // if window is resized, we must adapt these...
70        windowW_ = GraphicsEngine::getSingleton().getWindowWidth();
71        windowH_ = GraphicsEngine::getSingleton().getWindowHeight();
72        dim_ = (int) (dimRel_*windowH_);
73        left_ = (int) (leftRel_*windowW_-dim_/2);
74        top_ = (int) (topRel_*windowH_-dim_/2);
75        setPosition(left_, top_);
76        setDimensions(dim_,dim_);
77    }
78
79    void RadarOverlayElement::update() {
80<<<<<<< .working
81        shipPos_ = SpaceShip::getLocalShip()->getPosition();
82        currentDir_ = SpaceShip::getLocalShip()->getOrientation()*initialDir_;          // according to beni....
83                currentOrth_ = SpaceShip::getLocalShip()->getOrientation()*initialOrth_;
84        plane = Plane(currentDir_, shipPos_);
85
86        RadarObject* ro = firstRadarObject_;
87=======
88        shipPos_ = SpaceShip::getLocalShip()->getPosition();
89        currentDir_ = SpaceShip::getLocalShip()->getDir();
90                currentOrth_ = SpaceShip::getLocalShip()->getOrth();
91        RadarObject* ro = HUD::getSingleton().getFirstRadarObject();
92>>>>>>> .merge-right.r1401
93        // iterate through all RadarObjects
94                while(ro != NULL){
95                    // calc position on radar...
96            float radius = calcRadius(shipPos_, currentDir_, currentOrth_, ro);
97            float phi = calcPhi(shipPos_, currentDir_, currentOrth_, ro);
98            bool right = calcRight(shipPos_, currentDir_, currentOrth_, ro);
99
100            // set size to fit distance...
101            float d = (ro->pos_-shipPos_).length();
102            if(d<4000) ro->panel_->setDimensions(4,4);
103            else if(d<8000) ro->panel_->setDimensions(3,3);
104            else if(d<16000) ro->panel_->setDimensions(2,2);
105            else ro->panel_->setDimensions(1,1);
106
107            if (right){
108                ro->panel_->setPosition(sin(phi)*radius/
109                    3.5*dim_/2+dim_/2+left_-2,-cos(phi)*radius/3.5*dim_/2+dim_/2+top_-2);
110            }
111            else {
112                ro->panel_->setPosition(-sin(phi)*radius/
113                    3.5*dim_/2+dim_/2+left_-2,-cos(phi)*radius/3.5*dim_/2+dim_/2+top_-2);
114            }
115            ro = ro->next;
116                }
117    }
118
119        void RadarOverlayElement::listObjects(){
120            int i = 0;
121            RadarObject* ro = HUD::getSingleton().getFirstRadarObject();
122            COUT(3) << "List of RadarObjects:\n";
123            // iterate through all Radar Objects
124            while(ro != NULL) {
125                COUT(3) << i++ << ": " << ro->pos_ << std::endl;
126                ro = ro->next;
127            }
128        }
129
130        float RadarOverlayElement::calcRadius(Vector3 pos, Vector3 dir, Vector3 orth, RadarObject* obj){
131            return(acos((dir.dotProduct(obj->pos_ - pos))/
132                        ((obj->pos_ - pos).length()*dir.length())));
133        }
134
135        float RadarOverlayElement::calcPhi(Vector3 pos, Vector3 dir, Vector3 orth, RadarObject* obj){
136            // project difference vector on our plane...
137            Vector3 proj = Plane(dir, pos).projectVector(obj->pos_ - pos);
138            // ...and find out the angle
139            return(acos((orth.dotProduct(proj))/
140            (orth.length()*proj.length())));
141        }
142
143        bool RadarOverlayElement::calcRight(Vector3 pos, Vector3 dir, Vector3 orth, RadarObject* obj){
144            if((dir.crossProduct(orth)).dotProduct(obj->pos_ - pos) > 0)
145                return true;
146        else return false;
147        }
148}
Note: See TracBrowser for help on using the repository browser.