1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Yuning Chai |
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24 | * Co-authors: |
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25 | * Felix Schulthess |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "RadarOverlayElement.h" |
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31 | |
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32 | #include <string> |
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33 | #include <OgreOverlayManager.h> |
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34 | #include <OgreStringConverter.h> |
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35 | |
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36 | #include "core/ConsoleCommand.h" |
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37 | #include "objects/Tickable.h" |
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38 | #include "objects/SpaceShip.h" |
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39 | #include "util/Math.h" |
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40 | |
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41 | #include "GraphicsEngine.h" |
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42 | #include "RadarObject.h" |
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43 | #include "HUD.h" |
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44 | |
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45 | namespace orxonox |
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46 | { |
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47 | using namespace Ogre; |
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48 | |
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49 | RadarOverlayElement::RadarOverlayElement(const String& name):PanelOverlayElement(name){ |
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50 | } |
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51 | |
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52 | RadarOverlayElement::~RadarOverlayElement(){ |
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53 | } |
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54 | |
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55 | void RadarOverlayElement::init(Real leftRel, Real topRel, Real dimRel, OverlayContainer* container){ |
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56 | // some initial data |
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57 | dimRel_ = dimRel; |
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58 | leftRel_ = leftRel; |
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59 | topRel_ = topRel; |
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60 | |
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61 | setMetricsMode(GMM_PIXELS); |
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62 | setMaterialName("Orxonox/Radar"); |
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63 | resize(); |
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64 | |
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65 | container->addChild(this); |
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66 | } |
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67 | |
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68 | void RadarOverlayElement::resize() { |
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69 | // if window is resized, we must adapt these... |
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70 | dim_ = (int) (dimRel_*GraphicsEngine::getSingleton().getWindowHeight()); |
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71 | left_ = (int) (leftRel_*GraphicsEngine::getSingleton().getWindowWidth()-dim_/2); |
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72 | top_ = (int) (topRel_*GraphicsEngine::getSingleton().getWindowHeight()-dim_/2); |
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73 | setPosition(left_, top_); |
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74 | setDimensions(dim_,dim_); |
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75 | } |
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76 | |
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77 | void RadarOverlayElement::update() { |
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78 | // iterate through all RadarObjects |
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79 | for(std::list<RadarObject*>::iterator it=HUD::getSingleton().getRadarObjects().begin(); it!=HUD::getSingleton().getRadarObjects().end(); it++) |
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80 | { |
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81 | // calc position on radar... |
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82 | // set size to fit distance... |
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83 | float distance = ((*it)->getPosition() - SpaceShip::getLocalShip()->getPosition()).length(); |
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84 | if (distance > 20000) (*it)->getPanel()->setDimensions(1, 1); |
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85 | else if (distance > 10000) (*it)->getPanel()->setDimensions(2, 2); |
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86 | else if (distance > 5000) (*it)->getPanel()->setDimensions(3, 3); |
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87 | else if (distance > 2500) (*it)->getPanel()->setDimensions(4, 4); |
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88 | else if (distance > 1000) (*it)->getPanel()->setDimensions(5, 5); |
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89 | else (*it)->getPanel()->setDimensions(6,6); |
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90 | |
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91 | Vector2 coord = get2DViewcoordinates(SpaceShip::getLocalShip()->getPosition(), SpaceShip::getLocalShip()->getDir(), SpaceShip::getLocalShip()->getOrth(), (*it)->getPosition()); |
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92 | coord = coord * Ogre::Math::PI / 3.5; // small adjustment to make it fit the texture |
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93 | float dimfactor = dim_ / 2.0; |
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94 | (*it)->getPanel()->setPosition((1 + coord.x) * dimfactor + left_ - 2, |
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95 | (1 - coord.y) * dimfactor + top_ - 2); |
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96 | } |
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97 | } |
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98 | |
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99 | void RadarOverlayElement::listObjects() const { |
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100 | int i = 0; |
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101 | COUT(3) << "List of RadarObjects:\n"; |
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102 | // iterate through all Radar Objects |
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103 | for(std::list<RadarObject*>::const_iterator it=HUD::getSingleton().getRadarObjects().begin(); it!=HUD::getSingleton().getRadarObjects().end(); ++it){ |
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104 | COUT(3) << i++ << ": " << (*it)->getPosition() << std::endl; |
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105 | } |
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106 | } |
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107 | } |
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