[513] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * |
---|
| 4 | * |
---|
| 5 | * License notice: |
---|
| 6 | * |
---|
| 7 | * This program is free software; you can redistribute it and/or |
---|
| 8 | * modify it under the terms of the GNU General Public License |
---|
| 9 | * as published by the Free Software Foundation; either version 2 |
---|
| 10 | * of the License, or (at your option) any later version. |
---|
| 11 | * |
---|
| 12 | * This program is distributed in the hope that it will be useful, |
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 15 | * GNU General Public License for more details. |
---|
| 16 | * |
---|
| 17 | * You should have received a copy of the GNU General Public License |
---|
| 18 | * along with this program; if not, write to the Free Software |
---|
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 20 | * |
---|
| 21 | * Author: |
---|
| 22 | * ... |
---|
| 23 | * Co-authors: |
---|
| 24 | * ... |
---|
| 25 | * |
---|
| 26 | */ |
---|
| 27 | |
---|
[786] | 28 | #include "OrxonoxStableHeaders.h" |
---|
[784] | 29 | |
---|
[708] | 30 | #include <vector> |
---|
[715] | 31 | #include <string> |
---|
[708] | 32 | |
---|
[507] | 33 | #include <OgreSceneManager.h> |
---|
| 34 | |
---|
[742] | 35 | #include "util/tinyxml/tinyxml.h" |
---|
| 36 | #include "util/Tokenizer.h" |
---|
| 37 | #include "util/String2Number.h" |
---|
| 38 | #include "util/Math.h" |
---|
[708] | 39 | #include "../core/Debug.h" |
---|
| 40 | #include "../core/CoreIncludes.h" |
---|
[614] | 41 | #include "../Orxonox.h" |
---|
[871] | 42 | #include "core/XMLPort.h" |
---|
[507] | 43 | |
---|
| 44 | #include "Ambient.h" |
---|
| 45 | |
---|
| 46 | namespace orxonox |
---|
| 47 | { |
---|
| 48 | CreateFactory(Ambient); |
---|
| 49 | |
---|
| 50 | Ambient::Ambient() |
---|
| 51 | { |
---|
| 52 | RegisterObject(Ambient); |
---|
[977] | 53 | registerAllVariables(); |
---|
[507] | 54 | } |
---|
| 55 | |
---|
| 56 | Ambient::~Ambient() |
---|
| 57 | { |
---|
| 58 | } |
---|
| 59 | |
---|
[977] | 60 | bool Ambient::create(){ |
---|
| 61 | Orxonox::getSingleton()->getSceneManager()->setAmbientLight(ambientLight_); |
---|
| 62 | return true; |
---|
| 63 | } |
---|
| 64 | |
---|
| 65 | void Ambient::registerAllVariables(){ |
---|
| 66 | registerVar(&ambientLight_, sizeof(ColourValue), network::DATA); |
---|
| 67 | |
---|
| 68 | } |
---|
| 69 | |
---|
[507] | 70 | void Ambient::loadParams(TiXmlElement* xmlElem) |
---|
| 71 | { |
---|
| 72 | if (xmlElem->Attribute("colourvalue")) |
---|
| 73 | { |
---|
[513] | 74 | |
---|
[715] | 75 | std::vector<std::string> colourvalues = tokenize(xmlElem->Attribute("colourvalue"),","); |
---|
[507] | 76 | float r, g, b; |
---|
| 77 | String2Number<float>(r, colourvalues[0]); |
---|
| 78 | String2Number<float>(g, colourvalues[1]); |
---|
| 79 | String2Number<float>(b, colourvalues[2]); |
---|
[513] | 80 | |
---|
[871] | 81 | this->setAmbientLight(ColourValue(r, g, b)); |
---|
[513] | 82 | |
---|
[560] | 83 | COUT(4) << "Loader: Set ambient light: "<<r<<" " << g << " " << b << std::endl << std::endl; |
---|
[513] | 84 | } |
---|
[507] | 85 | } |
---|
[871] | 86 | |
---|
| 87 | void Ambient::setAmbientLight(const ColourValue& colour) |
---|
| 88 | { |
---|
[977] | 89 | ambientLight_=colour; |
---|
[871] | 90 | } |
---|
| 91 | |
---|
| 92 | /** |
---|
| 93 | @brief XML loading and saving. |
---|
| 94 | @param xmlelement The XML-element |
---|
| 95 | @param loading Loading (true) or saving (false) |
---|
| 96 | @return The XML-element |
---|
| 97 | */ |
---|
| 98 | void Ambient::XMLPort(Element& xmlelement, bool loading) |
---|
| 99 | { |
---|
| 100 | BaseObject::XMLPort(xmlelement, loading); |
---|
| 101 | |
---|
| 102 | XMLPortParamLoadOnly(Ambient, "colourvalue", setAmbientLight, xmlelement, loading); |
---|
[977] | 103 | create(); |
---|
[871] | 104 | } |
---|
[507] | 105 | } |
---|