1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "Billboard.h" |
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31 | |
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32 | #include "core/CoreIncludes.h" |
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33 | #include "core/XMLPort.h" |
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34 | #include "objects/Scene.h" |
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35 | |
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36 | namespace orxonox |
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37 | { |
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38 | CreateFactory(Billboard); |
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39 | |
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40 | Billboard::Billboard(BaseObject* creator) : PositionableEntity(creator) |
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41 | { |
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42 | RegisterObject(Billboard); |
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43 | |
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44 | this->registerVariables(); |
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45 | } |
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46 | |
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47 | Billboard::~Billboard() |
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48 | { |
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49 | if (this->isInitialized()) |
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50 | { |
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51 | if (this->isInitialized() && this->billboard_.getBillboardSet()) |
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52 | this->getNode()->detachObject(this->billboard_.getName()); |
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53 | } |
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54 | } |
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55 | |
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56 | void Billboard::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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57 | { |
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58 | SUPER(Billboard, XMLPort, xmlelement, mode); |
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59 | |
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60 | XMLPortParam(Billboard, "material", setMaterial, getMaterial, xmlelement, mode); |
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61 | XMLPortParam(Billboard, "colour", setColour, getColour, xmlelement, mode).defaultValues(ColourValue::White); |
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62 | } |
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63 | |
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64 | void Billboard::registerVariables() |
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65 | { |
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66 | registerVariable(this->material_, variableDirection::toclient, new NetworkCallback<Billboard>(this, &Billboard::changedMaterial)); |
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67 | registerVariable(this->colour_, variableDirection::toclient, new NetworkCallback<Billboard>(this, &Billboard::changedColour)); |
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68 | } |
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69 | |
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70 | void Billboard::changedMaterial() |
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71 | { |
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72 | if (!this->billboard_.getBillboardSet()) |
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73 | { |
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74 | if (this->getScene() && this->getScene()->getSceneManager()) |
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75 | { |
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76 | this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1); |
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77 | if (this->billboard_.getBillboardSet()) |
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78 | this->getNode()->attachObject(this->billboard_.getBillboardSet()); |
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79 | this->billboard_.setVisible(this->isVisible()); |
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80 | } |
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81 | } |
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82 | else |
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83 | this->billboard_.setMaterial(this->material_); |
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84 | } |
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85 | |
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86 | void Billboard::changedColour() |
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87 | { |
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88 | if (!this->billboard_.getBillboardSet()) |
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89 | { |
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90 | if (this->getScene() && this->getScene()->getSceneManager()) |
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91 | { |
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92 | this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1); |
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93 | if (this->billboard_.getBillboardSet()) |
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94 | this->getNode()->attachObject(this->billboard_.getBillboardSet()); |
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95 | this->billboard_.setVisible(this->isVisible()); |
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96 | } |
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97 | } |
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98 | else |
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99 | this->billboard_.setColour(this->colour_); |
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100 | } |
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101 | |
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102 | void Billboard::changedVisibility() |
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103 | { |
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104 | SUPER(Billboard, changedVisibility); |
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105 | |
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106 | this->billboard_.setVisible(this->isVisible()); |
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107 | } |
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108 | } |
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