source:
code/branches/network/src/orxonox/objects
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1636
Name | Size | Rev | Age | Author | Last Change |
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weapon | 1505 | 16 years | rgrieder | f* svn: It doesn't even inform you if you attempt to set a non … | |
WorldEntity.h | 9.4 KB | 1535 | 16 years | rgrieder | merged input branch back to trunk |
WorldEntity.cc | 7.5 KB | 1559 | 16 years | landauf | used isInitialized() in destructors where needed and changed … |
Tickable.h | 2.4 KB | 1535 | 16 years | rgrieder | merged input branch back to trunk |
Tickable.cc | 1.4 KB | 1535 | 16 years | rgrieder | merged input branch back to trunk |
SpaceShipAI.h | 2.2 KB | 1552 | 16 years | landauf | several improvements: - AI works properly now - add enemies with … |
SpaceShipAI.cc | 10.5 KB | 1566 | 16 years | landauf | - added a prediction-crosshair to the navigation focus - fixed a bug … |
SpaceShip.h | 5.9 KB | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
SpaceShip.cc | 21.2 KB | 1564 | 16 years | landauf | - several small changes in most of the HUD classes (code cleanup): … |
Skybox.h | 1.6 KB | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
Skybox.cc | 2.4 KB | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
RotatingProjectile.h | 790 bytes | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
RotatingProjectile.cc | 3.1 KB | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
Projectile.h | 1.8 KB | 1552 | 16 years | landauf | several improvements: - AI works properly now - add enemies with … |
Projectile.cc | 3.7 KB | 1576 | 16 years | scheusso | Another bug, that caused a segfault in server mode, removed … |
ParticleSpawner.h | 1.8 KB | 1563 | 16 years | landauf | - added configurable detaillevel for particle effects to … |
ParticleSpawner.cc | 2.5 KB | 1563 | 16 years | landauf | - added configurable detaillevel for particle effects to … |
ParticleProjectile.h | 1.5 KB | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
ParticleProjectile.cc | 2.0 KB | 1563 | 16 years | landauf | - added configurable detaillevel for particle effects to … |
NPC.h | 2.3 KB | 1505 | 16 years | rgrieder | f* svn: It doesn't even inform you if you attempt to set a non … |
NPC.cc | 6.2 KB | 1505 | 16 years | rgrieder | f* svn: It doesn't even inform you if you attempt to set a non … |
Model.h | 1.6 KB | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
Model.cc | 2.8 KB | 1559 | 16 years | landauf | used isInitialized() in destructors where needed and changed … |
CameraHandler.h | 2.1 KB | 1505 | 16 years | rgrieder | f* svn: It doesn't even inform you if you attempt to set a non … |
CameraHandler.cc | 2.7 KB | 1505 | 16 years | rgrieder | f* svn: It doesn't even inform you if you attempt to set a non … |
Camera.h | 1.9 KB | 1505 | 16 years | rgrieder | f* svn: It doesn't even inform you if you attempt to set a non … |
Camera.cc | 3.5 KB | 1505 | 16 years | rgrieder | f* svn: It doesn't even inform you if you attempt to set a non … |
BillboardProjectile.h | 1.5 KB | 1558 | 16 years | landauf | added support for isVisible() and isActive() to all objects. those … |
BillboardProjectile.cc | 2.0 KB | 1559 | 16 years | landauf | used isInitialized() in destructors where needed and changed … |
Ambient.h | 1.8 KB | 1505 | 16 years | rgrieder | f* svn: It doesn't even inform you if you attempt to set a non … |
Ambient.cc | 3.1 KB | 1505 | 16 years | rgrieder | f* svn: It doesn't even inform you if you attempt to set a non … |
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