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source: code/branches/network2/src/orxonox/GraphicsEngine.h @ 1100

Last change on this file since 1100 was 1056, checked in by landauf, 17 years ago

don't panic, no codechanges!
added a link to www.orxonox.net

File size: 3.2 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29/**
30  @file
31  @brief Declaration of GraphicsEngine Singleton.
32  @author Benjamin Knecht <beni_at_orxonox.net>
33 */
34
35#ifndef _GraphicsEngine_H__
36#define _GraphicsEngine_H__
37
38#include "OrxonoxPrereqs.h"
39
40#include <string>
41
42#include <OgrePrerequisites.h>
43#include <OgreLog.h>
44
45#include "core/OrxonoxClass.h"
46
47
48namespace orxonox {
49
50  /**
51    @brief Graphics engine manager class
52  */
53  class _OrxonoxExport GraphicsEngine : public OrxonoxClass, public Ogre::LogListener
54  {
55    friend class ClassIdentifier<GraphicsEngine>;
56    public:
57      void setConfigPath(std::string path) { this->configPath_ = path; };
58      void setConfigValues();
59      void setup();
60      bool load(std::string path);
61      void loadRessourceLocations(std::string path);
62      Ogre::SceneManager* getSceneManager();
63      void initialise();
64      void destroy();
65
66      // several window properties
67      Ogre::RenderWindow* getRenderWindow() { return this->renderWindow_; }
68      size_t getWindowHandle();
69      int getWindowWidth() const;
70      int getWindowHeight() const;
71
72      static GraphicsEngine& getSingleton();
73      static GraphicsEngine* getSingletonPtr() { return &getSingleton(); }
74
75    private:
76      // don't mess with singletons
77      GraphicsEngine();
78      ~GraphicsEngine();
79      GraphicsEngine(GraphicsEngine&) { }
80
81      //! Method called by the LogListener from Ogre
82      void messageLogged(const std::string&, Ogre::LogMessageLevel,
83                         bool, const std::string&);
84
85      Ogre::Root*         root_;        //!< Ogre's root
86      Ogre::SceneManager* scene_;       //!< scene manager of the game
87      Ogre::RenderWindow* renderWindow_;//!< the current render window
88      //bool               bOverwritePath_; //!< overwrites path
89      std::string         configPath_;  //!< path to config file
90      std::string         dataPath_;    //!< path to data file
91      std::string         ogreLogfile_; //!< log file name for Ogre log messages
92      int ogreLogLevelTrivial_;         //!< Corresponding Orxonx debug level for LL_TRIVIAL
93      int ogreLogLevelNormal_;          //!< Corresponding Orxonx debug level for LL_NORMAL
94      int ogreLogLevelCritical_;        //!< Corresponding Orxonx debug level for LL_CRITICAL
95
96  };
97
98}
99
100#endif /* _GraphicsEngine_H__ */
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