[1168] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss, (C) 2007 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | // |
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| 30 | // C++ Interface: ConnectionManager |
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| 31 | // |
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| 32 | // Description: The Class ConnectionManager manages the servers conenctions to the clients. |
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| 33 | // each connection is provided by a new process. communication between master process and |
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| 34 | // connection processes is provided by ... |
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| 35 | // |
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| 36 | // |
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| 37 | // Author: Oliver Scheuss |
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| 38 | // |
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| 39 | |
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| 40 | #include <iostream> |
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| 41 | // boost.thread library for multithreading support |
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| 42 | #include <boost/thread/thread.hpp> |
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| 43 | #include <boost/bind.hpp> |
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| 44 | |
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| 45 | #include "core/CoreIncludes.h" |
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| 46 | #include "ClientInformation.h" |
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| 47 | #include "ConnectionManager.h" |
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| 48 | |
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| 49 | namespace std |
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| 50 | { |
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| 51 | bool operator< (ENetAddress a, ENetAddress b) { |
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| 52 | if(a.host <= b.host) |
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| 53 | return true; |
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| 54 | else |
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| 55 | return false; |
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| 56 | } |
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| 57 | } |
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| 58 | |
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| 59 | namespace network |
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| 60 | { |
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| 61 | boost::thread_group network_threads; |
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| 62 | |
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| 63 | ConnectionManager::ConnectionManager(){} |
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| 64 | |
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| 65 | ConnectionManager::ConnectionManager(ClientInformation *head) { |
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| 66 | quit=false; |
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| 67 | bindAddress.host = ENET_HOST_ANY; |
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| 68 | bindAddress.port = NETWORK_PORT; |
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| 69 | head_ = head; |
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| 70 | } |
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| 71 | |
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| 72 | ConnectionManager::ConnectionManager(int port, std::string address, ClientInformation *head) { |
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| 73 | quit=false; |
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| 74 | enet_address_set_host (& bindAddress, address.c_str()); |
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| 75 | bindAddress.port = NETWORK_PORT; |
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| 76 | head_ = head; |
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| 77 | } |
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| 78 | |
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| 79 | ConnectionManager::ConnectionManager(int port, const char *address, ClientInformation *head) { |
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| 80 | quit=false; |
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| 81 | enet_address_set_host (& bindAddress, address); |
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| 82 | bindAddress.port = NETWORK_PORT; |
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| 83 | head_ = head; |
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| 84 | } |
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| 85 | |
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| 86 | ENetPacket *ConnectionManager::getPacket(ENetAddress &address) { |
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| 87 | if(!buffer.isEmpty()) |
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| 88 | return buffer.pop(address); |
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| 89 | else |
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| 90 | return NULL; |
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| 91 | } |
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| 92 | /** |
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| 93 | This function only pops the first element in PacketBuffer (first in first out) |
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| 94 | used by processQueue in Server.cc |
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| 95 | */ |
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| 96 | ENetPacket *ConnectionManager::getPacket(int &clientID) { |
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| 97 | ENetAddress address; |
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| 98 | ENetPacket *packet=getPacket(address); |
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| 99 | ClientInformation *temp =head_->findClient(&address); |
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| 100 | clientID=temp->getID(); |
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| 101 | return packet; |
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| 102 | } |
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| 103 | |
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| 104 | bool ConnectionManager::queueEmpty() { |
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| 105 | return buffer.isEmpty(); |
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| 106 | } |
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| 107 | |
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| 108 | void ConnectionManager::createListener() { |
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| 109 | network_threads.create_thread(boost::bind(boost::mem_fn(&ConnectionManager::receiverThread), this)); |
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| 110 | // boost::thread thr(boost::bind(boost::mem_fn(&ConnectionManager::receiverThread), this)); |
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| 111 | return; |
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| 112 | } |
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| 113 | |
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| 114 | bool ConnectionManager::quitListener() { |
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| 115 | quit=true; |
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| 116 | network_threads.join_all(); |
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| 117 | return true; |
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| 118 | } |
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| 119 | |
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| 120 | bool ConnectionManager::addPacket(ENetPacket *packet, ENetPeer *peer) { |
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| 121 | if(enet_peer_send(peer, (enet_uint8)head_->findClient(&(peer->address))->getID() , packet)!=0) |
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| 122 | return false; |
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| 123 | return true; |
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| 124 | } |
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| 125 | |
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| 126 | bool ConnectionManager::addPacket(ENetPacket *packet, int clientID) { |
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| 127 | if(enet_peer_send(head_->findClient(clientID)->getPeer(), (enet_uint8)clientID, packet)!=0) |
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| 128 | return false; |
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| 129 | return true; |
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| 130 | } |
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| 131 | |
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| 132 | bool ConnectionManager::addPacketAll(ENetPacket *packet) { |
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| 133 | for(ClientInformation *i=head_->next(); i!=0; i=i->next()){ |
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| 134 | if(enet_peer_send(i->getPeer(), (enet_uint8)i->getID(), packet)!=0) |
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| 135 | return false; |
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| 136 | } |
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| 137 | return true; |
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| 138 | } |
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| 139 | |
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| 140 | bool ConnectionManager::sendPackets(ENetEvent *event) { |
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| 141 | if(server==NULL) |
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| 142 | return false; |
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| 143 | if(enet_host_service(server, event, NETWORK_SEND_WAIT)>=0) |
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| 144 | return true; |
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| 145 | else |
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| 146 | return false; |
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| 147 | } |
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| 148 | |
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| 149 | bool ConnectionManager::sendPackets() { |
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| 150 | ENetEvent event; |
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| 151 | if(server==NULL) |
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| 152 | return false; |
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| 153 | if(enet_host_service(server, &event, NETWORK_SEND_WAIT)>=0) |
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| 154 | return true; |
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| 155 | else |
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| 156 | return false; |
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| 157 | } |
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| 158 | |
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| 159 | void ConnectionManager::receiverThread() { |
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| 160 | // what about some error-handling here ? |
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| 161 | enet_initialize(); |
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| 162 | atexit(enet_deinitialize); |
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| 163 | ENetEvent event; |
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| 164 | server = enet_host_create(&bindAddress, NETWORK_MAX_CONNECTIONS, 0, 0); |
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| 165 | if(server==NULL){ |
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| 166 | // add some error handling here ========================== |
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| 167 | quit=true; |
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| 168 | return; |
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| 169 | } |
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| 170 | |
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| 171 | while(!quit){ |
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| 172 | if(enet_host_service(server, &event, NETWORK_WAIT_TIMEOUT)<0){ |
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| 173 | // we should never reach this point |
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| 174 | quit=true; |
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| 175 | // add some error handling here ======================== |
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| 176 | } |
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| 177 | switch(event.type){ |
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| 178 | // log handling ================ |
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| 179 | case ENET_EVENT_TYPE_CONNECT: |
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| 180 | addClient(&event); |
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| 181 | COUT(5) << "Con.Man: connection event has occured" << std::endl; |
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| 182 | break; |
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| 183 | case ENET_EVENT_TYPE_RECEIVE: |
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| 184 | //std::cout << "received data" << std::endl; |
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| 185 | COUT(5) << "Con.Man: receive event has occured" << std::endl; |
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| 186 | processData(&event); |
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| 187 | break; |
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| 188 | case ENET_EVENT_TYPE_DISCONNECT: |
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| 189 | // add some error/log handling here |
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| 190 | clientDisconnect(event.peer); |
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| 191 | break; |
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| 192 | case ENET_EVENT_TYPE_NONE: |
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| 193 | break; |
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| 194 | } |
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| 195 | } |
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| 196 | disconnectClients(); |
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| 197 | // if we're finishied, destroy server |
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| 198 | enet_host_destroy(server); |
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| 199 | } |
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| 200 | |
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| 201 | //### added some bugfixes here, but we cannot test them because |
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| 202 | //### the server crashes everytime because of some gamestates |
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| 203 | //### (trying to resolve that now) |
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| 204 | void ConnectionManager::disconnectClients() { |
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| 205 | ENetEvent event; |
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| 206 | ClientInformation *temp = head_->next(); |
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| 207 | while(temp!=0){ |
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| 208 | enet_peer_disconnect(temp->getPeer(), 0); |
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| 209 | temp = temp->next(); |
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| 210 | } |
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| 211 | //bugfix: might be the reason why server crashes when clients disconnects |
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| 212 | //temp = temp->next(); |
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| 213 | temp = head_->next(); |
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| 214 | while( temp!=0 && enet_host_service(server, &event, NETWORK_WAIT_TIMEOUT) > 0){ |
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| 215 | switch (event.type) |
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| 216 | { |
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| 217 | case ENET_EVENT_TYPE_NONE: break; |
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| 218 | case ENET_EVENT_TYPE_CONNECT: break; |
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| 219 | case ENET_EVENT_TYPE_RECEIVE: |
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| 220 | enet_packet_destroy(event.packet); |
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| 221 | break; |
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| 222 | case ENET_EVENT_TYPE_DISCONNECT: |
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| 223 | COUT(4) << "disconnecting all clients" << std::endl; |
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| 224 | delete head_->findClient(&(event.peer->address)); |
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| 225 | //maybe needs bugfix: might also be a reason for the server to crash |
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| 226 | temp = temp->next(); |
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| 227 | break; |
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| 228 | } |
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| 229 | } |
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| 230 | return; |
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| 231 | } |
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| 232 | |
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| 233 | bool ConnectionManager::processData(ENetEvent *event) { |
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| 234 | // just add packet to the buffer |
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| 235 | // this can be extended with some preprocessing |
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| 236 | return buffer.push(event); |
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| 237 | } |
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| 238 | |
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| 239 | //bool ConnectionManager::clientDisconnect(ENetPeer *peer) { |
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| 240 | // return clientDisconnect(*peer); |
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| 241 | //} |
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| 242 | |
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| 243 | bool ConnectionManager::clientDisconnect(ENetPeer *peer) { |
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| 244 | COUT(4) << "removing client from list" << std::endl; |
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| 245 | return head_->removeClient(peer); |
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| 246 | } |
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| 247 | /** |
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| 248 | This function adds a client that connects to the clientlist of the server |
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| 249 | NOTE: if you change this, don't forget to change the test function |
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| 250 | addClientTest in diffTest.cc since addClient is not good for testing because of syncClassid |
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| 251 | */ |
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| 252 | bool ConnectionManager::addClient(ENetEvent *event) { |
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| 253 | ClientInformation *temp = head_->insertBack(new ClientInformation); |
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| 254 | if(temp->prev()->head) { //not good if you use anything else than insertBack |
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| 255 | temp->prev()->setID(0); //bugfix: not necessary but usefull |
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| 256 | temp->setID(1); |
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| 257 | } |
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| 258 | else |
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| 259 | temp->setID(temp->prev()->getID()+1); |
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| 260 | temp->setPeer(event->peer); |
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| 261 | COUT(4) << "Con.Man: added client id: " << temp->getID() << std::endl; |
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| 262 | syncClassid(temp->getID()); |
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| 263 | temp->setSynched(true); |
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| 264 | return true; |
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| 265 | } |
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| 266 | |
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| 267 | int ConnectionManager::getClientID(ENetPeer peer) { |
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| 268 | return getClientID(peer.address); |
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| 269 | } |
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| 270 | |
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| 271 | int ConnectionManager::getClientID(ENetAddress address) { |
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| 272 | return head_->findClient(&address)->getID(); |
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| 273 | } |
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| 274 | |
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| 275 | ENetPeer *ConnectionManager::getClientPeer(int clientID) { |
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| 276 | return head_->findClient(clientID)->getPeer(); |
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| 277 | } |
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| 278 | |
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| 279 | void ConnectionManager::syncClassid(int clientID) { |
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| 280 | unsigned int network_id=0; |
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| 281 | std::string classname; |
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| 282 | orxonox::Identifier *id; |
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| 283 | std::map<std::string, orxonox::Identifier*>::const_iterator it = orxonox::Factory::getFactoryBegin(); |
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| 284 | while(it != orxonox::Factory::getFactoryEnd()){ |
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| 285 | id = (*it).second; |
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| 286 | if(id == NULL) |
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| 287 | continue; |
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| 288 | classname = id->getName(); |
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| 289 | network_id = id->getNetworkID(); |
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| 290 | COUT(4) << "Con.Man:syncClassid:\tnetwork_id: " << network_id << ", classname: " << classname << std::endl; |
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| 291 | |
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| 292 | addPacket(packet_gen.clid( (int)network_id, classname ), clientID); |
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| 293 | |
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| 294 | ++it; |
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| 295 | } |
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| 296 | sendPackets(); |
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| 297 | COUT(4) << "syncClassid:\tall synchClassID packets have been sent" << std::endl; |
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| 298 | } |
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| 299 | |
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| 300 | |
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| 301 | |
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| 302 | void ConnectionManager::addClientsObjectID( int clientID, int objectID ) { |
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| 303 | COUT(4) << "ship of client: " << clientID << ": " << objectID << " mapped" << std::endl; |
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| 304 | clientsShip.insert( std::make_pair( clientID, objectID ) ); |
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| 305 | } |
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| 306 | |
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| 307 | int ConnectionManager::getClientsShipID( int clientID ) { |
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| 308 | return clientsShip[clientID]; |
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| 309 | } |
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| 310 | |
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| 311 | int ConnectionManager::getObjectsClientID( int objectID ) { |
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| 312 | std::map<int, int>::iterator iter; |
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| 313 | for( iter = clientsShip.begin(); iter != clientsShip.end(); iter++ ) { |
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| 314 | if( iter->second == objectID ) return iter->first; |
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| 315 | } |
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| 316 | return -99; |
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| 317 | } |
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| 318 | |
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| 319 | void ConnectionManager::deleteClientIDReg( int clientID ) { |
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| 320 | clientsShip.erase( clientID ); |
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| 321 | } |
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| 322 | |
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| 323 | void ConnectionManager::deleteObjectIDReg( int objectID ) { |
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| 324 | std::map<int, int>::iterator iter = clientsShip.begin(); |
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| 325 | for( iter = clientsShip.begin(); iter != clientsShip.end(); iter++ ) { |
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| 326 | if( iter->second == objectID ) break; |
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| 327 | } |
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| 328 | clientsShip.erase( iter->first ); |
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| 329 | } |
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| 330 | int ConnectionManager::getNumberOfClients() { |
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| 331 | return clientsShip.size(); |
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| 332 | } |
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| 333 | } |
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