/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Oliver Scheuss , (C) 2008 * Co-authors: * ... * */ #include "FunctionCallManager.h" #include "packet/FunctionCalls.h" #include "core/GameMode.h" #include "GamestateHandler.h" namespace orxonox { std::map FunctionCallManager::sClientMap_; std::vector > > FunctionCallManager::sIncomingFunctionCallBuffer_; // Static calls void FunctionCallManager::addCallStatic(uint32_t functionID, uint32_t clientID) { if(sClientMap_.find(clientID)==sClientMap_.end()) { FunctionCallManager::sClientMap_[clientID] = new packet::FunctionCalls; FunctionCallManager::sClientMap_[clientID]->setClientID(clientID); } FunctionCallManager::sClientMap_[clientID]->addCallStatic(functionID); } void FunctionCallManager::addCallStatic(uint32_t functionID, uint32_t clientID, const MultiType& mt1) { if(sClientMap_.find(clientID)==sClientMap_.end()) { FunctionCallManager::sClientMap_[clientID] = new packet::FunctionCalls; FunctionCallManager::sClientMap_[clientID]->setClientID(clientID); } FunctionCallManager:: sClientMap_[clientID]->addCallStatic(functionID, &mt1); } void FunctionCallManager::addCallStatic(uint32_t functionID, uint32_t clientID, const MultiType& mt1, const MultiType& mt2) { if(sClientMap_.find(clientID)==sClientMap_.end()) { FunctionCallManager::sClientMap_[clientID] = new packet::FunctionCalls; FunctionCallManager::sClientMap_[clientID]->setClientID(clientID); } FunctionCallManager:: sClientMap_[clientID]->addCallStatic(functionID, &mt1, &mt2); } void FunctionCallManager::addCallStatic(uint32_t functionID, uint32_t clientID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3) { if(sClientMap_.find(clientID)==sClientMap_.end()) { FunctionCallManager::sClientMap_[clientID] = new packet::FunctionCalls; FunctionCallManager::sClientMap_[clientID]->setClientID(clientID); } FunctionCallManager:: sClientMap_[clientID]->addCallStatic(functionID, &mt1, &mt2, &mt3); } void FunctionCallManager::addCallStatic(uint32_t functionID, uint32_t clientID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4) { if(sClientMap_.find(clientID)==sClientMap_.end()) { FunctionCallManager::sClientMap_[clientID] = new packet::FunctionCalls; FunctionCallManager::sClientMap_[clientID]->setClientID(clientID); } FunctionCallManager:: sClientMap_[clientID]->addCallStatic(functionID, &mt1, &mt2, &mt3, &mt4); } void FunctionCallManager::addCallStatic(uint32_t functionID, uint32_t clientID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5) { if(sClientMap_.find(clientID)==sClientMap_.end()) { FunctionCallManager::sClientMap_[clientID] = new packet::FunctionCalls; FunctionCallManager::sClientMap_[clientID]->setClientID(clientID); } FunctionCallManager:: sClientMap_[clientID]->addCallStatic(functionID, &mt1, &mt2, &mt3, &mt4, &mt5); } // MemberCalls void FunctionCallManager::addCallMember(uint32_t functionID, uint32_t objectID, uint32_t clientID) { if(sClientMap_.find(clientID)==sClientMap_.end()) { FunctionCallManager::sClientMap_[clientID] = new packet::FunctionCalls; FunctionCallManager::sClientMap_[clientID]->setClientID(clientID); } FunctionCallManager::sClientMap_[clientID]->addCallMember(functionID, objectID); } void FunctionCallManager::addCallMember(uint32_t functionID, uint32_t objectID, uint32_t clientID, const MultiType& mt1) { if(sClientMap_.find(clientID)==sClientMap_.end()) { FunctionCallManager::sClientMap_[clientID] = new packet::FunctionCalls; FunctionCallManager::sClientMap_[clientID]->setClientID(clientID); } FunctionCallManager::sClientMap_[clientID]->addCallMember(functionID, objectID, &mt1); } void FunctionCallManager::addCallMember(uint32_t functionID, uint32_t objectID, uint32_t clientID, const MultiType& mt1, const MultiType& mt2) { if(sClientMap_.find(clientID)==sClientMap_.end()) { FunctionCallManager::sClientMap_[clientID] = new packet::FunctionCalls; FunctionCallManager::sClientMap_[clientID]->setClientID(clientID); } FunctionCallManager::sClientMap_[clientID]->addCallMember(functionID, objectID, &mt1, &mt2); } void FunctionCallManager::addCallMember(uint32_t functionID, uint32_t objectID, uint32_t clientID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3) { if(sClientMap_.find(clientID)==sClientMap_.end()) { FunctionCallManager::sClientMap_[clientID] = new packet::FunctionCalls; FunctionCallManager::sClientMap_[clientID]->setClientID(clientID); } FunctionCallManager::sClientMap_[clientID]->addCallMember(functionID, objectID, &mt1, &mt2, &mt3); } void FunctionCallManager::addCallMember(uint32_t functionID, uint32_t objectID, uint32_t clientID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4) { if(sClientMap_.find(clientID)==sClientMap_.end()) { FunctionCallManager::sClientMap_[clientID] = new packet::FunctionCalls; FunctionCallManager::sClientMap_[clientID]->setClientID(clientID); } FunctionCallManager::sClientMap_[clientID]->addCallMember(functionID, objectID, &mt1, &mt2, &mt3, &mt4); } void FunctionCallManager::addCallMember(uint32_t functionID, uint32_t objectID, uint32_t clientID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5) { if(sClientMap_.find(clientID)==sClientMap_.end()) { FunctionCallManager::sClientMap_[clientID] = new packet::FunctionCalls; FunctionCallManager::sClientMap_[clientID]->setClientID(clientID); } FunctionCallManager::sClientMap_[clientID]->addCallMember(functionID, objectID, &mt1, &mt2, &mt3, &mt4, &mt5); } // Send calls void FunctionCallManager::sendCalls() { std::map::iterator it; for (it = FunctionCallManager::sClientMap_.begin(); it != FunctionCallManager::sClientMap_.end(); ++it ) { assert(!FunctionCallManager::sClientMap_.empty()); it->second->send(); } FunctionCallManager::sClientMap_.clear(); } void FunctionCallManager::bufferIncomingFunctionCall(const orxonox::FunctionCall& fctCall, uint32_t minGamestateID, uint32_t clientID) { FunctionCallManager::sIncomingFunctionCallBuffer_.push_back( std::make_pair(fctCall, std::make_pair(minGamestateID, clientID))); } void FunctionCallManager::processBufferedFunctionCalls() { std::vector > >::iterator it = FunctionCallManager::sIncomingFunctionCallBuffer_.begin(); while( it!=FunctionCallManager::sIncomingFunctionCallBuffer_.end() ) { uint32_t minGamestateID = it->second.first; uint32_t clientID = it->second.second; if( minGamestateID <= GamestateHandler::getInstance()->getLastProcessedGamestateID(clientID) && it->first.execute() ) FunctionCallManager::sIncomingFunctionCallBuffer_.erase(it); else { ++it; } } } } //namespace orxonox