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source: code/branches/network5/src/libraries/network/packet/Gamestate.h @ 7759

Last change on this file since 7759 was 7758, checked in by scheusso, 14 years ago

merging network4 into network5 branch

  • Property svn:eol-style set to native
File size: 5.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29
30#ifndef _Gamestate_H__
31#define _Gamestate_H__
32
33#include "network/NetworkPrereqs.h"
34
35#include <cassert>
36#include <cstring>
37#include <list>
38#include <vector>
39
40#include "util/CRC32.h"
41#include "network/TrafficControl.h"
42#include "Packet.h"
43
44namespace orxonox {
45
46namespace packet {
47
48class _NetworkExport GamestateHeader{
49  public:
50    GamestateHeader(){ data_=0; }
51    GamestateHeader(uint8_t* data)
52      { assert(data); data_ = data; *(uint32_t*)data_ = Type::Gamestate; }
53    /*GamestateHeader(uint8_t* data, GamestateHeader* h)
54      { assert(data); data_=data; memcpy(data_, h->data_, getSize()); }*/
55    void setData(uint8_t* data)
56      { assert(data); data_ = data; *(uint32_t*)data_ = Type::Gamestate; }
57    static inline uint32_t getSize()
58      { return 21; }
59
60    inline int32_t getID() const
61      { assert(data_); return *(int32_t*)(data_+4); }
62    inline void setID(int32_t id)
63      { assert(data_); *(int32_t*)(data_+4) = id; }
64
65    inline int32_t getBaseID() const
66      { assert(data_); return *(int32_t*)(data_+8); }
67    inline void setBaseID(int32_t id)
68      { assert(data_); *(int32_t*)(data_+8) = id; }
69
70    inline uint32_t getDataSize() const
71      { assert(data_); return *(uint32_t*)(data_+12); }
72    inline void setDataSize(uint32_t size)
73      { assert(data_); *(uint32_t*)(data_+12) = size; }
74
75    inline uint32_t getCompSize() const
76    { assert(data_); return *(uint32_t*)(data_+16); }
77    inline void setCompSize(uint32_t size)
78    { assert(data_); *(uint32_t*)(data_+16) = size; }
79
80    inline bool isDiffed() const
81      { assert(data_); return *(int8_t*)(data_+20) & 0x1; }
82    inline void setDiffed(bool b)
83      { assert(data_); *(int8_t*)(data_+20) = (b<<0) | (*(int8_t*)(data_+20) & 0x6 ); }
84
85    inline bool isComplete() const
86      { assert(data_); return *(int8_t*)(data_+20) & 0x2; }
87    inline void setComplete(bool b)
88      { assert(data_); *(int8_t*)(data_+20) = (b<<1) | (*(int8_t*)(data_+20) & 0x5 ); }
89
90    inline bool isCompressed() const
91      { assert(data_); return *(int8_t*)(data_+20) & 0x4; }
92    inline void setCompressed(bool b)
93      { assert(data_); *(int8_t*)(data_+20) = (b<<2) | (*(int8_t*)(data_+20) & 0x3 ); }
94
95    inline void operator=(GamestateHeader& h)
96      { assert(data_); assert(h.data_); memcpy( data_, h.data_, getSize()); }
97  private:
98    uint8_t* data_;
99
100};
101
102/**
103    @author Oliver Scheuss
104*/
105class _NetworkExport Gamestate: public Packet{
106  public:
107    Gamestate();
108    Gamestate(uint8_t *data, unsigned int clientID);
109    Gamestate(uint8_t *data);
110    Gamestate(const Gamestate& g);
111
112    ~Gamestate();
113
114    bool collectData(int id, uint8_t mode=0x0);
115    bool spreadData( uint8_t mode=0x0);
116    inline int32_t getID() const { return header_.getID(); }
117    inline bool isDiffed() const { return header_.isDiffed(); }
118    inline bool isCompressed() const { return header_.isCompressed(); }
119    inline int32_t getBaseID() const { return header_.getBaseID(); }
120    inline uint32_t getDataSize() const { return header_.getDataSize(); }
121    Gamestate* diffVariables(Gamestate *base);
122//     Gamestate* diffData(Gamestate *base);
123//     Gamestate *undiff(Gamestate *base);
124//     Gamestate* doSelection(unsigned int clientID, unsigned int targetSize);
125    bool compressData();
126    bool decompressData();
127    bool operator ==(packet::Gamestate gs);
128
129    // Packet functions
130  private:
131//     void rawDiff( uint8_t* newdata, uint8_t* data, uint8_t* basedata, uint32_t datalength, uint32_t baselength);
132//     inline uint32_t findObject( const SynchronisableHeader& header, uint8_t* mem, uint32_t dataLength, uint32_t startPosition = 0 );
133    virtual uint32_t getSize() const;
134    virtual inline bool process();
135    uint32_t calcGamestateSize(int32_t id, uint8_t mode=0x0);
136//     inline void diffObject( uint8_t*& newData, uint8_t*& origData, uint8_t*& baseData, SynchronisableHeader& objectHeader, std::vector<uint32_t>::iterator& sizes );
137//     inline void copyObject( uint8_t*& newData, uint8_t*& origData, uint8_t*& baseData, SynchronisableHeader& objectHeader, std::vector<uint32_t>::iterator& sizes );
138   
139    std::list<obj>          dataVector_;
140    GamestateHeader         header_;
141    std::vector<uint32_t>   sizes_;
142    uint32_t                nrOfVariables_;
143};
144
145}
146
147}
148
149#endif /* _Gamestate_H__ */
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