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source: code/branches/network6/src/libraries/network/CMakeLists.txt @ 8098

Last change on this file since 8098 was 7823, checked in by scheusso, 14 years ago

again some structural changes in network to increase modularity/encapsulation
precondition for fixing client-disconnect bug

  • Property svn:eol-style set to native
File size: 2.2 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20SET_SOURCE_FILES(NETWORK_SRC_FILES
21  ChatListener.cc
22  Client.cc
23  ClientConnection.cc
24  ClientConnectionListener.cc
25  Connection.cc
26  FunctionCall.cc
27  FunctionCallManager.cc
28  GamestateManager.cc
29  #GamestateClient.cc
30  GamestateHandler.cc
31  LANDiscoverable.cc
32  LANDiscovery.cc
33  WANDiscoverable.cc
34  WANDiscovery.cc
35  MasterServerComm.cc
36  NetworkFunction.cc
37  Host.cc
38  Server.cc
39  MasterServer.cc
40  PeerList.cc
41  ServerList.cc
42  ServerConnection.cc
43  TrafficControl.cc
44)
45
46SET_SOURCE_FILES(NETWORK_HDR_FILES
47  ChatListener.h
48  Client.h
49  ClientConnection.h
50  ClientConnectionListener.h
51  Connection.h
52  FunctionCall.h
53  FunctionCallManager.h
54  #GamestateClient.h
55  GamestateHandler.h
56  GamestateManager.h
57  Host.h
58  LANDiscoverable.h
59  LANDiscovery.h
60  WANDiscoverable.h
61  WANDiscovery.h
62  MasterServerComm.h
63  NetworkFunction.h
64  NetworkPrecompiledHeaders.h
65  NetworkPrereqs.h
66  Server.h
67  MasterServer.h
68  PeerList.h
69  ServerList.h
70  ServerConnection.h
71  TrafficControl.h
72)
73
74ADD_SUBDIRECTORY(packet)
75ADD_SUBDIRECTORY(synchronisable)
76
77ORXONOX_ADD_LIBRARY(network
78  TOLUA_FILES
79    Client.h
80    LANDiscovery.h
81    WANDiscovery.h
82  PCH_FILE
83    NetworkPrecompiledHeaders.h
84  LINK_LIBRARIES
85    ${ZLIB_LIBRARY}
86    #${ENET_LIBRARY}
87    enet_orxonox
88    ${Boost_THREAD_LIBRARY}
89    util
90    core
91  SOURCE_FILES
92    ${NETWORK_SRC_FILES} ${NETWORK_HDR_FILES}
93)
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