/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Oliver Scheuss * Co-authors: * ... * */ #include "ServerConnection.h" #include #include #define WIN32_LEAN_AND_MEAN #include #include "util/Debug.h" // #include "ClientInformation.h" namespace orxonox { ServerConnection::ServerConnection(): bListening_(false) { this->bindAddress_ = new ENetAddress(); memset(this->bindAddress_, 0, sizeof(ENetAddress)); this->bindAddress_->host = ENET_HOST_ANY; this->bindAddress_->port = NETWORK_PORT; } ServerConnection::~ServerConnection() { if ( this->bListening_ ) closeListener(); delete this->bindAddress_; } void ServerConnection::setBindAddress( const std::string& bindAddress ) { if (enet_address_set_host (this->bindAddress_, bindAddress.c_str()) < 0) COUT(1) << "Error: Could not resolve \"" << bindAddress << "\"." << std::endl; } void ServerConnection::setPort( unsigned int port ) { this->bindAddress_->port = port; } bool ServerConnection::openListener() { // create host this->host_ = enet_host_create(this->bindAddress_, NETWORK_MAX_CONNECTIONS, NETWORK_CHANNEL_COUNT, 0, 0); if ( this->host_ == NULL ) { COUT(1) << "ServerConnection: host_ == NULL" << std::endl; return false; } // enable compression this->enableCompression(); assert( this->host_->socket4 != ENET_SOCKET_NULL || this->host_->socket6 != ENET_SOCKET_NULL ); if (this->host_->socket4 == ENET_SOCKET_NULL) COUT(2) << "Warning: IPv4 Socket failed." << std::endl; else if (this->host_->socket6 == ENET_SOCKET_NULL) COUT(2) << "Warning: IPv6 Socket failed." << std::endl; else COUT(3) << "Info: Using IPv4 and IPv6 Sockets." << std::endl; // start communication thread Connection::startCommunicationThread(); return true; } bool ServerConnection::closeListener() { this->bListening_=false; disconnectClients(); Connection::stopCommunicationThread(); enet_host_destroy(this->host_); return true; } void ServerConnection::addPacket(ENetPacket *packet, unsigned int clientID, uint8_t channelID) { if ( clientID == NETWORK_PEER_ID_BROADCAST ) { broadcastPacket(packet, channelID); } else { // ClientInformation *temp = ClientInformation::findClient(clientID); // if(!temp){ // COUT(3) << "C.Man: addPacket findClient failed" << std::endl; // } Connection::addPacket(packet, clientID, channelID); } } // void ServerConnection::disconnectClient(ClientInformation *client) // { // Connection::disconnectPeer( client->getPeer() ); // } void ServerConnection::disconnectClient(int clientID) { // ClientInformation *client = ClientInformation::findClient(clientID); // if(client) ServerConnection::disconnectClient(clientID); } void ServerConnection::disconnectClients() { Connection::disconnectPeers(); // ClientInformation *temp = ClientInformation::getBegin(); // while(temp!=0) // { // ServerConnection::disconnectClient( temp ); // temp = temp->next(); // } return; } // int ServerConnection::getClientID(ENetPeer* peer) // { // return getClientID(&(peer->address)); // } // int ServerConnection::getClientID(ENetAddress* address) // { // return ClientInformation::findClient(address)->getID(); // } // // ENetPeer *ServerConnection::getClientPeer(int clientID) // { // return ClientInformation::findClient(clientID)->getPeer(); // } }