1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Reto Grieder |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file |
---|
31 | @brief Contains all the necessary forward declarations for all classes and structs. |
---|
32 | */ |
---|
33 | |
---|
34 | #ifndef _NetworkPrereqs_H__ |
---|
35 | #define _NetworkPrereqs_H__ |
---|
36 | |
---|
37 | #include "util/OrxonoxPlatform.h" |
---|
38 | |
---|
39 | //----------------------------------------------------------------------- |
---|
40 | // Shared library settings |
---|
41 | //----------------------------------------------------------------------- |
---|
42 | #if (ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32) && !defined( NETWORK_STATIC_BUILD ) |
---|
43 | # ifdef NETWORK_SHARED_BUILD |
---|
44 | # define _NetworkExport __declspec(dllexport) |
---|
45 | # else |
---|
46 | # if defined( __MINGW32__ ) |
---|
47 | # define _NetworkExport |
---|
48 | # else |
---|
49 | # define _NetworkExport __declspec(dllimport) |
---|
50 | # endif |
---|
51 | # endif |
---|
52 | #elif defined ( ORXONOX_GCC_VISIBILITY ) |
---|
53 | # define _NetworkExport __attribute__ ((visibility("default"))) |
---|
54 | #else |
---|
55 | # define _NetworkExport |
---|
56 | #endif |
---|
57 | |
---|
58 | //----------------------------------------------------------------------- |
---|
59 | // Forward declarations |
---|
60 | //----------------------------------------------------------------------- |
---|
61 | namespace orxonox |
---|
62 | { |
---|
63 | class Client; |
---|
64 | class ClientConnection; |
---|
65 | class ClientConnectionListener; |
---|
66 | class ClientFrameListener; |
---|
67 | class ClientInformation; |
---|
68 | class ConnectionManager; |
---|
69 | class GamestateClient; |
---|
70 | class GamestateManager; |
---|
71 | class GamestateHandler; |
---|
72 | class NetworkCallbackBase; |
---|
73 | template <class T> class NetworkCallback; |
---|
74 | class NetworkCallbackManager; |
---|
75 | class PacketBuffer; |
---|
76 | class Server; |
---|
77 | class ServerFrameListener; |
---|
78 | class Synchronisable; |
---|
79 | class SynchronisableVariableBase; |
---|
80 | template <class T> class SynchronisableVariable; |
---|
81 | template <class T> class SynchronisableVariableBidirectional; |
---|
82 | struct ClientList; |
---|
83 | struct PacketEnvelope; |
---|
84 | struct QueueItem; |
---|
85 | struct syncData; |
---|
86 | namespace packet{ |
---|
87 | class Gamestate; |
---|
88 | class Packet; |
---|
89 | class Acknowledgement; |
---|
90 | class ClassID; |
---|
91 | class Welcome; |
---|
92 | class Chat; |
---|
93 | } |
---|
94 | } |
---|
95 | |
---|
96 | #endif /* _NetworkPrereqs_H__ */ |
---|