[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Dumeni Manatschal, (C) 2007 |
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| 24 | * Oliver Scheuss, (C) 2007 |
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| 25 | * Co-authors: |
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| 26 | * ... |
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| 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | // |
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| 31 | // C++ Implementation: synchronisable |
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| 32 | // |
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| 33 | // Description: |
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| 34 | // |
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| 35 | // |
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| 36 | // Author: Dumeni, Oliver Scheuss, (C) 2007 |
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| 37 | // |
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| 38 | // Copyright: See COPYING file that comes with this distribution |
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| 39 | // |
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| 40 | |
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| 41 | #include "Synchronisable.h" |
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| 42 | |
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[1837] | 43 | #include <cstring> |
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[2087] | 44 | #include <string> |
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[1505] | 45 | #include <iostream> |
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[1735] | 46 | #include <assert.h> |
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[1505] | 47 | |
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| 48 | #include "core/CoreIncludes.h" |
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[1735] | 49 | #include "core/BaseObject.h" |
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[1534] | 50 | // #include "core/Identifier.h" |
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[1505] | 51 | |
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[2211] | 52 | #include "network/Host.h" |
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[2171] | 53 | namespace orxonox |
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[1505] | 54 | { |
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[1639] | 55 | |
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[2087] | 56 | |
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[2309] | 57 | std::map<uint32_t, Synchronisable *> Synchronisable::objectMap_; |
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| 58 | std::queue<uint32_t> Synchronisable::deletedObjects_; |
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[1639] | 59 | |
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[2171] | 60 | uint8_t Synchronisable::state_=0x1; // detemines wheter we are server (default) or client |
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[1639] | 61 | |
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[1505] | 62 | /** |
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| 63 | * Constructor: |
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[1907] | 64 | * Initializes all Variables and sets the right objectID |
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[1505] | 65 | */ |
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[2171] | 66 | Synchronisable::Synchronisable(BaseObject* creator){ |
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[1505] | 67 | RegisterRootObject(Synchronisable); |
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[1907] | 68 | static uint32_t idCounter=0; |
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[1751] | 69 | objectFrequency_=1; |
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[1907] | 70 | objectMode_=0x1; // by default do not send data to server |
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[2171] | 71 | if ( !Host::running() || ( Host::running() && Host::isServer() ) ) |
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| 72 | { |
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| 73 | this->objectID = idCounter++; //this is only needed when running a server |
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| 74 | //add synchronisable to the objectMap |
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| 75 | objectMap_[this->objectID] = this; |
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| 76 | } |
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| 77 | else |
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| 78 | objectID=OBJECTID_UNKNOWN; |
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[2309] | 79 | classID = static_cast<uint32_t>(-1); |
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[2087] | 80 | |
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[2171] | 81 | |
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| 82 | #ifndef NDEBUG |
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| 83 | ObjectList<Synchronisable>::iterator it; |
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| 84 | for(it = ObjectList<Synchronisable>::begin(); it!=ObjectList<Synchronisable>::end(); ++it){ |
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| 85 | if( it->getObjectID()==this->objectID ) |
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| 86 | assert(*it==this || (it->objectID==OBJECTID_UNKNOWN && it->objectMode_==0x0)); |
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| 87 | } |
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| 88 | #endif |
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| 89 | |
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[2087] | 90 | this->creatorID = OBJECTID_UNKNOWN; |
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| 91 | |
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| 92 | searchcreatorID: |
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| 93 | if (creator) |
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| 94 | { |
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| 95 | Synchronisable* synchronisable_creator = dynamic_cast<Synchronisable*>(creator); |
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| 96 | if (synchronisable_creator && synchronisable_creator->objectMode_) |
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| 97 | { |
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| 98 | this->creatorID = synchronisable_creator->getObjectID(); |
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| 99 | } |
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| 100 | else if (creator != creator->getCreator()) |
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| 101 | { |
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| 102 | creator = creator->getCreator(); |
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| 103 | goto searchcreatorID; |
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| 104 | } |
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| 105 | } |
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[1505] | 106 | } |
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| 107 | |
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[1907] | 108 | /** |
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[2087] | 109 | * Destructor: |
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[1907] | 110 | * Delete all callback objects and remove objectID from the objectMap_ |
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| 111 | */ |
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[1505] | 112 | Synchronisable::~Synchronisable(){ |
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[1534] | 113 | // delete callback function objects |
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[2171] | 114 | if(!Identifier::isCreatingHierarchy()){ |
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[2245] | 115 | for(std::list<SynchronisableVariableBase*>::iterator it = syncList.begin(); it!=syncList.end(); it++) |
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| 116 | delete (*it); |
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[2171] | 117 | if (this->objectMode_ != 0x0 && (Host::running() && Host::isServer())) |
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[2087] | 118 | deletedObjects_.push(objectID); |
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[1907] | 119 | // COUT(3) << "destruct synchronisable +++" << objectID << " | " << classID << std::endl; |
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| 120 | // COUT(3) << " bump ---" << objectID << " | " << &objectMap_ << std::endl; |
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| 121 | // assert(objectMap_[objectID]->objectID==objectID); |
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| 122 | // objectMap_.erase(objectID); |
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| 123 | } |
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[2309] | 124 | std::map<uint32_t, Synchronisable*>::iterator it; |
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[2171] | 125 | it = objectMap_.find(objectID); |
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| 126 | if (it != objectMap_.end()) |
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| 127 | objectMap_.erase(it); |
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[1505] | 128 | } |
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[1639] | 129 | |
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[2087] | 130 | |
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[1907] | 131 | /** |
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| 132 | * This function sets the internal mode for synchronisation |
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| 133 | * @param b true if this object is located on a client or on a server |
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| 134 | */ |
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[1505] | 135 | void Synchronisable::setClient(bool b){ |
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| 136 | if(b) // client |
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| 137 | state_=0x2; |
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| 138 | else // server |
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| 139 | state_=0x1; |
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| 140 | } |
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[1856] | 141 | |
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[1907] | 142 | /** |
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| 143 | * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create |
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| 144 | * After calling this function the mem pointer will be increased by the size of the needed data |
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| 145 | * @param mem pointer to where the appropriate data is located |
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| 146 | * @param mode defines the mode, how the data should be loaded |
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| 147 | * @return pointer to the newly created synchronisable |
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| 148 | */ |
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[2171] | 149 | Synchronisable *Synchronisable::fabricate(uint8_t*& mem, uint8_t mode) |
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[1735] | 150 | { |
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[1907] | 151 | synchronisableHeader *header = (synchronisableHeader *)mem; |
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[1856] | 152 | |
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[2087] | 153 | if(!header->dataAvailable) |
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| 154 | { |
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| 155 | mem += header->size; |
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| 156 | return 0; |
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| 157 | } |
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[2171] | 158 | |
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[2087] | 159 | COUT(4) << "fabricating object with id: " << header->objectID << std::endl; |
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[1856] | 160 | |
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[2171] | 161 | Identifier* id = ClassByID(header->classID); |
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[1907] | 162 | assert(id); |
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[2171] | 163 | BaseObject* creator = 0; |
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[2087] | 164 | if (header->creatorID != OBJECTID_UNKNOWN) |
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| 165 | { |
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| 166 | Synchronisable* synchronisable_creator = Synchronisable::getSynchronisable(header->creatorID); |
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| 167 | if (!synchronisable_creator) |
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| 168 | { |
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| 169 | mem += header->size; //.TODO: this suckz.... remove size from header |
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| 170 | return 0; |
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| 171 | } |
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| 172 | else |
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[2171] | 173 | creator = dynamic_cast<BaseObject*>(synchronisable_creator); |
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[2087] | 174 | } |
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[2171] | 175 | assert(getSynchronisable(header->objectID)==0); //make sure no object with this id exists |
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| 176 | BaseObject *bo = id->fabricate(creator); |
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[2087] | 177 | assert(bo); |
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[1735] | 178 | Synchronisable *no = dynamic_cast<Synchronisable *>(bo); |
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| 179 | assert(no); |
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[1907] | 180 | no->objectID=header->objectID; |
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[2087] | 181 | no->creatorID=header->creatorID; //TODO: remove this |
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[1907] | 182 | no->classID=header->classID; |
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[2087] | 183 | COUT(4) << "fabricate objectID: " << no->objectID << " classID: " << no->classID << std::endl; |
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[1735] | 184 | // update data and create object/entity... |
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[2087] | 185 | bool b = no->updateData(mem, mode, true); |
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[1907] | 186 | assert(b); |
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[2087] | 187 | if (b) |
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| 188 | { |
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[2245] | 189 | // b = no->create(); |
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[2087] | 190 | assert(b); |
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| 191 | } |
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[1907] | 192 | return no; |
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| 193 | } |
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| 194 | |
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[2087] | 195 | |
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[1907] | 196 | /** |
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| 197 | * Finds and deletes the Synchronisable with the appropriate objectID |
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| 198 | * @param objectID objectID of the Synchronisable |
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| 199 | * @return true/false |
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| 200 | */ |
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[2309] | 201 | bool Synchronisable::deleteObject(uint32_t objectID){ |
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[1907] | 202 | // assert(getSynchronisable(objectID)); |
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| 203 | if(!getSynchronisable(objectID)) |
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[1735] | 204 | return false; |
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[1907] | 205 | assert(getSynchronisable(objectID)->objectID==objectID); |
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| 206 | // delete objectMap_[objectID]; |
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| 207 | Synchronisable *s = getSynchronisable(objectID); |
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| 208 | if(s) |
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| 209 | delete s; |
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| 210 | else |
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[1735] | 211 | return false; |
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| 212 | return true; |
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| 213 | } |
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[2087] | 214 | |
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[1907] | 215 | /** |
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| 216 | * This function looks up the objectID in the objectMap_ and returns a pointer to the right Synchronisable |
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| 217 | * @param objectID objectID of the Synchronisable |
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| 218 | * @return pointer to the Synchronisable with the objectID |
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| 219 | */ |
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[2309] | 220 | Synchronisable* Synchronisable::getSynchronisable(uint32_t objectID){ |
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| 221 | std::map<uint32_t, Synchronisable*>::iterator it1; |
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[2171] | 222 | it1 = objectMap_.find(objectID); |
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| 223 | if (it1 != objectMap_.end()) |
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| 224 | return it1->second; |
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| 225 | |
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| 226 | ObjectList<Synchronisable>::iterator it; |
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| 227 | for(it = ObjectList<Synchronisable>::begin(); it; ++it){ |
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| 228 | if( it->getObjectID()==objectID ){ |
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| 229 | objectMap_[objectID] = *it; |
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| 230 | return *it; |
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| 231 | } |
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[1907] | 232 | } |
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| 233 | return NULL; |
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| 234 | } |
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| 235 | |
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[2087] | 236 | |
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[1505] | 237 | /** |
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| 238 | * This function is used to register a variable to be synchronized |
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| 239 | * also counts the total datasize needed to save the variables |
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| 240 | * @param var pointer to the variable |
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| 241 | * @param size size of the datatype the variable consists of |
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[2171] | 242 | * @param t the type of the variable (DATA or STRING |
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[1907] | 243 | * @param mode same as in getData |
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| 244 | * @param cb callback object that should get called, if the value of the variable changes |
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[1505] | 245 | */ |
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[2245] | 246 | |
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| 247 | /* void Synchronisable::registerVariable(void *var, int size, variableType t, uint8_t mode, NetworkCallbackBase *cb){ |
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[2087] | 248 | assert( mode==direction::toclient || mode==direction::toserver || mode==direction::serverMaster || mode==direction::clientMaster); |
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[1505] | 249 | // create temporary synch.Var struct |
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| 250 | synchronisableVariable *temp = new synchronisableVariable; |
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| 251 | temp->size = size; |
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| 252 | temp->var = var; |
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[1639] | 253 | temp->mode = mode; |
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[1505] | 254 | temp->type = t; |
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[1534] | 255 | temp->callback = cb; |
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[2087] | 256 | if( ( mode & direction::bidirectional ) ) |
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| 257 | { |
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[2171] | 258 | if(t!=STRING) |
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| 259 | { |
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| 260 | temp->varBuffer = new uint8_t[size]; |
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| 261 | memcpy(temp->varBuffer, temp->var, size); //now fill the buffer for the first time |
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| 262 | } |
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| 263 | else |
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| 264 | { |
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| 265 | temp->varBuffer=new std::string( *static_cast<std::string*>(var) ); |
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| 266 | } |
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[2087] | 267 | temp->varReference = 0; |
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| 268 | } |
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[1639] | 269 | COUT(5) << "Syncronisable::registering var with size: " << temp->size << " and type: " << temp->type << std::endl; |
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[1505] | 270 | //std::cout << "push temp to syncList (at the bottom) " << datasize << std::endl; |
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| 271 | COUT(5) << "Syncronisable::objectID: " << objectID << " this: " << this << " name: " << this->getIdentifier()->getName() << " networkID: " << this->getIdentifier()->getNetworkID() << std::endl; |
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| 272 | syncList->push_back(temp); |
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[1907] | 273 | #ifndef NDEBUG |
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| 274 | std::list<synchronisableVariable *>::iterator it = syncList->begin(); |
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| 275 | while(it!=syncList->end()){ |
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| 276 | assert(*it!=var); |
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| 277 | it++; |
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| 278 | } |
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| 279 | #endif |
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[2245] | 280 | }*/ |
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| 281 | |
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[1856] | 282 | |
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[1735] | 283 | /** |
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[1907] | 284 | * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID and classID to the given memory |
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[1735] | 285 | * takes a pointer to already allocated memory (must have at least getSize bytes length) |
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[1751] | 286 | * structure of the bitstream: |
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[1907] | 287 | * |totalsize,objectID,classID,var1,var2,string1_length,string1,var3,...| |
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| 288 | * length of varx: size saved int syncvarlist |
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| 289 | * @param mem pointer to allocated memory with enough size |
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| 290 | * @param id gamestateid of the gamestate to be saved (important for priorities) |
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| 291 | * @param mode defines the direction in which the data will be send/received |
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| 292 | * 0x1: server->client |
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| 293 | * 0x2: client->server (not recommended) |
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| 294 | * 0x3: bidirectional |
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[2087] | 295 | * @return true: if !doSync or if everything was successfully saved |
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[1735] | 296 | */ |
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[2309] | 297 | bool Synchronisable::getData(uint8_t*& mem, int32_t id, uint8_t mode){ |
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[2171] | 298 | if(mode==0x0) |
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| 299 | mode=state_; |
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[1907] | 300 | //if this tick is we dont synchronise, then abort now |
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[2171] | 301 | if(!doSync(id, mode)) |
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[1907] | 302 | return true; |
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[1735] | 303 | //std::cout << "inside getData" << std::endl; |
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[2309] | 304 | uint32_t tempsize = 0; |
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[1735] | 305 | if(classID==0) |
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| 306 | COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl; |
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[2087] | 307 | |
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[2309] | 308 | if (this->classID == static_cast<uint32_t>(-1)) |
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[2087] | 309 | this->classID = this->getIdentifier()->getNetworkID(); |
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| 310 | |
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[1907] | 311 | assert(this->classID==this->getIdentifier()->getNetworkID()); |
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| 312 | // this->classID=this->getIdentifier()->getNetworkID(); // TODO: correct this |
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[2245] | 313 | std::list<SynchronisableVariableBase*>::iterator i; |
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[2309] | 314 | uint32_t size; |
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[1907] | 315 | size=getSize(id, mode); |
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[1856] | 316 | |
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[1735] | 317 | // start copy header |
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[1907] | 318 | synchronisableHeader *header = (synchronisableHeader *)mem; |
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| 319 | header->size = size; |
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| 320 | header->objectID = this->objectID; |
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[2087] | 321 | header->creatorID = this->creatorID; |
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[1907] | 322 | header->classID = this->classID; |
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| 323 | header->dataAvailable = true; |
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[2171] | 324 | tempsize += sizeof(synchronisableHeader); |
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| 325 | mem += sizeof(synchronisableHeader); |
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[1735] | 326 | // end copy header |
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[1856] | 327 | |
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| 328 | |
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[1735] | 329 | COUT(5) << "Synchronisable getting data from objectID: " << objectID << " classID: " << classID << " length: " << size << std::endl; |
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| 330 | // copy to location |
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[2245] | 331 | for(i=syncList.begin(); i!=syncList.end(); ++i){ |
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| 332 | (*i)->getData( mem, mode ); |
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| 333 | tempsize += (*i)->getSize( mode ); |
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[1735] | 334 | } |
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| 335 | assert(tempsize==size); |
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| 336 | return true; |
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| 337 | } |
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[1505] | 338 | |
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[1856] | 339 | |
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[1505] | 340 | /** |
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[1907] | 341 | * This function takes a bytestream and loads the data into the registered variables |
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| 342 | * @param mem pointer to the bytestream |
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| 343 | * @param mode same as in getData |
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[1735] | 344 | * @return true/false |
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| 345 | */ |
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[2171] | 346 | bool Synchronisable::updateData(uint8_t*& mem, uint8_t mode, bool forceCallback){ |
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[1735] | 347 | if(mode==0x0) |
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| 348 | mode=state_; |
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[2245] | 349 | std::list<SynchronisableVariableBase *>::iterator i; |
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[2171] | 350 | //assert(objectMode_!=0x0); |
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| 351 | //assert( (mode ^ objectMode_) != 0); |
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[2245] | 352 | if(syncList.empty()){ |
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[1735] | 353 | COUT(4) << "Synchronisable::updateData syncList is empty" << std::endl; |
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| 354 | return false; |
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| 355 | } |
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[1856] | 356 | |
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[2245] | 357 | uint8_t* data=mem; |
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[1735] | 358 | // start extract header |
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[1907] | 359 | synchronisableHeader *syncHeader = (synchronisableHeader *)mem; |
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| 360 | assert(syncHeader->objectID==this->objectID); |
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[2171] | 361 | assert(syncHeader->creatorID==this->creatorID); |
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| 362 | assert(this->classID==syncHeader->classID); //TODO: fix this!!! maybe a problem with the identifier ? |
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[1907] | 363 | if(syncHeader->dataAvailable==false){ |
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[2171] | 364 | mem += syncHeader->size; |
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[1751] | 365 | return true; |
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[1907] | 366 | } |
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[1856] | 367 | |
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[2171] | 368 | mem += sizeof(synchronisableHeader); |
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[1907] | 369 | // stop extract header |
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[2087] | 370 | |
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[1907] | 371 | COUT(5) << "Synchronisable: objectID " << syncHeader->objectID << ", classID " << syncHeader->classID << " size: " << syncHeader->size << " synchronising data" << std::endl; |
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[2245] | 372 | for(i=syncList.begin(); i!=syncList.end() && mem <= data+syncHeader->size; i++) |
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| 373 | { |
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| 374 | (*i)->putData( mem, mode, forceCallback ); |
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[1735] | 375 | } |
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[2171] | 376 | assert(mem == data+syncHeader->size); |
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[1735] | 377 | return true; |
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| 378 | } |
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[1505] | 379 | |
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| 380 | /** |
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| 381 | * This function returns the total amount of bytes needed by getData to save the whole content of the variables |
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[1907] | 382 | * @param id id of the gamestate |
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| 383 | * @param mode same as getData |
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[1505] | 384 | * @return amount of bytes |
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| 385 | */ |
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[2309] | 386 | uint32_t Synchronisable::getSize(int32_t id, uint8_t mode){ |
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[1907] | 387 | int tsize=sizeof(synchronisableHeader); |
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[1505] | 388 | if(mode==0x0) |
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| 389 | mode=state_; |
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[2171] | 390 | if(!doSync(id, mode)) |
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| 391 | return 0; |
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[2245] | 392 | std::list<SynchronisableVariableBase*>::iterator i; |
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| 393 | for(i=syncList.begin(); i!=syncList.end(); i++){ |
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| 394 | tsize += (*i)->getSize( mode ); |
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[1505] | 395 | } |
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| 396 | return tsize; |
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| 397 | } |
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[1639] | 398 | |
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[1735] | 399 | /** |
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[1907] | 400 | * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction) |
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| 401 | * @param id gamestate id |
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| 402 | * @return true/false |
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[1735] | 403 | */ |
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[2309] | 404 | bool Synchronisable::doSync(int32_t id, uint8_t mode){ |
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[2171] | 405 | if(mode==0x0) |
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| 406 | mode=state_; |
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[2245] | 407 | return ( (objectMode_&mode)!=0 && (!syncList.empty() ) ); |
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[1735] | 408 | } |
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[1856] | 409 | |
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[2309] | 410 | bool Synchronisable::doSelection(int32_t id){ |
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[2171] | 411 | return true; //TODO: change this |
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| 412 | //return ( id==0 || id%objectFrequency_==objectID%objectFrequency_ ) && ((objectMode_&state_)!=0); |
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[1751] | 413 | } |
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[1856] | 414 | |
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[1907] | 415 | /** |
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| 416 | * This function looks at the header located in the bytestream and checks wheter objectID and classID match with the Synchronisables ones |
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| 417 | * @param mem pointer to the bytestream |
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| 418 | */ |
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| 419 | bool Synchronisable::isMyData(uint8_t* mem) |
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[1735] | 420 | { |
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[1907] | 421 | synchronisableHeader *header = (synchronisableHeader *)mem; |
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| 422 | assert(header->objectID==this->objectID); |
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| 423 | return header->dataAvailable; |
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[1735] | 424 | } |
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[1856] | 425 | |
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[1907] | 426 | /** |
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| 427 | * This function sets the synchronisation mode of the object |
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[2171] | 428 | * If set to 0x0 variables will not be synchronised at all |
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[1907] | 429 | * If set to 0x1 variables will only be synchronised to the client |
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| 430 | * If set to 0x2 variables will only be synchronised to the server |
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| 431 | * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar) |
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| 432 | * @param mode same as in registerVar |
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| 433 | */ |
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[2171] | 434 | void Synchronisable::setObjectMode(uint8_t mode){ |
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[2087] | 435 | assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3); |
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[1751] | 436 | objectMode_=mode; |
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[1505] | 437 | } |
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[2245] | 438 | |
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[1505] | 439 | |
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| 440 | } |
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