1 | <LevelInfo |
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2 | name = "Team Deathmatch" |
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3 | description = "Fight against each other in teams." |
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4 | tags = "gametype" |
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5 | screenshot = "teamdeathmatch.png" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("HUDTemplates3.oxo") |
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10 | include("stats.oxo") |
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11 | include("templates/spaceshipAssff.oxt") |
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12 | include("templates/spaceshipH2.oxt") |
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13 | include("templates/spaceshipPirate.oxt") |
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14 | include("templates/lodInformation.oxt") |
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15 | ?> |
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16 | |
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17 | <Level |
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18 | gametype = "TeamDeathmatch" |
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19 | > |
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20 | <templates> |
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21 | <Template link=lodtemplate_default /> |
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22 | </templates> |
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23 | <?lua include("includes/notifications.oxi") ?> |
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24 | |
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25 | <Scene |
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26 | ambientlight = "0.7, 0.6, 0.6" |
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27 | skybox = "Orxonox/creeper1" |
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28 | > |
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29 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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30 | |
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31 | <TeamSpawnPoint team=0 position="0, 0,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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32 | <TeamSpawnPoint team=0 position="0, 50,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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33 | <TeamSpawnPoint team=0 position="0,100,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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34 | <TeamSpawnPoint team=0 position="0,150,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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35 | |
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36 | <TeamSpawnPoint team=1 position="2000, 0,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> |
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37 | <TeamSpawnPoint team=1 position="2000, 50,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> |
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38 | <TeamSpawnPoint team=1 position="2000,100,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> |
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39 | <TeamSpawnPoint team=1 position="2000,150,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> |
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40 | |
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41 | <TeamSpawnPoint team=2 position="1000, 0,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> |
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42 | <TeamSpawnPoint team=2 position="1000, 50,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> |
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43 | <TeamSpawnPoint team=2 position="1000,100,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> |
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44 | <TeamSpawnPoint team=2 position="1000,150,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> |
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45 | |
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46 | |
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47 | <?lua |
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48 | for i = 1, 70, 1 do |
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49 | ?> |
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50 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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51 | <attached> |
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52 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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53 | </attached> |
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54 | </MovableEntity> |
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55 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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56 | <attached> |
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57 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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58 | </attached> |
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59 | </MovableEntity> |
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60 | |
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61 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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62 | <attached> |
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63 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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64 | </attached> |
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65 | </MovableEntity> |
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66 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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67 | <attached> |
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68 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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69 | </attached> |
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70 | </MovableEntity> |
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71 | |
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72 | <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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73 | <attached> |
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74 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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75 | </attached> |
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76 | </MovableEntity> |
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77 | <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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78 | <attached> |
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79 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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80 | </attached> |
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81 | </MovableEntity> |
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82 | <?lua end ?> |
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83 | |
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84 | </Scene> |
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85 | </Level> |
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