Last change
on this file since 9136 was
9135,
checked in by mentzerf, 13 years ago
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+ Added class Tower, later will be used to spawn in towers
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File size:
1.6 KB
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1 | // |
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2 | // Tower.cc |
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3 | // Orxonox |
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4 | // |
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5 | // Created by Fabian Mentzer on 29.04.12. |
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6 | // Copyright (c) 2012 __MyCompanyName__. All rights reserved. |
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7 | // |
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8 | |
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9 | #include "Tower.h" |
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10 | |
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11 | #include "core/CoreIncludes.h" |
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12 | //#include "core/XMLPort.h" |
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13 | |
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14 | namespace orxonox |
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15 | { |
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16 | CreateFactory(Tower); |
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17 | |
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18 | /** |
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19 | @brief |
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20 | Constructor. Registers and initializes the object. |
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21 | */ |
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22 | Tower::Tower(BaseObject* creator) : ControllableEntity(creator) |
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23 | { |
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24 | RegisterObject(Tower); |
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25 | /* |
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26 | this->size_ = 10.0f; |
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27 | this->delay_ = false; |
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28 | this->delayTimer_.setTimer(0.2f, false, createExecutor(createFunctor(&TetrisStone::enableMovement, this))); |
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29 | */ |
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30 | } |
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31 | |
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32 | /** |
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33 | @brief |
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34 | Overloaded the function to rotate the stone. |
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35 | @param value |
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36 | A vector whose first component is the angle by which to rotate. |
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37 | */ |
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38 | void Tower::moveFrontBack(const Vector2& value) |
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39 | { |
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40 | orxout() << "frontBack.x: " << value.x << endl; |
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41 | } |
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42 | |
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43 | /** |
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44 | @brief |
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45 | Overloaded the function to steer the stone right and left |
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46 | @param value |
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47 | A vector whose first component is the direction in which we want to steer the stone. |
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48 | */ |
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49 | void Tower::moveRightLeft(const Vector2& value) |
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50 | { |
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51 | orxout() << "rightLeft.x: " << value.x << endl; |
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52 | /* |
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53 | if(!this->delay_) |
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54 | { |
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55 | const Vector3& position = this->getPosition(); |
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56 | Vector3 newPos = Vector3(position.x+value.x/abs(value.x)*this->size_, position.y, position.z); |
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57 | if(!this->tetris_->isValidMove(this, newPos)) |
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58 | return; |
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59 | |
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60 | this->setPosition(newPos); |
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61 | this->delay_ = true; |
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62 | this->delayTimer_.startTimer(); |
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63 | } |
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64 | */ |
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65 | } |
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66 | } |
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