Last change
on this file since 9137 was
9137,
checked in by mentzerf, 13 years ago
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+ 'addTower' now adds a "tower" (actually a green cube) at 0,0
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File size:
801 bytes
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1 | // |
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2 | // Tower.h |
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3 | // Orxonox |
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4 | // |
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5 | // Created by Fabian Mentzer on 29.04.12. |
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6 | // Copyright (c) 2012 __MyCompanyName__. All rights reserved. |
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7 | // |
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8 | |
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9 | #ifndef Orxonox_Tower_h |
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10 | #define Orxonox_Tower_h |
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11 | |
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12 | #include "towerdefense/TowerDefensePrereqs.h" |
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13 | #include "worldentities/ControllableEntity.h" |
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14 | |
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15 | namespace orxonox |
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16 | { |
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17 | class _OrxonoxExport Tower : public ControllableEntity |
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18 | { |
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19 | public: |
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20 | Tower(BaseObject* creator); |
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21 | virtual ~Tower() {}; |
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22 | |
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23 | virtual void moveFrontBack(const Vector2& value); //!< Overloaded the function to steer the bat up and down. |
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24 | virtual void moveRightLeft(const Vector2& value); //!< Overloaded the function to steer the bat up and down. |
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25 | |
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26 | void setGame(TowerDefense* towerdefense) |
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27 | { assert(towerdefense); game_ = towerdefense; } |
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28 | private: |
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29 | TowerDefense* game_; |
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30 | }; |
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31 | } |
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32 | |
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33 | |
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34 | #endif |
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