Last change
on this file since 9144 was
9144,
checked in by mentzerf, 13 years ago
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+ Added Tower model, not in game yet
|
File size:
1.1 KB
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1 | |
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2 | // blender material: Tower_MAT |
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3 | material Tower_MAT |
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4 | { |
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5 | receive_shadows on |
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6 | technique b2ogre_1335722556.252982 |
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7 | { |
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8 | pass b2ogre_1335722556.253018 |
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9 | { |
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10 | ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 |
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11 | diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 |
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12 | specular 0.5 0.5 0.5 1.0 12.5 |
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13 | emissive 0.0 0.0 0.0 1.0 |
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14 | alpha_to_coverage off |
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15 | colour_write on |
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16 | cull_hardware clockwise |
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17 | depth_check on |
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18 | depth_func less_equal |
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19 | depth_write on |
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20 | illumination_stage |
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21 | light_clip_planes off |
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22 | light_scissor off |
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23 | lighting on |
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24 | normalise_normals off |
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25 | polygon_mode solid |
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26 | scene_blend one zero |
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27 | scene_blend_op add |
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28 | shading gouraud |
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29 | transparent_sorting on |
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30 | texture_unit b2ogre_1335722556.253394 |
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31 | { |
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32 | texture brick01.png |
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33 | tex_address_mode wrap |
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34 | scale 1.0 1.0 |
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35 | colour_op replace |
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36 | } |
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37 | } |
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38 | } |
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39 | } |
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