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source: code/branches/notifications/src/modules/objects/triggers/MultiTriggerContainer.h @ 7621

Last change on this file since 7621 was 7324, checked in by dafrick, 14 years ago

Hiding MultiTrigger behind PlayerTrigger for consistency of use.
Trying some things out with notifications.

  • Property svn:eol-style set to native
File size: 2.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27*/
28
29/**
30    @file MultiTriggerContainer.h
31    @brief Definition of the MultiTriggerContainer class.
32*/
33
34#ifndef _MultiTriggerContainer_H__
35#define _MultiTriggerContainer_H__
36
37#include "objects/ObjectsPrereqs.h"
38
39#include "core/BaseObject.h"
40#include "interfaces/PlayerTrigger.h"
41
42namespace orxonox
43{
44
45    /**
46    @brief
47        This class is used by the MultiTrigger class to transport additional data via Events.
48    @author
49        Damian 'Mozork' Frick
50    */
51    class _ObjectsExport MultiTriggerContainer : public BaseObject, public PlayerTrigger
52    {
53
54        public:
55            MultiTriggerContainer(BaseObject* creator); //!< Default constructor. Registers the object and creates an empty container.
56            MultiTriggerContainer(BaseObject* creator, MultiTrigger* originator, BaseObject* data); //!< Constructor. Registers the object and sets the input values.
57            virtual ~MultiTriggerContainer(); //!< Destructor.
58
59            /**
60            @brief Get the originator of the Event. (The MultiTrigger that fired the Event)
61            @return Returns a pointer to the originator.
62            */
63            inline MultiTrigger* getOriginator(void)
64                { return this->originator_; }
65            /**
66            @brief Get the data of this container.
67            @return Returns a pointer ot the data.
68            */
69            inline BaseObject* getData(void)
70                { return this->data_; }
71
72        private:
73            MultiTrigger* originator_; //!< The originator.
74            BaseObject* data_; //!< The data.
75
76    };
77
78}
79
80#endif // _MultiTriggerContainer_H__
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