1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Damian 'Mozork' Frick |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file |
---|
31 | @brief Definition of the QuestDescription class. |
---|
32 | */ |
---|
33 | |
---|
34 | #ifndef _QuestDescription_H__ |
---|
35 | #define _QuestDescription_H__ |
---|
36 | |
---|
37 | #include "questsystem/QuestsystemPrereqs.h" |
---|
38 | |
---|
39 | #include <string> |
---|
40 | #include "core/BaseObject.h" |
---|
41 | |
---|
42 | // tolua_begin |
---|
43 | namespace orxonox |
---|
44 | { |
---|
45 | /** |
---|
46 | @brief |
---|
47 | This class is a description of a QuestItem. |
---|
48 | It holds a title and a description. |
---|
49 | |
---|
50 | Creating a QuestDescription through XML goes as follows: |
---|
51 | |
---|
52 | <QuestDescription title="Title" description="Description Text" failMessage="You fail." completeMessage="You win!" /> |
---|
53 | @author |
---|
54 | Damian 'Mozork' Frick |
---|
55 | */ |
---|
56 | class _QuestsystemExport QuestDescription : public BaseObject |
---|
57 | { |
---|
58 | // tolua_end |
---|
59 | public: |
---|
60 | QuestDescription(BaseObject* creator); |
---|
61 | virtual ~QuestDescription(); |
---|
62 | |
---|
63 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a QuestDescription object through XML. |
---|
64 | |
---|
65 | // tolua_begin |
---|
66 | /** |
---|
67 | @brief Returns the title. |
---|
68 | @return Returns a string containing the title of the QuestDescription. |
---|
69 | */ |
---|
70 | inline const std::string & getTitle(void) const |
---|
71 | { return this->title_; } |
---|
72 | |
---|
73 | /** |
---|
74 | @brief Returns the description text. |
---|
75 | @return Returns a string containing the description text of the QuestDescription. |
---|
76 | */ |
---|
77 | inline const std::string & getDescription(void) const |
---|
78 | { return this->description_; } |
---|
79 | // tolua_end |
---|
80 | |
---|
81 | /** |
---|
82 | @brief Returns the fail message. |
---|
83 | @return Returns a string containing the fail message of the QuestDescription. |
---|
84 | */ |
---|
85 | inline const std::string & getFailMessage(void) |
---|
86 | { return this->failMessage_; } |
---|
87 | |
---|
88 | /** |
---|
89 | @brief Returns the complete message. |
---|
90 | @return Returns a string containing the complete message of the QuestDescription. |
---|
91 | */ |
---|
92 | inline const std::string & getCompleteMessage(void) |
---|
93 | { return this->completeMessage_; } |
---|
94 | |
---|
95 | /** |
---|
96 | @brief Sends a Notification displaying that a QuestHint was added. |
---|
97 | @param player The player the Notification is sent to. |
---|
98 | @return Returns true if successful. |
---|
99 | */ |
---|
100 | inline bool sendAddHintNotification(PlayerInfo* player) |
---|
101 | { return notificationHelper("hint", "", player); } |
---|
102 | |
---|
103 | /** |
---|
104 | @brief Sends a Notification displaying that a Quest was added. |
---|
105 | @param player The player the Notification is sent to. |
---|
106 | @return Returns true if successful. |
---|
107 | */ |
---|
108 | inline bool sendAddQuestNotification(PlayerInfo* player) |
---|
109 | { return notificationHelper("quest", "start", player); } |
---|
110 | |
---|
111 | /** |
---|
112 | @brief Sends a Notification displaying that a Quest was failed. |
---|
113 | @param player The player the Notification is sent to. |
---|
114 | @return Returns true if successful. |
---|
115 | */ |
---|
116 | inline bool sendFailQuestNotification(PlayerInfo* player) |
---|
117 | { return notificationHelper("quest", "fail", player); } |
---|
118 | |
---|
119 | /** |
---|
120 | @brief Sends a Notification displaying that a Quest was completed. |
---|
121 | @param player The player the Notification is sent to. |
---|
122 | @return Returns true if successful. |
---|
123 | */ |
---|
124 | inline bool sendCompleteQuestNotification(PlayerInfo* player) |
---|
125 | { return notificationHelper("quest", "complete", player); } |
---|
126 | |
---|
127 | private: |
---|
128 | std::string title_; //!< The title. |
---|
129 | std::string description_; //!< The description. |
---|
130 | std::string failMessage_; //!< The message displayed when the Quest is failed. |
---|
131 | std::string completeMessage_; //!< The message displayed when the Quest is completed. |
---|
132 | |
---|
133 | bool notificationHelper(const std::string & item, const std::string & status, PlayerInfo* player); //!< Helper for sending QuestDescriptions as Notifications. |
---|
134 | |
---|
135 | /** |
---|
136 | @brief Sets the title. |
---|
137 | @param title The title to be set. |
---|
138 | */ |
---|
139 | inline void setTitle(const std::string & title) |
---|
140 | { this->title_ = title; } |
---|
141 | |
---|
142 | /** |
---|
143 | @brief Sets the description text. |
---|
144 | @param description The description text to be set. |
---|
145 | */ |
---|
146 | inline void setDescription(const std::string & description) |
---|
147 | { this->description_ = description; } |
---|
148 | |
---|
149 | /** |
---|
150 | @brief Sets the fail message. |
---|
151 | @param message The fail message to be set. |
---|
152 | */ |
---|
153 | inline void setFailMessage(const std::string & message) |
---|
154 | { this->failMessage_ = message; } |
---|
155 | |
---|
156 | /** |
---|
157 | @brief Sets the complete message. |
---|
158 | @param message The complete message to be set. |
---|
159 | */ |
---|
160 | inline void setCompleteMessage(const std::string & message) |
---|
161 | { this->completeMessage_ = message; } |
---|
162 | |
---|
163 | }; // tolua_export |
---|
164 | |
---|
165 | } // tolua_export |
---|
166 | |
---|
167 | #endif /* _QuestDescription_H__ */ |
---|