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source: code/branches/objecthierarchy/TODO @ 2019

Last change on this file since 2019 was 2011, checked in by scheusso, 16 years ago

use the new media path now

  • Property svn:eol-style set to native
File size: 454 bytes
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1todo:
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3        bidirectional
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6        !!! check that enet does not cause a packet traffic jam when a reliable packet gets missed !!!
7        !!! ensure that objects get synched, when newly created, even if not their tick
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9        setvariable mode
10        objectmode
11        priorities (put into gamestatehandler)
12                manage delete object handling (only send deletes of acked objects)
13        static (sync once) & triggerSync
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15REMARKS:
16        try to sort the bytestream before copy (putt all 0's in one place)
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