1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Fabian 'x3n' Landau |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file ClassFactory.h |
---|
31 | @brief Definition and implementation of the ClassFactory class |
---|
32 | |
---|
33 | The ClassFactory is able to create new objects of a specific class. |
---|
34 | */ |
---|
35 | |
---|
36 | #ifndef _ClassFactory_H__ |
---|
37 | #define _ClassFactory_H__ |
---|
38 | |
---|
39 | #include "CorePrereqs.h" |
---|
40 | |
---|
41 | #include <string> |
---|
42 | |
---|
43 | #include "Factory.h" |
---|
44 | #include "Identifier.h" |
---|
45 | #include "util/Debug.h" |
---|
46 | |
---|
47 | namespace orxonox |
---|
48 | { |
---|
49 | // ############################### |
---|
50 | // ### ClassFactory ### |
---|
51 | // ############################### |
---|
52 | //! The ClassFactory is able to create new objects of a specific class. |
---|
53 | template <class T> |
---|
54 | class ClassFactory : public BaseFactory |
---|
55 | { |
---|
56 | public: |
---|
57 | static bool create(const std::string& name, bool bLoadable = true); |
---|
58 | BaseObject* fabricate(); |
---|
59 | |
---|
60 | private: |
---|
61 | ClassFactory() {} // Don't create |
---|
62 | ClassFactory(const ClassFactory& factory) {} // Don't copy |
---|
63 | virtual ~ClassFactory() {} // Don't delete |
---|
64 | |
---|
65 | static T* createNewObject(); |
---|
66 | }; |
---|
67 | |
---|
68 | /** |
---|
69 | @brief Adds the ClassFactory to the Identifier of the same type and the Identifier to the Factory. |
---|
70 | @param name The name of the class |
---|
71 | @param bLoadable True if the class can be loaded through XML |
---|
72 | @return Always true (this is needed because the compiler only allows assignments before main()) |
---|
73 | */ |
---|
74 | template <class T> |
---|
75 | bool ClassFactory<T>::create(const std::string& name, bool bLoadable) |
---|
76 | { |
---|
77 | COUT(4) << "*** ClassFactory: Create entry for " << name << " in Factory." << std::endl; |
---|
78 | ClassIdentifier<T>::getIdentifier(name)->addFactory(new ClassFactory<T>); |
---|
79 | ClassIdentifier<T>::getIdentifier()->setLoadable(bLoadable); |
---|
80 | Factory::add(name, ClassIdentifier<T>::getIdentifier()); |
---|
81 | |
---|
82 | return true; |
---|
83 | } |
---|
84 | |
---|
85 | /** |
---|
86 | @brief Creates and returns a new object of class T. |
---|
87 | @return The new object |
---|
88 | */ |
---|
89 | template <class T> |
---|
90 | BaseObject* ClassFactory<T>::fabricate() |
---|
91 | { |
---|
92 | return ClassFactory<T>::createNewObject(); |
---|
93 | } |
---|
94 | |
---|
95 | /** |
---|
96 | @brief Creates and returns a new object of class T; this is a wrapper for the new operator. |
---|
97 | @return The new object |
---|
98 | */ |
---|
99 | template <class T> |
---|
100 | T* ClassFactory<T>::createNewObject() |
---|
101 | { |
---|
102 | return new T; |
---|
103 | } |
---|
104 | } |
---|
105 | |
---|
106 | #endif /* _ClassFactory_H__ */ |
---|