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source: code/branches/objecthierarchy/src/core/Factory.cc @ 2018

Last change on this file since 2018 was 1940, checked in by landauf, 16 years ago

did some first (and very unfinished) steps to deal with different players on server and client

  • Property svn:eol-style set to native
File size: 4.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file Factory.cc
31    @brief Implementation of the Factory class.
32*/
33
34#include "Factory.h"
35#include "Identifier.h"
36#include "BaseObject.h"
37#include "util/Debug.h"
38
39namespace orxonox
40{
41    /**
42        @brief Returns the Identifier with a given name.
43        @param name The name of the wanted Identifier
44        @return The Identifier
45    */
46    Identifier* Factory::getIdentifier(const std::string& name)
47    {
48        std::map<std::string, Identifier*>::const_iterator it = getFactoryPointer()->identifierStringMap_.find(name);
49        if (it != getFactoryPointer()->identifierStringMap_.end())
50            return it->second;
51        else
52            return 0;
53    }
54
55    /**
56        @brief Returns the Identifier with a given network ID.
57        @param id The network ID of the wanted Identifier
58        @return The Identifier
59    */
60    Identifier* Factory::getIdentifier(const unsigned int id)
61    {
62        std::map<unsigned int, Identifier*>::const_iterator it = getFactoryPointer()->identifierNetworkIDMap_.find(id);
63        if (it != getFactoryPointer()->identifierNetworkIDMap_.end())
64            return it->second;
65        else
66            return 0;
67    }
68
69    /**
70        @brief Adds a new Identifier to both maps.
71        @param name The name of the identifier
72        @param identifier The identifier to add
73    */
74    void Factory::add(const std::string& name, Identifier* identifier)
75    {
76        getFactoryPointer()->identifierStringMap_[name] = identifier;
77        getFactoryPointer()->identifierNetworkIDMap_[identifier->getNetworkID()] = identifier;
78std::cout << identifier->getName() << ": " << identifier->getNetworkID() << std::endl;
79    }
80
81    /**
82        @brief Removes the entry with the old network ID and adds a new one.
83        @param identifier The identifier to change
84        @param oldID The old networkID
85        @param newID The new networkID
86    */
87    void Factory::changeNetworkID(Identifier* identifier, const unsigned int oldID, const unsigned int newID)
88    {
89        getFactoryPointer()->identifierNetworkIDMap_.erase(oldID);
90        getFactoryPointer()->identifierNetworkIDMap_[newID] = identifier;
91std::cout << identifier->getName() << ": " << oldID << " -> " << newID << std::endl;
92    }
93
94    /**
95        @brief Creates the class-hierarchy by creating and destroying one object of each type.
96    */
97    void Factory::createClassHierarchy()
98    {
99        COUT(3) << "*** Factory: Create class-hierarchy" << std::endl;
100        std::map<std::string, Identifier*>::iterator it;
101        it = getFactoryPointer()->identifierStringMap_.begin();
102        (*getFactoryPointer()->identifierStringMap_.begin()).second->startCreatingHierarchy();
103        for (it = getFactoryPointer()->identifierStringMap_.begin(); it != getFactoryPointer()->identifierStringMap_.end(); ++it)
104        {
105            // To create the new branch of the class-hierarchy, we create a new object and delete it afterwards.
106            BaseObject* temp = (*it).second->fabricate();
107            delete temp;
108        }
109        (*getFactoryPointer()->identifierStringMap_.begin()).second->stopCreatingHierarchy();
110        COUT(3) << "*** Factory: Finished class-hierarchy creation" << std::endl;
111    }
112
113    /**
114        @brief Ensures the Factory gets created in the right moment.
115        @return The Factory.
116    */
117    Factory* Factory::getFactoryPointer()
118    {
119      static Factory theOneAndOnlyFactoryInstance = Factory();
120      return &theOneAndOnlyFactoryInstance;
121    }
122}
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