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source: code/branches/objecthierarchy/src/network/Synchronisable.cc @ 2031

Last change on this file since 2031 was 2031, checked in by landauf, 16 years ago

some small adjustments in the network

  • Property svn:eol-style set to native
File size: 17.7 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Dumeni Manatschal, (C) 2007
24 *      Oliver Scheuss, (C) 2007
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30//
31// C++ Implementation: synchronisable
32//
33// Description:
34//
35//
36// Author:  Dumeni, Oliver Scheuss, (C) 2007
37//
38// Copyright: See COPYING file that comes with this distribution
39//
40
41#include "Synchronisable.h"
42
43#include <cstring>
44#include <string>
45#include <iostream>
46#include <assert.h>
47
48#include "core/CoreIncludes.h"
49#include "core/BaseObject.h"
50// #include "core/Identifier.h"
51
52namespace network
53{
54
55
56  std::map<unsigned int, Synchronisable *> Synchronisable::objectMap_;
57  std::queue<unsigned int> Synchronisable::deletedObjects_;
58
59  int Synchronisable::state_=0x1; // detemines wheter we are server (default) or client
60
61  /**
62  * Constructor:
63  * Initializes all Variables and sets the right objectID
64  */
65  Synchronisable::Synchronisable(){
66    RegisterRootObject(Synchronisable);
67    static uint32_t idCounter=0;
68    objectFrequency_=1;
69    objectMode_=0x1; // by default do not send data to server
70    objectID=idCounter++;
71    classID = (unsigned int)-1;
72    syncList = new std::list<synchronisableVariable *>;
73  }
74
75  /**
76   * Destructor:
77   * Delete all callback objects and remove objectID from the objectMap_
78   */
79  Synchronisable::~Synchronisable(){
80    // delete callback function objects
81    if(!orxonox::Identifier::isCreatingHierarchy()){
82      for(std::list<synchronisableVariable *>::iterator it = syncList->begin(); it!=syncList->end(); it++)
83        delete (*it)->callback;
84      if (this->objectMode_ != 0x0)
85        deletedObjects_.push(objectID);
86//       COUT(3) << "destruct synchronisable +++" << objectID << " | " << classID << std::endl;
87//       COUT(3) << " bump ---" << objectID << " | " << &objectMap_ << std::endl;
88//       assert(objectMap_[objectID]->objectID==objectID);
89//       objectMap_.erase(objectID);
90    }
91  }
92
93  /**
94   * This function gets called after all neccessary data has been passed to the object
95   * Overload this function and recall the create function of the parent class
96   * @return true/false
97   */
98  bool Synchronisable::create(){
99    this->classID = this->getIdentifier()->getNetworkID();
100//     COUT(4) << "creating synchronisable: setting classid from " << this->getIdentifier()->getName() << " to: " << classID << std::endl;
101
102//     COUT(3) << "construct synchronisable +++" << objectID << " | " << classID << std::endl;
103//     objectMap_[objectID]=this;
104//     assert(objectMap_[objectID]==this);
105//     assert(objectMap_[objectID]->objectID==objectID);
106    return true;
107  }
108
109
110  /**
111   * This function sets the internal mode for synchronisation
112   * @param b true if this object is located on a client or on a server
113   */
114  void Synchronisable::setClient(bool b){
115    if(b) // client
116      state_=0x2;
117    else  // server
118      state_=0x1;
119  }
120
121  /**
122   * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create
123   * After calling this function the mem pointer will be increased by the size of the needed data
124   * @param mem pointer to where the appropriate data is located
125   * @param mode defines the mode, how the data should be loaded
126   * @return pointer to the newly created synchronisable
127   */
128  Synchronisable *Synchronisable::fabricate(uint8_t*& mem, int mode)
129  {
130    synchronisableHeader *header = (synchronisableHeader *)mem;
131
132    COUT(3) << "fabricating object with id: " << header->objectID << std::endl;
133
134    orxonox::Identifier* id = ClassByID(header->classID);
135    assert(id);
136    orxonox::BaseObject *bo = id->fabricate(0); //TODO: get BaseObject* from header->creatorID here
137    Synchronisable *no = dynamic_cast<Synchronisable *>(bo);
138    assert(no);
139    no->objectID=header->objectID;
140    no->classID=header->classID;
141    COUT(3) << "fabricate objectID: " << no->objectID << " classID: " << no->classID << std::endl;
142          // update data and create object/entity...
143    bool b = no->updateData(mem, mode, true);
144//    assert(b);
145    if (b)
146    {
147        b = no->create();
148        assert(b);
149    }
150    return no;
151  }
152
153
154  /**
155   * Finds and deletes the Synchronisable with the appropriate objectID
156   * @param objectID objectID of the Synchronisable
157   * @return true/false
158   */
159  bool Synchronisable::deleteObject(unsigned int objectID){
160//     assert(getSynchronisable(objectID));
161    if(!getSynchronisable(objectID))
162      return false;
163    assert(getSynchronisable(objectID)->objectID==objectID);
164//     delete objectMap_[objectID];
165    Synchronisable *s = getSynchronisable(objectID);
166    if(s)
167      delete s;
168    else
169      return false;
170    return true;
171  }
172
173  /**
174   * This function looks up the objectID in the objectMap_ and returns a pointer to the right Synchronisable
175   * @param objectID objectID of the Synchronisable
176   * @return pointer to the Synchronisable with the objectID
177   */
178  Synchronisable* Synchronisable::getSynchronisable(unsigned int objectID){
179    orxonox::ObjectList<Synchronisable>::iterator it;
180    for(it = orxonox::ObjectList<Synchronisable>::begin(); it; ++it){
181      if( it->getObjectID()==objectID )
182           return *it;
183    }
184    return NULL;
185
186//     std::map<unsigned int, Synchronisable *>::iterator i = objectMap_.find(objectID);
187//     if(i==objectMap_.end())
188//       return NULL;
189//     assert(i->second->objectID==objectID);
190//     return (*i).second;
191  }
192
193
194  /**
195  * This function is used to register a variable to be synchronized
196  * also counts the total datasize needed to save the variables
197  * @param var pointer to the variable
198  * @param size size of the datatype the variable consists of
199  * @param t the type of the variable (network::DATA or network::STRING
200  * @param mode same as in getData
201  * @param cb callback object that should get called, if the value of the variable changes
202  */
203  void Synchronisable::registerVar(void *var, int size, variableType t, int mode, NetworkCallbackBase *cb){
204    assert( mode==direction::toclient || mode==direction::toserver || mode==direction::serverMaster || mode==direction::clientMaster);
205    // create temporary synch.Var struct
206    synchronisableVariable *temp = new synchronisableVariable;
207    temp->size = size;
208    temp->var = var;
209    temp->mode = mode;
210    temp->type = t;
211    temp->callback = cb;
212    if( ( mode & direction::bidirectional ) )
213    {
214      temp->varBuffer = new uint8_t[size];
215      memcpy(temp->varBuffer, temp->var, size); //now fill the buffer for the first time
216      temp->varReference = 0;
217    }
218    COUT(5) << "Syncronisable::registering var with size: " << temp->size << " and type: " << temp->type << std::endl;
219    //std::cout << "push temp to syncList (at the bottom) " << datasize << std::endl;
220    COUT(5) << "Syncronisable::objectID: " << objectID << " this: " << this << " name: " << this->getIdentifier()->getName() << " networkID: " << this->getIdentifier()->getNetworkID() << std::endl;
221    syncList->push_back(temp);
222#ifndef NDEBUG
223    std::list<synchronisableVariable *>::iterator it = syncList->begin();
224    while(it!=syncList->end()){
225      assert(*it!=var);
226      it++;
227    }
228#endif
229  }
230
231  /**
232   * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID and classID to the given memory
233   * takes a pointer to already allocated memory (must have at least getSize bytes length)
234   * structure of the bitstream:
235   * |totalsize,objectID,classID,var1,var2,string1_length,string1,var3,...|
236   * length of varx: size saved int syncvarlist
237   * @param mem pointer to allocated memory with enough size
238   * @param id gamestateid of the gamestate to be saved (important for priorities)
239   * @param mode defines the direction in which the data will be send/received
240   *             0x1: server->client
241   *             0x2: client->server (not recommended)
242   *             0x3: bidirectional
243   * @return true: if !doSync or if everything was successfully saved
244   */
245  bool Synchronisable::getData(uint8_t*& mem, unsigned int id, int mode){
246    //if this tick is we dont synchronise, then abort now
247    if(!doSync(id))
248      return true;
249    //std::cout << "inside getData" << std::endl;
250    unsigned int tempsize = 0;
251    if(mode==0x0)
252      mode=state_;
253    if(classID==0)
254      COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl;
255
256    if (this->classID == (unsigned int)-1)
257        this->classID = this->getIdentifier()->getNetworkID();
258
259    assert(this->classID==this->getIdentifier()->getNetworkID());
260//     this->classID=this->getIdentifier()->getNetworkID(); // TODO: correct this
261    std::list<synchronisableVariable *>::iterator i;
262    unsigned int size;
263    size=getSize(id, mode);
264
265    // start copy header
266    synchronisableHeader *header = (synchronisableHeader *)mem;
267    header->size = size;
268    header->objectID = this->objectID;
269    header->creatorID = this->creatorID;
270    header->classID = this->classID;
271    header->dataAvailable = true;
272    tempsize+=sizeof(synchronisableHeader);
273    mem+=sizeof(synchronisableHeader);
274    // end copy header
275
276
277    COUT(5) << "Synchronisable getting data from objectID: " << objectID << " classID: " << classID << " length: " << size << std::endl;
278    // copy to location
279    for(i=syncList->begin(); i!=syncList->end(); ++i){
280      if( ((*i)->mode & mode) == 0 ){
281        COUT(5) << "not getting data: " << std::endl;
282        continue;  // this variable should only be received
283      }
284      // if the variable gets synchronised bidirectional, then add the reference to the bytestream
285      if( ( (*i)->mode & direction::bidirectional ) )
286      {
287        *(uint8_t*)mem = (*i)->varReference;
288        mem += sizeof( (*i)->varReference );
289      }
290      switch((*i)->type){
291        case DATA:
292          memcpy( (void *)(mem), (void*)((*i)->var), (*i)->size);
293          mem+=(*i)->size;
294          tempsize+=(*i)->size + sizeof( (*i)->varReference );
295          break;
296        case STRING:
297          memcpy( (void *)(mem), (void *)&((*i)->size), sizeof(size_t) );
298          mem+=sizeof(size_t);
299          const char *data = ( ( *(std::string *) (*i)->var).c_str());
300          memcpy( mem, (void*)data, (*i)->size);
301          COUT(5) << "synchronisable: char: " << (const char *)(mem) << " data: " << data << " string: " << *(std::string *)((*i)->var) << std::endl;
302          mem+=(*i)->size;
303          tempsize+=(*i)->size + sizeof( (*i)->varReference ) + sizeof(size_t);
304          break;
305      }
306    }
307    assert(tempsize==size);
308    return true;
309  }
310
311
312  /**
313   * This function takes a bytestream and loads the data into the registered variables
314   * @param mem pointer to the bytestream
315   * @param mode same as in getData
316   * @return true/false
317   */
318  bool Synchronisable::updateData(uint8_t*& mem, int mode, bool forceCallback){
319    if(mode==0x0)
320      mode=state_;
321    std::list<synchronisableVariable *>::iterator i;
322    if(syncList->empty()){
323      COUT(4) << "Synchronisable::updateData syncList is empty" << std::endl;
324      return false;
325    }
326
327    uint8_t *data=mem;
328    // start extract header
329    synchronisableHeader *syncHeader = (synchronisableHeader *)mem;
330    assert(syncHeader->objectID==this->objectID);
331    assert(syncHeader->creatorID==this->creatorID);
332    if(syncHeader->dataAvailable==false){
333      mem+=syncHeader->size;
334      return true;
335    }
336
337    mem+=sizeof(synchronisableHeader);
338    // stop extract header
339    assert(this->objectID==syncHeader->objectID);
340//    assert(this->classID==syncHeader->classID); //TODO: fix this!!! maybe a problem with the identifier ?
341
342    COUT(5) << "Synchronisable: objectID " << syncHeader->objectID << ", classID " << syncHeader->classID << " size: " << syncHeader->size << " synchronising data" << std::endl;
343    for(i=syncList->begin(); i!=syncList->end() && mem <= data+syncHeader->size; i++){
344      if( ((*i)->mode ^ mode) == 0 ){
345        COUT(5) << "synchronisable: not updating variable " << std::endl;
346        continue;  // this variable should only be set
347      }
348      COUT(5) << "Synchronisable: element size: " << (*i)->size << " type: " << (*i)->type << std::endl;
349      bool callback=false;
350      switch((*i)->type){
351        case DATA:
352          if( ( (*i)->mode & direction::bidirectional ) )
353          {
354            if( ( mode == 0x1 && (*i)->mode == direction::serverMaster ) || \
355                  ( mode == 0x2 && (*i)->mode == direction::clientMaster ) )    // if true we are master on this variable
356            {
357              uint8_t refNr = *(uint8_t *)mem;
358              if( refNr != (*i)->varReference )
359              {
360                mem += sizeof((*i)->varReference) + (*i)->size; // the reference for this variable is not recent, discard data
361                break;
362              }
363            }
364            else //we are slave for this variable
365            {
366              (*i)->varReference = *(uint8_t *)mem; //copy the reference value for this variable
367            }
368            mem += sizeof((*i)->varReference);
369          }
370          if((*i)->callback) // check whether this variable changed (but only if callback was set)
371            if(strncmp((char *)(*i)->var, (char *)mem, (*i)->size)!=0)
372              callback=true;
373          memcpy((void*)(*i)->var, mem, (*i)->size);
374          mem+=(*i)->size;
375          break;
376        case STRING:
377          if( ( (*i)->mode & direction::bidirectional ) )
378          {
379            if( ( mode == 0x1 && (*i)->mode == direction::serverMaster ) || \
380                  ( mode == 0x2 && (*i)->mode == direction::clientMaster ) )    // if true we are master for this variable
381            {
382              uint8_t refNr = *(uint8_t *)mem;
383              mem += sizeof( (*i)->varReference );
384              if( refNr != (*i)->varReference ){
385                mem += sizeof(size_t) + *(size_t *)mem; // the reference for this variable is not recent, discard data
386                break;
387              }
388            }
389            else //we are slave for this variable
390            {
391              (*i)->varReference = *(uint8_t *)mem; //copy the reference value for this variable
392            }
393            mem += sizeof( (*i)->varReference );
394          }
395          (*i)->size = *(size_t *)mem;
396          COUT(5) << "string size: " << (*i)->size << std::endl;
397          mem += sizeof(size_t);
398          if((*i)->callback) // check whether this string changed
399            if( *(std::string *)((*i)->var) != std::string((char *)mem) )
400              callback=true;
401          *((std::string *)((*i)->var)) = std::string((const char*)mem);
402          COUT(5) << "synchronisable: char: " << (const char*)mem << " string: " << std::string((const char*)mem) << std::endl;
403          mem += (*i)->size;
404          break;
405      }
406      // call the callback function, if defined
407      if((callback || forceCallback) && (*i)->callback)
408        (*i)->callback->call();
409    }
410    return true;
411  }
412
413  /**
414  * This function returns the total amount of bytes needed by getData to save the whole content of the variables
415  * @param id id of the gamestate
416  * @param mode same as getData
417  * @return amount of bytes
418  */
419  uint32_t Synchronisable::getSize(unsigned int id, int mode){
420    if(!doSync(id))
421      return 0;
422    int tsize=sizeof(synchronisableHeader);
423    if(mode==0x0)
424      mode=state_;
425    std::list<synchronisableVariable *>::iterator i;
426    for(i=syncList->begin(); i!=syncList->end(); i++){
427      if( ((*i)->mode & mode) == 0 )
428        continue;  // this variable should only be received, so dont add its size to the send-size
429      switch((*i)->type){
430      case DATA:
431        tsize+=(*i)->size;
432        break;
433      case STRING:
434        tsize+=sizeof(int);
435        (*i)->size=((std::string *)(*i)->var)->length()+1;
436        COUT(5) << "String size: " << (*i)->size << std::endl;
437        tsize+=(*i)->size;
438        break;
439      }
440      if( ( (*i)->mode & direction::bidirectional ) != 0)
441      {
442        tsize+=sizeof( (*i)->varReference );
443      }
444    }
445    return tsize;
446  }
447
448  /**
449   * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction)
450   * @param id gamestate id
451   * @return true/false
452   */
453  bool Synchronisable::doSync(unsigned int id){
454    return ( (objectMode_&state_)!=0 );
455  }
456
457  bool Synchronisable::doSelection(unsigned int id){
458    return ( id==0 || id%objectFrequency_==objectID%objectFrequency_ ) && ((objectMode_&state_)!=0);
459  }
460
461  /**
462   * This function looks at the header located in the bytestream and checks wheter objectID and classID match with the Synchronisables ones
463   * @param mem pointer to the bytestream
464   */
465  bool Synchronisable::isMyData(uint8_t* mem)
466  {
467    synchronisableHeader *header = (synchronisableHeader *)mem;
468    assert(header->objectID==this->objectID);
469    return header->dataAvailable;
470  }
471
472  /**
473   * This function sets the synchronisation mode of the object
474   * If set to 0x1 variables will only be synchronised to the client
475   * If set to 0x2 variables will only be synchronised to the server
476   * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar)
477   * @param mode same as in registerVar
478   */
479  void Synchronisable::setObjectMode(int mode){
480    assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3);
481    objectMode_=mode;
482  }
483
484
485}
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