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source: code/branches/objecthierarchy/src/network/Synchronisable.cc @ 2162

Last change on this file since 2162 was 2156, checked in by scheusso, 16 years ago

standalone mode should be working again now

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Dumeni Manatschal, (C) 2007
24 *      Oliver Scheuss, (C) 2007
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30//
31// C++ Implementation: synchronisable
32//
33// Description:
34//
35//
36// Author:  Dumeni, Oliver Scheuss, (C) 2007
37//
38// Copyright: See COPYING file that comes with this distribution
39//
40
41#include "Synchronisable.h"
42
43#include <cstring>
44#include <string>
45#include <iostream>
46#include <assert.h>
47
48#include "core/CoreIncludes.h"
49#include "core/BaseObject.h"
50// #include "core/Identifier.h"
51
52#include "Host.h"
53namespace orxonox
54{
55
56
57  std::map<unsigned int, Synchronisable *> Synchronisable::objectMap_;
58  std::queue<unsigned int> Synchronisable::deletedObjects_;
59
60  uint8_t Synchronisable::state_=0x1; // detemines wheter we are server (default) or client
61
62  /**
63  * Constructor:
64  * Initializes all Variables and sets the right objectID
65  */
66  Synchronisable::Synchronisable(BaseObject* creator){
67    RegisterRootObject(Synchronisable);
68    static uint32_t idCounter=0;
69    objectFrequency_=1;
70    objectMode_=0x1; // by default do not send data to server
71    if ( !Host::running() || ( Host::running() && Host::isServer() ) )
72    {
73      this->objectID = idCounter++; //this is only needed when running a server
74    //add synchronisable to the objectMap
75      objectMap_[this->objectID] = this;
76    }
77    else
78      objectID=OBJECTID_UNKNOWN;
79    classID = (unsigned int)-1;
80    syncList = new std::list<synchronisableVariable *>;
81   
82   
83#ifndef NDEBUG
84    ObjectList<Synchronisable>::iterator it;
85    for(it = ObjectList<Synchronisable>::begin(); it!=ObjectList<Synchronisable>::end(); ++it){
86      if( it->getObjectID()==this->objectID )
87        assert(*it==this || (it->objectID==OBJECTID_UNKNOWN && it->objectMode_==0x0));
88    }
89#endif
90
91    this->creatorID = OBJECTID_UNKNOWN;
92
93    searchcreatorID:
94    if (creator)
95    {
96        Synchronisable* synchronisable_creator = dynamic_cast<Synchronisable*>(creator);
97        if (synchronisable_creator && synchronisable_creator->objectMode_)
98        {
99            this->creatorID = synchronisable_creator->getObjectID();
100        }
101        else if (creator != creator->getCreator())
102        {
103            creator = creator->getCreator();
104            goto searchcreatorID;
105        }
106    }
107  }
108
109  /**
110   * Destructor:
111   * Delete all callback objects and remove objectID from the objectMap_
112   */
113  Synchronisable::~Synchronisable(){
114    // delete callback function objects
115    if(!Identifier::isCreatingHierarchy()){
116      for(std::list<synchronisableVariable *>::iterator it = syncList->begin(); it!=syncList->end(); it++)
117        delete (*it)->callback;
118      if (this->objectMode_ != 0x0 && (Host::running() && Host::isServer()))
119        deletedObjects_.push(objectID);
120//       COUT(3) << "destruct synchronisable +++" << objectID << " | " << classID << std::endl;
121//       COUT(3) << " bump ---" << objectID << " | " << &objectMap_ << std::endl;
122//       assert(objectMap_[objectID]->objectID==objectID);
123//       objectMap_.erase(objectID);
124    }
125    std::map<unsigned int, Synchronisable*>::iterator it;
126    it = objectMap_.find(objectID);
127    if (it != objectMap_.end())
128      objectMap_.erase(it);
129  }
130
131  /**
132   * This function gets called after all neccessary data has been passed to the object
133   * Overload this function and recall the create function of the parent class
134   * @return true/false
135   */
136  bool Synchronisable::create(){
137    this->classID = this->getIdentifier()->getNetworkID();
138//     COUT(4) << "creating synchronisable: setting classid from " << this->getIdentifier()->getName() << " to: " << classID << std::endl;
139
140//     COUT(3) << "construct synchronisable +++" << objectID << " | " << classID << std::endl;
141//     objectMap_[objectID]=this;
142//     assert(objectMap_[objectID]==this);
143//     assert(objectMap_[objectID]->objectID==objectID);
144    return true;
145  }
146
147
148  /**
149   * This function sets the internal mode for synchronisation
150   * @param b true if this object is located on a client or on a server
151   */
152  void Synchronisable::setClient(bool b){
153    if(b) // client
154      state_=0x2;
155    else  // server
156      state_=0x1;
157  }
158
159  /**
160   * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create
161   * After calling this function the mem pointer will be increased by the size of the needed data
162   * @param mem pointer to where the appropriate data is located
163   * @param mode defines the mode, how the data should be loaded
164   * @return pointer to the newly created synchronisable
165   */
166  Synchronisable *Synchronisable::fabricate(uint8_t*& mem, uint8_t mode)
167  {
168    synchronisableHeader *header = (synchronisableHeader *)mem;
169
170    if(!header->dataAvailable)
171    {
172      mem += header->size;
173      return 0;
174    }
175   
176    COUT(4) << "fabricating object with id: " << header->objectID << std::endl;
177
178    Identifier* id = ClassByID(header->classID);
179    assert(id);
180    BaseObject* creator = 0;
181    if (header->creatorID != OBJECTID_UNKNOWN)
182    {
183      Synchronisable* synchronisable_creator = Synchronisable::getSynchronisable(header->creatorID);
184      if (!synchronisable_creator)
185      {
186        mem += header->size; //.TODO: this suckz.... remove size from header
187        return 0;
188      }
189      else
190        creator = dynamic_cast<BaseObject*>(synchronisable_creator);
191    }
192    assert(getSynchronisable(header->objectID)==0);   //make sure no object with this id exists
193    BaseObject *bo = id->fabricate(creator);
194    assert(bo);
195    Synchronisable *no = dynamic_cast<Synchronisable *>(bo);
196    assert(no);
197    no->objectID=header->objectID;
198    no->creatorID=header->creatorID; //TODO: remove this
199    no->classID=header->classID;
200    COUT(4) << "fabricate objectID: " << no->objectID << " classID: " << no->classID << std::endl;
201          // update data and create object/entity...
202    bool b = no->updateData(mem, mode, true);
203    assert(b);
204    if (b)
205    {
206        b = no->create();
207        assert(b);
208    }
209    return no;
210  }
211
212
213  /**
214   * Finds and deletes the Synchronisable with the appropriate objectID
215   * @param objectID objectID of the Synchronisable
216   * @return true/false
217   */
218  bool Synchronisable::deleteObject(unsigned int objectID){
219//     assert(getSynchronisable(objectID));
220    if(!getSynchronisable(objectID))
221      return false;
222    assert(getSynchronisable(objectID)->objectID==objectID);
223//     delete objectMap_[objectID];
224    Synchronisable *s = getSynchronisable(objectID);
225    if(s)
226      delete s;
227    else
228      return false;
229    return true;
230  }
231
232  /**
233   * This function looks up the objectID in the objectMap_ and returns a pointer to the right Synchronisable
234   * @param objectID objectID of the Synchronisable
235   * @return pointer to the Synchronisable with the objectID
236   */
237  Synchronisable* Synchronisable::getSynchronisable(unsigned int objectID){
238    std::map<unsigned int, Synchronisable*>::iterator it1;
239    it1 = objectMap_.find(objectID);
240    if (it1 != objectMap_.end())
241      return it1->second;
242   
243    ObjectList<Synchronisable>::iterator it;
244    for(it = ObjectList<Synchronisable>::begin(); it; ++it){
245      if( it->getObjectID()==objectID ){
246        objectMap_[objectID] = *it;
247        return *it;
248      }
249    }
250    return NULL;
251  }
252
253
254  /**
255  * This function is used to register a variable to be synchronized
256  * also counts the total datasize needed to save the variables
257  * @param var pointer to the variable
258  * @param size size of the datatype the variable consists of
259  * @param t the type of the variable (DATA or STRING
260  * @param mode same as in getData
261  * @param cb callback object that should get called, if the value of the variable changes
262  */
263  void Synchronisable::registerVariable(void *var, int size, variableType t, uint8_t mode, NetworkCallbackBase *cb){
264    assert( mode==direction::toclient || mode==direction::toserver || mode==direction::serverMaster || mode==direction::clientMaster);
265    // create temporary synch.Var struct
266    synchronisableVariable *temp = new synchronisableVariable;
267    temp->size = size;
268    temp->var = var;
269    temp->mode = mode;
270    temp->type = t;
271    temp->callback = cb;
272    if( ( mode & direction::bidirectional ) )
273    {
274      if(t!=STRING)
275      {
276        temp->varBuffer = new uint8_t[size];
277        memcpy(temp->varBuffer, temp->var, size); //now fill the buffer for the first time
278      }
279      else
280      {
281        temp->varBuffer=new std::string( *static_cast<std::string*>(var) );
282      }
283      temp->varReference = 0;
284    }
285    COUT(5) << "Syncronisable::registering var with size: " << temp->size << " and type: " << temp->type << std::endl;
286    //std::cout << "push temp to syncList (at the bottom) " << datasize << std::endl;
287    COUT(5) << "Syncronisable::objectID: " << objectID << " this: " << this << " name: " << this->getIdentifier()->getName() << " networkID: " << this->getIdentifier()->getNetworkID() << std::endl;
288    syncList->push_back(temp);
289#ifndef NDEBUG
290    std::list<synchronisableVariable *>::iterator it = syncList->begin();
291    while(it!=syncList->end()){
292      assert(*it!=var);
293      it++;
294    }
295#endif
296  }
297 
298  void Synchronisable::unregisterVariable(void *var){
299    std::list<synchronisableVariable *>::iterator it = syncList->begin();
300    while(it!=syncList->end()){
301      if( (*it)->var == var ){
302        delete *it;
303        syncList->erase(it);
304        return;
305      }
306      else
307        it++;
308    }
309    bool unregistered_nonexistent_variable = false;
310    assert(unregistered_nonexistent_variable); //if we reach this point something went wrong:
311    // the variable has not been registered before
312  }
313 
314
315  /**
316   * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID and classID to the given memory
317   * takes a pointer to already allocated memory (must have at least getSize bytes length)
318   * structure of the bitstream:
319   * |totalsize,objectID,classID,var1,var2,string1_length,string1,var3,...|
320   * length of varx: size saved int syncvarlist
321   * @param mem pointer to allocated memory with enough size
322   * @param id gamestateid of the gamestate to be saved (important for priorities)
323   * @param mode defines the direction in which the data will be send/received
324   *             0x1: server->client
325   *             0x2: client->server (not recommended)
326   *             0x3: bidirectional
327   * @return true: if !doSync or if everything was successfully saved
328   */
329  bool Synchronisable::getData(uint8_t*& mem, unsigned int id, uint8_t mode){
330    if(mode==0x0)
331      mode=state_;
332    //if this tick is we dont synchronise, then abort now
333    if(!doSync(id, mode))
334      return true;
335    //std::cout << "inside getData" << std::endl;
336    unsigned int tempsize = 0;
337    if(classID==0)
338      COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl;
339
340    if (this->classID == (unsigned int)-1)
341        this->classID = this->getIdentifier()->getNetworkID();
342
343    assert(this->classID==this->getIdentifier()->getNetworkID());
344//     this->classID=this->getIdentifier()->getNetworkID(); // TODO: correct this
345    std::list<synchronisableVariable *>::iterator i;
346    unsigned int size;
347    size=getSize(id, mode);
348
349    // start copy header
350    synchronisableHeader *header = (synchronisableHeader *)mem;
351    header->size = size;
352    header->objectID = this->objectID;
353    header->creatorID = this->creatorID;
354    header->classID = this->classID;
355    header->dataAvailable = true;
356    tempsize += sizeof(synchronisableHeader);
357    mem += sizeof(synchronisableHeader);
358    // end copy header
359
360
361    COUT(5) << "Synchronisable getting data from objectID: " << objectID << " classID: " << classID << " length: " << size << std::endl;
362    // copy to location
363    for(i=syncList->begin(); i!=syncList->end(); ++i){
364      if( ((*i)->mode & mode) == 0 ){
365        COUT(5) << "not getting data: " << std::endl;
366        continue;  // this variable should only be received
367      }
368     
369      // =========== start bidirectional stuff =============
370      // if the variable gets synchronised bidirectional, then add the reference to the bytestream
371      if( ( (*i)->mode & direction::bidirectional ) == direction::bidirectional )
372      {
373        if( ( ((*i)->mode == direction::serverMaster) && (mode == 0x1) ) || \
374            ( ((*i)->mode == direction::clientMaster) && (mode == 0x2) ) )
375        {
376          // MASTER
377          if((*i)->type==DATA){
378            if( memcmp((*i)->var,(*i)->varBuffer,(*i)->size) != 0 ) //check whether the variable changed during the last tick
379            {
380              ((*i)->varReference)++;   //the variable changed so increase the refnr
381              memcpy((*i)->varBuffer, (*i)->var, (*i)->size); //set the buffer to the new value
382            }
383          }
384          else //STRING
385          {
386            if( *static_cast<std::string*>((*i)->var) != *static_cast<std::string*>((*i)->varBuffer) ) //the string changed
387            {
388              ((*i)->varReference)++;   //the variable changed
389              *static_cast<std::string*>((*i)->varBuffer) = *static_cast<std::string*>((*i)->var);  //now set the buffer to the new value
390            }
391          }
392        }
393        // copy the reference number to the stream
394        *(uint8_t*)mem = (*i)->varReference;
395        mem += sizeof( (*i)->varReference );
396        tempsize += sizeof( (*i)->varReference );
397      }
398      // ================== end bidirectional stuff
399       
400      switch((*i)->type){
401        case DATA:
402          memcpy( (void *)(mem), (void*)((*i)->var), (*i)->size);
403          mem += (*i)->size;
404          tempsize += (*i)->size;
405          break;
406        case STRING:
407          memcpy( (void *)(mem), (void *)&((*i)->size), sizeof(size_t) );
408          mem += sizeof(size_t);
409          const char *data = ( ( *(std::string *) (*i)->var).c_str());
410          memcpy( mem, (void*)data, (*i)->size);
411          COUT(5) << "synchronisable: char: " << (const char *)(mem) << " data: " << data << " string: " << *(std::string *)((*i)->var) << std::endl;
412          mem += (*i)->size;
413          tempsize += (*i)->size + sizeof(size_t);
414          break;
415      }
416    }
417    assert(tempsize==size);
418    return true;
419  }
420
421
422  /**
423   * This function takes a bytestream and loads the data into the registered variables
424   * @param mem pointer to the bytestream
425   * @param mode same as in getData
426   * @return true/false
427   */
428  bool Synchronisable::updateData(uint8_t*& mem, uint8_t mode, bool forceCallback){
429    if(mode==0x0)
430      mode=state_;
431    std::list<synchronisableVariable *>::iterator i;
432    //assert(objectMode_!=0x0);
433    //assert( (mode ^ objectMode_) != 0);
434    if(syncList->empty()){
435      COUT(4) << "Synchronisable::updateData syncList is empty" << std::endl;
436      return false;
437    }
438
439    uint8_t *data=mem;
440    // start extract header
441    synchronisableHeader *syncHeader = (synchronisableHeader *)mem;
442    assert(syncHeader->objectID==this->objectID);
443    assert(syncHeader->creatorID==this->creatorID);
444    assert(this->classID==syncHeader->classID); //TODO: fix this!!! maybe a problem with the identifier ?
445    if(syncHeader->dataAvailable==false){
446      mem += syncHeader->size;
447      return true;
448    }
449
450    mem += sizeof(synchronisableHeader);
451    // stop extract header
452
453    COUT(5) << "Synchronisable: objectID " << syncHeader->objectID << ", classID " << syncHeader->classID << " size: " << syncHeader->size << " synchronising data" << std::endl;
454    for(i=syncList->begin(); i!=syncList->end() && mem <= data+syncHeader->size; i++){
455      if( ((*i)->mode ^ mode) == 0 ){
456        COUT(5) << "synchronisable: not updating variable " << std::endl;
457        // if we have a forcecallback then do the callback
458        continue;  // this variable should only be set
459      }
460      COUT(5) << "Synchronisable: element size: " << (*i)->size << " type: " << (*i)->type << std::endl;
461      bool callback=false;
462      bool master=false;
463     
464      if( ( (*i)->mode & direction::bidirectional ) == direction::bidirectional )
465      {
466        uint8_t refNr = *(uint8_t *)mem;
467        if( ( ((*i)->mode == direction::serverMaster) && (mode == 0x1) ) || \
468            ( ((*i)->mode == direction::clientMaster) && (mode == 0x2) ) )
469        { // MASTER
470          master=true;
471          if( refNr != (*i)->varReference || ( memcmp((*i)->var, (*i)->varBuffer, (*i)->size) != 0 ) )
472          { // DISCARD data
473            if( (*i)->type == DATA )
474            {
475              mem += sizeof((*i)->varReference) + (*i)->size;
476            }
477            else //STRING
478            {
479              mem += sizeof(size_t) + *(size_t *)mem;
480            }
481            if( forceCallback && (*i)->callback)
482              (*i)->callback->call();
483            continue;
484          }//otherwise everything is ok and we update the value
485        }
486        else // SLAVE
487        {
488          if( (*i)->varReference == refNr ){
489            //discard data because it's outdated or not different to what we've got
490            if( (*i)->type == DATA )
491            {
492              mem += sizeof((*i)->varReference) + (*i)->size;
493            }
494            else //STRING
495            {
496              mem += sizeof(size_t) + *(size_t *)mem;
497            }
498            if( forceCallback && (*i)->callback)
499              (*i)->callback->call();
500            continue;
501          }
502          else
503            (*i)->varReference = refNr; //copy the reference value for this variable
504        }
505        mem += sizeof((*i)->varReference);
506      }
507     
508      switch((*i)->type){
509        case DATA:
510          if((*i)->callback) // check whether this variable changed (but only if callback was set)
511          {
512            if(memcmp((*i)->var, mem, (*i)->size) != 0)
513              callback=true;
514          }
515          if( master )
516          {
517            if( callback || memcmp((*i)->var, mem, (*i)->size) != 0 )
518              //value changed, so set the buffer to the new value
519              memcpy((*i)->varBuffer, mem, (*i)->size);
520          }
521          memcpy((*i)->var, mem, (*i)->size);
522          mem += (*i)->size;
523          break;
524        case STRING:
525          (*i)->size = *(size_t *)mem;
526          mem += sizeof(size_t);
527         
528          if( (*i)->callback) // check whether this string changed
529            if( *static_cast<std::string*>((*i)->var) != std::string((char *)mem) )
530              callback=true;
531          if( master )
532          {
533            if( callback || *static_cast<std::string*>((*i)->var) != std::string((char *)mem) )
534              //string changed. set the buffer to the new one
535              *static_cast<std::string*>((*i)->varBuffer)=*static_cast<std::string*>( (void*)(mem+sizeof(size_t)) );
536          }
537         
538          *((std::string *)((*i)->var)) = std::string((const char*)mem);
539          COUT(5) << "synchronisable: char: " << (const char*)mem << " string: " << std::string((const char*)mem) << std::endl;
540          mem += (*i)->size;
541          break;
542      }
543      // call the callback function, if defined
544      if((callback || forceCallback) && (*i)->callback)
545        (*i)->callback->call();
546    }
547    assert(mem == data+syncHeader->size);
548    return true;
549  }
550
551  /**
552  * This function returns the total amount of bytes needed by getData to save the whole content of the variables
553  * @param id id of the gamestate
554  * @param mode same as getData
555  * @return amount of bytes
556  */
557  uint32_t Synchronisable::getSize(unsigned int id, uint8_t mode){
558    int tsize=sizeof(synchronisableHeader);
559    if(mode==0x0)
560      mode=state_;
561    if(!doSync(id, mode))
562      return 0;
563    std::list<synchronisableVariable *>::iterator i;
564    for(i=syncList->begin(); i!=syncList->end(); i++){
565      if( ((*i)->mode & mode) == 0 )
566        continue;  // this variable should only be received, so dont add its size to the send-size
567      switch((*i)->type){
568      case DATA:
569        tsize+=(*i)->size;
570        break;
571      case STRING:
572        tsize+=sizeof(int);
573        (*i)->size=((std::string *)(*i)->var)->length()+1;
574        COUT(5) << "String size: " << (*i)->size << std::endl;
575        tsize+=(*i)->size;
576        break;
577      }
578      if( ( (*i)->mode & direction::bidirectional ) == direction::bidirectional )
579      {
580        tsize+=sizeof( (*i)->varReference );
581      }
582    }
583    return tsize;
584  }
585
586  /**
587   * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction)
588   * @param id gamestate id
589   * @return true/false
590   */
591  bool Synchronisable::doSync(unsigned int id, uint8_t mode){
592    if(mode==0x0)
593      mode=state_;
594    return ( (objectMode_&mode)!=0 && (!syncList->empty() ) );
595  }
596
597  bool Synchronisable::doSelection(unsigned int id){
598    return true; //TODO: change this
599    //return ( id==0 || id%objectFrequency_==objectID%objectFrequency_ ) && ((objectMode_&state_)!=0);
600  }
601
602  /**
603   * This function looks at the header located in the bytestream and checks wheter objectID and classID match with the Synchronisables ones
604   * @param mem pointer to the bytestream
605   */
606  bool Synchronisable::isMyData(uint8_t* mem)
607  {
608    synchronisableHeader *header = (synchronisableHeader *)mem;
609    assert(header->objectID==this->objectID);
610    return header->dataAvailable;
611  }
612
613  /**
614   * This function sets the synchronisation mode of the object
615   * If set to 0x0 variables will not be synchronised at all
616   * If set to 0x1 variables will only be synchronised to the client
617   * If set to 0x2 variables will only be synchronised to the server
618   * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar)
619   * @param mode same as in registerVar
620   */
621  void Synchronisable::setObjectMode(uint8_t mode){
622    assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3);
623    objectMode_=mode;
624  }
625
626
627}
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