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source: code/branches/objecthierarchy/src/network/Synchronisable.cc @ 2048

Last change on this file since 2048 was 2041, checked in by landauf, 16 years ago

bugs—
network++
endurance—
tiredness++

but it still doesn't work properly
(commit because oli is very impatient)

  • Property svn:eol-style set to native
File size: 18.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Dumeni Manatschal, (C) 2007
24 *      Oliver Scheuss, (C) 2007
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30//
31// C++ Implementation: synchronisable
32//
33// Description:
34//
35//
36// Author:  Dumeni, Oliver Scheuss, (C) 2007
37//
38// Copyright: See COPYING file that comes with this distribution
39//
40
41#include "Synchronisable.h"
42
43#include <cstring>
44#include <string>
45#include <iostream>
46#include <assert.h>
47
48#include "core/CoreIncludes.h"
49#include "core/BaseObject.h"
50// #include "core/Identifier.h"
51
52namespace network
53{
54
55
56  std::map<unsigned int, Synchronisable *> Synchronisable::objectMap_;
57  std::queue<unsigned int> Synchronisable::deletedObjects_;
58
59  int Synchronisable::state_=0x1; // detemines wheter we are server (default) or client
60
61  /**
62  * Constructor:
63  * Initializes all Variables and sets the right objectID
64  */
65  Synchronisable::Synchronisable(orxonox::BaseObject* creator){
66    RegisterRootObject(Synchronisable);
67    static uint32_t idCounter=0;
68    objectFrequency_=1;
69    objectMode_=0x1; // by default do not send data to server
70    objectID=idCounter++;
71    classID = (unsigned int)-1;
72    syncList = new std::list<synchronisableVariable *>;
73
74    this->creatorID = OBJECTID_UNKNOWN;
75
76    searchcreatorID:
77    if (creator)
78    {
79        Synchronisable* synchronisable_creator = dynamic_cast<Synchronisable*>(creator);
80        if (synchronisable_creator && synchronisable_creator->objectMode_)
81        {
82            this->creatorID = synchronisable_creator->getObjectID();
83        }
84        else if (creator != creator->getCreator())
85        {
86            creator = creator->getCreator();
87            goto searchcreatorID;
88        }
89    }
90  }
91
92  /**
93   * Destructor:
94   * Delete all callback objects and remove objectID from the objectMap_
95   */
96  Synchronisable::~Synchronisable(){
97    // delete callback function objects
98    if(!orxonox::Identifier::isCreatingHierarchy()){
99      for(std::list<synchronisableVariable *>::iterator it = syncList->begin(); it!=syncList->end(); it++)
100        delete (*it)->callback;
101      if (this->objectMode_ != 0x0)
102        deletedObjects_.push(objectID);
103//       COUT(3) << "destruct synchronisable +++" << objectID << " | " << classID << std::endl;
104//       COUT(3) << " bump ---" << objectID << " | " << &objectMap_ << std::endl;
105//       assert(objectMap_[objectID]->objectID==objectID);
106//       objectMap_.erase(objectID);
107    }
108  }
109
110  /**
111   * This function gets called after all neccessary data has been passed to the object
112   * Overload this function and recall the create function of the parent class
113   * @return true/false
114   */
115  bool Synchronisable::create(){
116    this->classID = this->getIdentifier()->getNetworkID();
117//     COUT(4) << "creating synchronisable: setting classid from " << this->getIdentifier()->getName() << " to: " << classID << std::endl;
118
119//     COUT(3) << "construct synchronisable +++" << objectID << " | " << classID << std::endl;
120//     objectMap_[objectID]=this;
121//     assert(objectMap_[objectID]==this);
122//     assert(objectMap_[objectID]->objectID==objectID);
123    return true;
124  }
125
126
127  /**
128   * This function sets the internal mode for synchronisation
129   * @param b true if this object is located on a client or on a server
130   */
131  void Synchronisable::setClient(bool b){
132    if(b) // client
133      state_=0x2;
134    else  // server
135      state_=0x1;
136  }
137
138  /**
139   * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create
140   * After calling this function the mem pointer will be increased by the size of the needed data
141   * @param mem pointer to where the appropriate data is located
142   * @param mode defines the mode, how the data should be loaded
143   * @return pointer to the newly created synchronisable
144   */
145  Synchronisable *Synchronisable::fabricate(uint8_t*& mem, int mode)
146  {
147    synchronisableHeader *header = (synchronisableHeader *)mem;
148
149    COUT(4) << "fabricating object with id: " << header->objectID << std::endl;
150
151    orxonox::Identifier* id = ClassByID(header->classID);
152    assert(id);
153    orxonox::BaseObject* creator = 0;
154    if (header->creatorID != OBJECTID_UNKNOWN)
155    {
156      Synchronisable* synchronisable_creator = Synchronisable::getSynchronisable(header->creatorID);
157      if (!synchronisable_creator)
158      {
159        mem += header->size; //.TODO: this suckz.... remove size from header
160        return 0;
161      }
162      else
163        creator = dynamic_cast<orxonox::BaseObject*>(synchronisable_creator);
164    }
165    orxonox::BaseObject *bo = id->fabricate(creator);
166    assert(bo);
167    Synchronisable *no = dynamic_cast<Synchronisable *>(bo);
168    assert(no);
169    no->objectID=header->objectID;
170    no->creatorID=header->creatorID; //TODO: remove this
171    no->classID=header->classID;
172    COUT(4) << "fabricate objectID: " << no->objectID << " classID: " << no->classID << std::endl;
173          // update data and create object/entity...
174    bool b = no->updateData(mem, mode, true);
175    assert(b);
176    if (b)
177    {
178        b = no->create();
179        assert(b);
180    }
181    return no;
182  }
183
184
185  /**
186   * Finds and deletes the Synchronisable with the appropriate objectID
187   * @param objectID objectID of the Synchronisable
188   * @return true/false
189   */
190  bool Synchronisable::deleteObject(unsigned int objectID){
191//     assert(getSynchronisable(objectID));
192    if(!getSynchronisable(objectID))
193      return false;
194    assert(getSynchronisable(objectID)->objectID==objectID);
195//     delete objectMap_[objectID];
196    Synchronisable *s = getSynchronisable(objectID);
197    if(s)
198      delete s;
199    else
200      return false;
201    return true;
202  }
203
204  /**
205   * This function looks up the objectID in the objectMap_ and returns a pointer to the right Synchronisable
206   * @param objectID objectID of the Synchronisable
207   * @return pointer to the Synchronisable with the objectID
208   */
209  Synchronisable* Synchronisable::getSynchronisable(unsigned int objectID){
210    orxonox::ObjectList<Synchronisable>::iterator it;
211    for(it = orxonox::ObjectList<Synchronisable>::begin(); it; ++it){
212      if( it->getObjectID()==objectID )
213           return *it;
214    }
215    return NULL;
216
217//     std::map<unsigned int, Synchronisable *>::iterator i = objectMap_.find(objectID);
218//     if(i==objectMap_.end())
219//       return NULL;
220//     assert(i->second->objectID==objectID);
221//     return (*i).second;
222  }
223
224
225  /**
226  * This function is used to register a variable to be synchronized
227  * also counts the total datasize needed to save the variables
228  * @param var pointer to the variable
229  * @param size size of the datatype the variable consists of
230  * @param t the type of the variable (network::DATA or network::STRING
231  * @param mode same as in getData
232  * @param cb callback object that should get called, if the value of the variable changes
233  */
234  void Synchronisable::registerVar(void *var, int size, variableType t, int mode, NetworkCallbackBase *cb){
235    assert( mode==direction::toclient || mode==direction::toserver || mode==direction::serverMaster || mode==direction::clientMaster);
236    // create temporary synch.Var struct
237    synchronisableVariable *temp = new synchronisableVariable;
238    temp->size = size;
239    temp->var = var;
240    temp->mode = mode;
241    temp->type = t;
242    temp->callback = cb;
243    if( ( mode & direction::bidirectional ) )
244    {
245      temp->varBuffer = new uint8_t[size];
246      memcpy(temp->varBuffer, temp->var, size); //now fill the buffer for the first time
247      temp->varReference = 0;
248    }
249    COUT(5) << "Syncronisable::registering var with size: " << temp->size << " and type: " << temp->type << std::endl;
250    //std::cout << "push temp to syncList (at the bottom) " << datasize << std::endl;
251    COUT(5) << "Syncronisable::objectID: " << objectID << " this: " << this << " name: " << this->getIdentifier()->getName() << " networkID: " << this->getIdentifier()->getNetworkID() << std::endl;
252    syncList->push_back(temp);
253#ifndef NDEBUG
254    std::list<synchronisableVariable *>::iterator it = syncList->begin();
255    while(it!=syncList->end()){
256      assert(*it!=var);
257      it++;
258    }
259#endif
260  }
261
262  /**
263   * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID and classID to the given memory
264   * takes a pointer to already allocated memory (must have at least getSize bytes length)
265   * structure of the bitstream:
266   * |totalsize,objectID,classID,var1,var2,string1_length,string1,var3,...|
267   * length of varx: size saved int syncvarlist
268   * @param mem pointer to allocated memory with enough size
269   * @param id gamestateid of the gamestate to be saved (important for priorities)
270   * @param mode defines the direction in which the data will be send/received
271   *             0x1: server->client
272   *             0x2: client->server (not recommended)
273   *             0x3: bidirectional
274   * @return true: if !doSync or if everything was successfully saved
275   */
276  bool Synchronisable::getData(uint8_t*& mem, unsigned int id, int mode){
277    //if this tick is we dont synchronise, then abort now
278    if(!doSync(id))
279      return true;
280    //std::cout << "inside getData" << std::endl;
281    unsigned int tempsize = 0;
282    if(mode==0x0)
283      mode=state_;
284    if(classID==0)
285      COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl;
286
287    if (this->classID == (unsigned int)-1)
288        this->classID = this->getIdentifier()->getNetworkID();
289
290    assert(this->classID==this->getIdentifier()->getNetworkID());
291//     this->classID=this->getIdentifier()->getNetworkID(); // TODO: correct this
292    std::list<synchronisableVariable *>::iterator i;
293    unsigned int size;
294    size=getSize(id, mode);
295
296    // start copy header
297    synchronisableHeader *header = (synchronisableHeader *)mem;
298    header->size = size;
299    header->objectID = this->objectID;
300    header->creatorID = this->creatorID;
301    header->classID = this->classID;
302    header->dataAvailable = true;
303    tempsize+=sizeof(synchronisableHeader);
304    mem+=sizeof(synchronisableHeader);
305    // end copy header
306
307
308    COUT(5) << "Synchronisable getting data from objectID: " << objectID << " classID: " << classID << " length: " << size << std::endl;
309    // copy to location
310    for(i=syncList->begin(); i!=syncList->end(); ++i){
311      if( ((*i)->mode & mode) == 0 ){
312        COUT(5) << "not getting data: " << std::endl;
313        continue;  // this variable should only be received
314      }
315      // if the variable gets synchronised bidirectional, then add the reference to the bytestream
316      if( ( (*i)->mode & direction::bidirectional ) )
317      {
318        *(uint8_t*)mem = (*i)->varReference;
319        mem += sizeof( (*i)->varReference );
320      }
321      switch((*i)->type){
322        case DATA:
323          memcpy( (void *)(mem), (void*)((*i)->var), (*i)->size);
324          mem+=(*i)->size;
325          tempsize+=(*i)->size + sizeof( (*i)->varReference );
326          break;
327        case STRING:
328          memcpy( (void *)(mem), (void *)&((*i)->size), sizeof(size_t) );
329          mem+=sizeof(size_t);
330          const char *data = ( ( *(std::string *) (*i)->var).c_str());
331          memcpy( mem, (void*)data, (*i)->size);
332          COUT(5) << "synchronisable: char: " << (const char *)(mem) << " data: " << data << " string: " << *(std::string *)((*i)->var) << std::endl;
333          mem+=(*i)->size;
334          tempsize+=(*i)->size + sizeof( (*i)->varReference ) + sizeof(size_t);
335          break;
336      }
337    }
338    assert(tempsize==size);
339    return true;
340  }
341
342
343  /**
344   * This function takes a bytestream and loads the data into the registered variables
345   * @param mem pointer to the bytestream
346   * @param mode same as in getData
347   * @return true/false
348   */
349  bool Synchronisable::updateData(uint8_t*& mem, int mode, bool forceCallback){
350    if(mode==0x0)
351      mode=state_;
352    std::list<synchronisableVariable *>::iterator i;
353    if(syncList->empty()){
354      COUT(4) << "Synchronisable::updateData syncList is empty" << std::endl;
355      return false;
356    }
357
358    uint8_t *data=mem;
359    // start extract header
360    synchronisableHeader *syncHeader = (synchronisableHeader *)mem;
361    assert(syncHeader->objectID==this->objectID);
362//    assert(syncHeader->creatorID==this->creatorID);
363    if(syncHeader->dataAvailable==false){
364      mem+=syncHeader->size;
365      return true;
366    }
367
368    mem+=sizeof(synchronisableHeader);
369    // stop extract header
370    assert(this->objectID==syncHeader->objectID);
371//    assert(this->classID==syncHeader->classID); //TODO: fix this!!! maybe a problem with the identifier ?
372
373    COUT(5) << "Synchronisable: objectID " << syncHeader->objectID << ", classID " << syncHeader->classID << " size: " << syncHeader->size << " synchronising data" << std::endl;
374    for(i=syncList->begin(); i!=syncList->end() && mem <= data+syncHeader->size; i++){
375      if( ((*i)->mode ^ mode) == 0 ){
376        COUT(5) << "synchronisable: not updating variable " << std::endl;
377        continue;  // this variable should only be set
378      }
379      COUT(5) << "Synchronisable: element size: " << (*i)->size << " type: " << (*i)->type << std::endl;
380      bool callback=false;
381      switch((*i)->type){
382        case DATA:
383          if( ( (*i)->mode & direction::bidirectional ) )
384          {
385            if( ( mode == 0x1 && (*i)->mode == direction::serverMaster ) || \
386                  ( mode == 0x2 && (*i)->mode == direction::clientMaster ) )    // if true we are master on this variable
387            {
388              uint8_t refNr = *(uint8_t *)mem;
389              if( refNr != (*i)->varReference )
390              {
391                mem += sizeof((*i)->varReference) + (*i)->size; // the reference for this variable is not recent, discard data
392                break;
393              }
394            }
395            else //we are slave for this variable
396            {
397              (*i)->varReference = *(uint8_t *)mem; //copy the reference value for this variable
398            }
399            mem += sizeof((*i)->varReference);
400          }
401          if((*i)->callback) // check whether this variable changed (but only if callback was set)
402            if(strncmp((char *)(*i)->var, (char *)mem, (*i)->size)!=0)
403              callback=true;
404          memcpy((void*)(*i)->var, mem, (*i)->size);
405          mem+=(*i)->size;
406          break;
407        case STRING:
408          if( ( (*i)->mode & direction::bidirectional ) )
409          {
410            if( ( mode == 0x1 && (*i)->mode == direction::serverMaster ) || \
411                  ( mode == 0x2 && (*i)->mode == direction::clientMaster ) )    // if true we are master for this variable
412            {
413              uint8_t refNr = *(uint8_t *)mem;
414              mem += sizeof( (*i)->varReference );
415              if( refNr != (*i)->varReference ){
416                mem += sizeof(size_t) + *(size_t *)mem; // the reference for this variable is not recent, discard data
417                break;
418              }
419            }
420            else //we are slave for this variable
421            {
422              (*i)->varReference = *(uint8_t *)mem; //copy the reference value for this variable
423            }
424            mem += sizeof( (*i)->varReference );
425          }
426          (*i)->size = *(size_t *)mem;
427          COUT(5) << "string size: " << (*i)->size << std::endl;
428          mem += sizeof(size_t);
429          if((*i)->callback) // check whether this string changed
430            if( *(std::string *)((*i)->var) != std::string((char *)mem) )
431              callback=true;
432          *((std::string *)((*i)->var)) = std::string((const char*)mem);
433          COUT(5) << "synchronisable: char: " << (const char*)mem << " string: " << std::string((const char*)mem) << std::endl;
434          mem += (*i)->size;
435          break;
436      }
437      // call the callback function, if defined
438      if((callback || forceCallback) && (*i)->callback)
439        (*i)->callback->call();
440    }
441    return true;
442  }
443
444  /**
445  * This function returns the total amount of bytes needed by getData to save the whole content of the variables
446  * @param id id of the gamestate
447  * @param mode same as getData
448  * @return amount of bytes
449  */
450  uint32_t Synchronisable::getSize(unsigned int id, int mode){
451    if(!doSync(id))
452      return 0;
453    int tsize=sizeof(synchronisableHeader);
454    if(mode==0x0)
455      mode=state_;
456    std::list<synchronisableVariable *>::iterator i;
457    for(i=syncList->begin(); i!=syncList->end(); i++){
458      if( ((*i)->mode & mode) == 0 )
459        continue;  // this variable should only be received, so dont add its size to the send-size
460      switch((*i)->type){
461      case DATA:
462        tsize+=(*i)->size;
463        break;
464      case STRING:
465        tsize+=sizeof(int);
466        (*i)->size=((std::string *)(*i)->var)->length()+1;
467        COUT(5) << "String size: " << (*i)->size << std::endl;
468        tsize+=(*i)->size;
469        break;
470      }
471      if( ( (*i)->mode & direction::bidirectional ) != 0)
472      {
473        tsize+=sizeof( (*i)->varReference );
474      }
475    }
476    return tsize;
477  }
478
479  /**
480   * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction)
481   * @param id gamestate id
482   * @return true/false
483   */
484  bool Synchronisable::doSync(unsigned int id){
485    return ( (objectMode_&state_)!=0 && (!syncList->empty() ) );
486  }
487
488  bool Synchronisable::doSelection(unsigned int id){
489    return ( id==0 || id%objectFrequency_==objectID%objectFrequency_ ) && ((objectMode_&state_)!=0);
490  }
491
492  /**
493   * This function looks at the header located in the bytestream and checks wheter objectID and classID match with the Synchronisables ones
494   * @param mem pointer to the bytestream
495   */
496  bool Synchronisable::isMyData(uint8_t* mem)
497  {
498    synchronisableHeader *header = (synchronisableHeader *)mem;
499    assert(header->objectID==this->objectID);
500    return header->dataAvailable;
501  }
502
503  /**
504   * This function sets the synchronisation mode of the object
505   * If set to 0x1 variables will only be synchronised to the client
506   * If set to 0x2 variables will only be synchronised to the server
507   * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar)
508   * @param mode same as in registerVar
509   */
510  void Synchronisable::setObjectMode(int mode){
511    assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3);
512    objectMode_=mode;
513  }
514
515
516}
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