/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Oliver Scheuss, (C) 2008 * Co-authors: * ... * */ #include "Packet.h" #include #include #include #include "network/ConnectionManager.h" #include "network/ClientInformation.h" #include "Acknowledgement.h" #include "Chat.h" #include "ClassID.h" #include "Gamestate.h" #include "Welcome.h" #include "DeleteObjects.h" #include "network/Host.h" #include "core/CoreIncludes.h" namespace network{ namespace packet{ #define PACKET_FLAG_DEFAULT ENET_PACKET_FLAG_NO_ALLOCATE #define _PACKETID 0 std::map Packet::packetMap_; Packet::Packet(){ flags_ = PACKET_FLAG_DEFAULT; packetDirection_ = ENUM::Outgoing; clientID_=0; data_=0; enetPacket_=0; } void blub(ENetPacket *packet){ COUT(4) << "blubb" << std::endl; } Packet::Packet(uint8_t *data, unsigned int clientID){ flags_ = PACKET_FLAG_DEFAULT; packetDirection_ = ENUM::Incoming; clientID_=clientID; data_=data; enetPacket_=0; } Packet::Packet(const Packet &p){ enetPacket_=p.enetPacket_; flags_=p.flags_; packetDirection_ = p.packetDirection_; clientID_ = p.clientID_; if(p.data_){ data_ = new uint8_t[p.getSize()]; memcpy(data_, p.data_, p.getSize()); }else data_=0; } Packet::~Packet(){ if(enetPacket_){ assert(enetPacket_->freeCallback==0); enet_packet_destroy(enetPacket_); } if(data_) delete[] data_; } bool Packet::send(){ if(packetDirection_ != ENUM::Outgoing && packetDirection_ != ENUM::Bidirectional ){ assert(0); return false; } if(!enetPacket_){ if(!data_){ assert(0); return false; } enetPacket_ = enet_packet_create(getData(), getSize(), getFlags()); enetPacket_->freeCallback = &Packet::deletePacket; // enetPacket_->freeCallback = &blub; packetMap_[enetPacket_] = this; } #ifndef NDEBUG switch( *(ENUM::Type *)(data_ + _PACKETID) ) { case ENUM::Acknowledgement: case ENUM::Chat: case ENUM::ClassID: case ENUM::Gamestate: case ENUM::Welcome: case ENUM::DeleteObjects: break; default: assert(0); //there was some error, if this is the case break; } #endif ENetPacket *temp = enetPacket_; enetPacket_ = 0; // otherwise we have a double free because enet already handles the deallocation of the packet network::Host::addPacket( temp, clientID_); return true; } Packet *Packet::createPacket(ENetPacket *packet, ENetPeer *peer){ uint8_t *data = packet->data; assert(ClientInformation::findClient(&peer->address)->getID()!=-2 || !Host::isServer()); unsigned int clientID = ClientInformation::findClient(&peer->address)->getID(); Packet *p; COUT(5) << "packet type: " << *(ENUM::Type *)&data[_PACKETID] << std::endl; switch( *(ENUM::Type *)(data + _PACKETID) ) { case ENUM::Acknowledgement: COUT(4) << "ack" << std::endl; p = new Acknowledgement( data, clientID ); break; case ENUM::Chat: COUT(4) << "chat" << std::endl; p = new Chat( data, clientID ); break; case ENUM::ClassID: COUT(4) << "classid" << std::endl; p = new ClassID( data, clientID ); break; case ENUM::Gamestate: COUT(4) << "gamestate" << std::endl; // TODO: remove brackets p = new Gamestate( data, clientID ); break; case ENUM::Welcome: COUT(4) << "welcome" << std::endl; p = new Welcome( data, clientID ); break; case ENUM::DeleteObjects: COUT(4) << "deleteobjects" << std::endl; p = new DeleteObjects( data, clientID ); break; default: assert(0); //TODO: repair this break; } return p; } void Packet::deletePacket(ENetPacket *packet){ assert(packetMap_[packet]); assert(packetMap_[packet]->enetPacket_==0); delete packetMap_[packet]; } } // namespace packet } // namespace network