1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "GSGraphics.h" |
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31 | |
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32 | #include <fstream> |
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33 | #include <OgreConfigFile.h> |
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34 | #include <OgreFrameListener.h> |
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35 | #include <OgreRoot.h> |
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36 | #include <OgreLogManager.h> |
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37 | #include <OgreException.h> |
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38 | #include <OgreRenderWindow.h> |
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39 | #include <OgreRenderSystem.h> |
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40 | #include <OgreTextureManager.h> |
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41 | #include <OgreViewport.h> |
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42 | #include <OgreWindowEventUtilities.h> |
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43 | |
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44 | #include "util/Debug.h" |
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45 | #include "util/Exception.h" |
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46 | #include "core/ConsoleCommand.h" |
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47 | #include "core/ConfigValueIncludes.h" |
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48 | #include "core/CoreIncludes.h" |
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49 | #include "core/Core.h" |
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50 | #include "core/input/InputManager.h" |
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51 | #include "core/input/KeyBinder.h" |
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52 | #include "core/input/ExtendedInputState.h" |
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53 | #include "overlays/console/InGameConsole.h" |
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54 | #include "gui/GUIManager.h" |
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55 | #include "tools/WindowEventListener.h" |
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56 | #include "Settings.h" |
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57 | |
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58 | // for compatibility |
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59 | #include "GraphicsEngine.h" |
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60 | |
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61 | namespace orxonox |
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62 | { |
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63 | GSGraphics::GSGraphics() |
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64 | : GameState<GSRoot>("graphics") |
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65 | , renderWindow_(0) |
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66 | , viewport_(0) |
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67 | , inputManager_(0) |
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68 | , console_(0) |
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69 | , guiManager_(0) |
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70 | , ogreRoot_(0) |
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71 | , ogreLogger_(0) |
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72 | , graphicsEngine_(0) |
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73 | , masterKeyBinder_(0) |
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74 | , frameCount_(0) |
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75 | , statisticsRefreshCycle_(0) |
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76 | , statisticsStartTime_(0) |
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77 | , statisticsStartCount_(0) |
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78 | , tickTime_(0) |
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79 | { |
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80 | RegisterRootObject(GSGraphics); |
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81 | setConfigValues(); |
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82 | } |
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83 | |
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84 | GSGraphics::~GSGraphics() |
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85 | { |
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86 | } |
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87 | |
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88 | void GSGraphics::setConfigValues() |
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89 | { |
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90 | SetConfigValue(resourceFile_, "resources.cfg").description("Location of the resources file in the data path."); |
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91 | SetConfigValue(ogreConfigFile_, "ogre.cfg").description("Location of the Ogre config file"); |
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92 | SetConfigValue(ogrePluginsFile_, "plugins.cfg").description("Location of the Ogre plugins file"); |
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93 | SetConfigValue(ogreLogFile_, "ogre.log").description("Logfile for messages from Ogre. \ |
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94 | Use \"\" to suppress log file creation."); |
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95 | SetConfigValue(ogreLogLevelTrivial_ , 5).description("Corresponding orxonox debug level for ogre Trivial"); |
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96 | SetConfigValue(ogreLogLevelNormal_ , 4).description("Corresponding orxonox debug level for ogre Normal"); |
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97 | SetConfigValue(ogreLogLevelCritical_, 2).description("Corresponding orxonox debug level for ogre Critical"); |
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98 | SetConfigValue(statisticsRefreshCycle_, 200000).description("Sets the time in microseconds interval at \ |
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99 | which average fps, etc. get updated."); |
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100 | } |
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101 | |
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102 | void GSGraphics::enter() |
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103 | { |
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104 | Core::setShowsGraphics(true); |
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105 | |
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106 | // initialise graphics engine. Doesn't load the render window yet! |
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107 | graphicsEngine_ = new GraphicsEngine(); |
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108 | |
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109 | // Ogre setup procedure |
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110 | setupOgre(); |
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111 | this->declareResources(); |
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112 | this->loadRenderer(); // creates the render window |
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113 | // TODO: Spread this so that this call only initialises things needed for the Console and GUI |
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114 | this->initialiseResources(); |
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115 | |
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116 | |
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117 | // HACK: temporary: |
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118 | graphicsEngine_->renderWindow_ = this->renderWindow_; |
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119 | graphicsEngine_->root_ = this->ogreRoot_; |
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120 | graphicsEngine_->viewport_ = this->viewport_; |
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121 | |
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122 | |
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123 | // Calls the InputManager which sets up the input devices. |
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124 | // The render window width and height are used to set up the mouse movement. |
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125 | inputManager_ = new InputManager(); |
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126 | size_t windowHnd = 0; |
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127 | this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd); |
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128 | inputManager_->initialise(windowHnd, renderWindow_->getWidth(), renderWindow_->getHeight(), true); |
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129 | // Configure master input state with a KeyBinder |
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130 | //masterKeyBinder_ = new KeyBinder(); |
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131 | //masterKeyBinder_->loadBindings("master_keybindings.ini"); |
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132 | //inputManager_->getMasterInputState()->addKeyHandler(masterKeyBinder_); |
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133 | |
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134 | // Load the InGameConsole |
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135 | console_ = new InGameConsole(); |
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136 | console_->initialise(); |
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137 | |
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138 | // load the CEGUI interface |
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139 | guiManager_ = new GUIManager(); |
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140 | guiManager_->initialise(this->renderWindow_); |
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141 | |
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142 | // reset frame counter |
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143 | this->frameCount_ = 0; |
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144 | this->tickTime_ = 0; |
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145 | statisticsStartTime_ = 0; |
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146 | statisticsStartCount_ = 0; |
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147 | |
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148 | // add console commands |
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149 | FunctorMember<GSGraphics>* functor1 = createFunctor(&GSGraphics::printScreen); |
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150 | functor1->setObject(this); |
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151 | CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(functor1, "printScreen")); |
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152 | } |
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153 | |
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154 | void GSGraphics::leave() |
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155 | { |
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156 | using namespace Ogre; |
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157 | |
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158 | // remove our WindowEventListener first to avoid bad calls after the window has been destroyed |
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159 | Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this); |
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160 | |
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161 | delete this->guiManager_; |
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162 | |
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163 | delete this->console_; |
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164 | |
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165 | //inputManager_->getMasterInputState()->removeKeyHandler(this->masterKeyBinder_); |
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166 | //delete this->masterKeyBinder_; |
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167 | delete this->inputManager_; |
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168 | |
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169 | // destroy render window |
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170 | RenderSystem* renderer = this->ogreRoot_->getRenderSystem(); |
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171 | renderer->destroyRenderWindow("Orxonox"); |
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172 | |
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173 | /*** CODE SNIPPET, UNUSED ***/ |
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174 | // Does the opposite of initialise() |
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175 | //ogreRoot_->shutdown(); |
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176 | // Remove all resources and resource groups |
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177 | //StringVector groups = ResourceGroupManager::getSingleton().getResourceGroups(); |
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178 | //for (StringVector::iterator it = groups.begin(); it != groups.end(); ++it) |
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179 | //{ |
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180 | // ResourceGroupManager::getSingleton().destroyResourceGroup(*it); |
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181 | //} |
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182 | |
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183 | //ParticleSystemManager::getSingleton().removeAllTemplates(); |
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184 | |
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185 | // Shutdown the render system |
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186 | //this->ogreRoot_->setRenderSystem(0); |
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187 | |
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188 | delete this->ogreRoot_; |
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189 | |
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190 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
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191 | // delete the ogre log and the logManager (since we have created it). |
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192 | this->ogreLogger_->getDefaultLog()->removeListener(this); |
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193 | this->ogreLogger_->destroyLog(Ogre::LogManager::getSingleton().getDefaultLog()); |
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194 | delete this->ogreLogger_; |
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195 | #endif |
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196 | |
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197 | delete graphicsEngine_; |
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198 | |
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199 | Core::setShowsGraphics(false); |
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200 | } |
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201 | |
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202 | /** |
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203 | Main loop of the orxonox game. |
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204 | We use the Ogre::Timer to measure time since it uses the most precise |
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205 | method an a platform (however the windows timer lacks time when under |
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206 | heavy kernel load!). |
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207 | There is a simple mechanism to measure the average time spent in our |
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208 | ticks as it may indicate performance issues. |
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209 | A note about the Ogre::FrameListener: Even though we don't use them, |
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210 | they still get called. However, the delta times are not correct (except |
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211 | for timeSinceLastFrame, which is the most important). A little research |
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212 | as shown that there is probably only one FrameListener that doesn't even |
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213 | need the time. So we shouldn't run into problems. |
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214 | */ |
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215 | void GSGraphics::ticked(const Clock& time) |
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216 | { |
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217 | unsigned long long timeBeforeTick = time.getRealMicroseconds(); |
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218 | float dt = time.getDeltaTime(); |
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219 | |
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220 | this->inputManager_->tick(dt); |
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221 | // tick console |
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222 | this->console_->tick(dt); |
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223 | this->tickChild(time); |
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224 | |
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225 | unsigned long long timeAfterTick = time.getRealMicroseconds(); |
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226 | |
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227 | tickTime_ += (unsigned int)(timeAfterTick - timeBeforeTick); |
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228 | if (timeAfterTick > statisticsStartTime_ + statisticsRefreshCycle_) |
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229 | { |
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230 | GraphicsEngine::getInstance().setAverageTickTime( |
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231 | (float)tickTime_ * 0.001f / (frameCount_ - statisticsStartCount_)); |
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232 | float avgFPS = (float)(frameCount_ - statisticsStartCount_) |
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233 | / (timeAfterTick - statisticsStartTime_) * 1000000.0; |
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234 | GraphicsEngine::getInstance().setAverageFramesPerSecond(avgFPS); |
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235 | |
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236 | tickTime_ = 0; |
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237 | statisticsStartCount_ = frameCount_; |
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238 | statisticsStartTime_ = timeAfterTick; |
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239 | } |
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240 | |
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241 | // don't forget to call _fireFrameStarted in ogre to make sure |
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242 | // everything goes smoothly |
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243 | Ogre::FrameEvent evt; |
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244 | evt.timeSinceLastFrame = dt; |
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245 | evt.timeSinceLastEvent = dt; // note: same time, but shouldn't matter anyway |
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246 | ogreRoot_->_fireFrameStarted(evt); |
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247 | |
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248 | // Pump messages in all registered RenderWindows |
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249 | // This calls the WindowEventListener objects. |
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250 | Ogre::WindowEventUtilities::messagePump(); |
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251 | // make sure the window stays active even when not focused |
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252 | // (probably only necessary on windows) |
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253 | this->renderWindow_->setActive(true); |
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254 | |
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255 | // render |
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256 | ogreRoot_->_updateAllRenderTargets(); |
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257 | |
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258 | // again, just to be sure ogre works fine |
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259 | ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted |
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260 | |
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261 | ++frameCount_; |
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262 | } |
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263 | |
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264 | /** |
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265 | @brief |
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266 | Creates the Ogre Root object and sets up the ogre log. |
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267 | */ |
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268 | void GSGraphics::setupOgre() |
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269 | { |
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270 | COUT(3) << "Setting up Ogre..." << std::endl; |
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271 | |
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272 | // TODO: LogManager doesn't work on oli platform. The why is yet unknown. |
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273 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
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274 | // create a new logManager |
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275 | ogreLogger_ = new Ogre::LogManager(); |
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276 | COUT(4) << "Ogre LogManager created" << std::endl; |
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277 | |
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278 | // create our own log that we can listen to |
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279 | Ogre::Log *myLog; |
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280 | if (this->ogreLogFile_ == "") |
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281 | myLog = ogreLogger_->createLog("ogre.log", true, false, true); |
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282 | else |
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283 | myLog = ogreLogger_->createLog(this->ogreLogFile_, true, false, false); |
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284 | COUT(4) << "Ogre Log created" << std::endl; |
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285 | |
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286 | myLog->setLogDetail(Ogre::LL_BOREME); |
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287 | myLog->addListener(this); |
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288 | #endif |
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289 | |
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290 | // Root will detect that we've already created a Log |
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291 | COUT(4) << "Creating Ogre Root..." << std::endl; |
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292 | |
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293 | if (ogrePluginsFile_ == "") |
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294 | { |
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295 | COUT(2) << "Warning: Ogre plugins file set to \"\". Defaulting to plugins.cfg" << std::endl; |
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296 | ModifyConfigValue(ogrePluginsFile_, tset, "plugins.cfg"); |
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297 | } |
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298 | if (ogreConfigFile_ == "") |
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299 | { |
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300 | COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl; |
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301 | ModifyConfigValue(ogreConfigFile_, tset, "config.cfg"); |
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302 | } |
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303 | if (ogreLogFile_ == "") |
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304 | { |
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305 | COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl; |
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306 | ModifyConfigValue(ogreLogFile_, tset, "ogre.log"); |
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307 | } |
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308 | |
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309 | // check for config file existence because Ogre displays (caught) exceptions if not |
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310 | std::ifstream probe; |
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311 | probe.open(ogreConfigFile_.c_str()); |
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312 | if (!probe) |
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313 | { |
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314 | // create a zero sized file |
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315 | std::ofstream creator; |
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316 | creator.open(ogreConfigFile_.c_str()); |
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317 | creator.close(); |
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318 | } |
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319 | else |
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320 | probe.close(); |
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321 | |
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322 | ogreRoot_ = new Ogre::Root(ogrePluginsFile_, ogreConfigFile_, ogreLogFile_); |
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323 | |
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324 | #if 0 // Ogre 1.4.3 doesn't yet support setDebugOutputEnabled(.) |
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325 | #if ORXONOX_PLATFORM != ORXONOX_PLATFORM_WIN32 |
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326 | // tame the ogre ouput so we don't get all the mess in the console |
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327 | Ogre::Log* defaultLog = Ogre::LogManager::getSingleton().getDefaultLog(); |
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328 | defaultLog->setDebugOutputEnabled(false); |
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329 | defaultLog->setLogDetail(Ogre::LL_BOREME); |
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330 | defaultLog->addListener(this); |
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331 | #endif |
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332 | #endif |
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333 | |
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334 | COUT(3) << "Ogre set up done." << std::endl; |
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335 | } |
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336 | |
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337 | void GSGraphics::declareResources() |
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338 | { |
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339 | CCOUT(4) << "Declaring Resources" << std::endl; |
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340 | //TODO: Specify layout of data file and maybe use xml-loader |
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341 | //TODO: Work with ressource groups (should be generated by a special loader) |
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342 | |
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343 | if (resourceFile_ == "") |
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344 | { |
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345 | COUT(2) << "Warning: Ogre resource file set to \"\". Defaulting to resources.cfg" << std::endl; |
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346 | ModifyConfigValue(resourceFile_, tset, "resources.cfg"); |
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347 | } |
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348 | |
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349 | // Load resource paths from data file using configfile ressource type |
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350 | Ogre::ConfigFile cf; |
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351 | try |
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352 | { |
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353 | cf.load(Settings::getDataPath() + resourceFile_); |
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354 | } |
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355 | catch (...) |
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356 | { |
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357 | //COUT(1) << ex.getFullDescription() << std::endl; |
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358 | COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl; |
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359 | throw; |
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360 | } |
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361 | |
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362 | // Go through all sections & settings in the file |
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363 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); |
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364 | |
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365 | std::string secName, typeName, archName; |
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366 | while (seci.hasMoreElements()) |
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367 | { |
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368 | try |
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369 | { |
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370 | secName = seci.peekNextKey(); |
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371 | Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); |
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372 | Ogre::ConfigFile::SettingsMultiMap::iterator i; |
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373 | for (i = settings->begin(); i != settings->end(); ++i) |
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374 | { |
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375 | typeName = i->first; // for instance "FileSystem" or "Zip" |
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376 | archName = i->second; // name (and location) of archive |
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377 | |
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378 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( |
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379 | std::string(Settings::getDataPath() + archName), typeName, secName); |
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380 | } |
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381 | } |
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382 | catch (Ogre::Exception& ex) |
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383 | { |
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384 | COUT(1) << ex.getFullDescription() << std::endl; |
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385 | } |
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386 | } |
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387 | } |
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388 | |
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389 | void GSGraphics::loadRenderer() |
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390 | { |
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391 | CCOUT(4) << "Configuring Renderer" << std::endl; |
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392 | |
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393 | if (!ogreRoot_->restoreConfig()) |
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394 | if (!ogreRoot_->showConfigDialog()) |
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395 | ThrowException(InitialisationFailed, "Could not show Ogre configuration dialogue."); |
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396 | |
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397 | CCOUT(4) << "Creating render window" << std::endl; |
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398 | |
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399 | this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox"); |
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400 | |
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401 | Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this); |
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402 | |
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403 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(0); |
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404 | |
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405 | // create a full screen default viewport |
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406 | this->viewport_ = this->renderWindow_->addViewport(0, 0); |
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407 | } |
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408 | |
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409 | void GSGraphics::initialiseResources() |
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410 | { |
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411 | CCOUT(4) << "Initialising resources" << std::endl; |
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412 | //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... |
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413 | //try |
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414 | //{ |
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415 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
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416 | /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); |
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417 | for (unsigned int i = 0; i < str.size(); i++) |
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418 | { |
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419 | Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); |
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420 | }*/ |
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421 | //} |
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422 | //catch (...) |
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423 | //{ |
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424 | // CCOUT(2) << "Error: There was a serious error when initialising the resources." << std::endl; |
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425 | // throw; |
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426 | //} |
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427 | } |
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428 | |
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429 | /** |
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430 | @brief |
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431 | Method called by the LogListener interface from Ogre. |
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432 | We use it to capture Ogre log messages and handle it ourselves. |
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433 | @param message |
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434 | The message to be logged |
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435 | @param lml |
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436 | The message level the log is using |
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437 | @param maskDebug |
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438 | If we are printing to the console or not |
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439 | @param logName |
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440 | The name of this log (so you can have several listeners |
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441 | for different logs, and identify them) |
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442 | */ |
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443 | void GSGraphics::messageLogged(const std::string& message, |
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444 | Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName) |
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445 | { |
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446 | int orxonoxLevel; |
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447 | switch (lml) |
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448 | { |
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449 | case Ogre::LML_TRIVIAL: |
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450 | orxonoxLevel = this->ogreLogLevelTrivial_; |
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451 | break; |
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452 | case Ogre::LML_NORMAL: |
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453 | orxonoxLevel = this->ogreLogLevelNormal_; |
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454 | break; |
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455 | case Ogre::LML_CRITICAL: |
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456 | orxonoxLevel = this->ogreLogLevelCritical_; |
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457 | break; |
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458 | default: |
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459 | orxonoxLevel = 0; |
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460 | } |
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461 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) |
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462 | << "Ogre: " << message << std::endl; |
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463 | } |
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464 | |
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465 | /** |
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466 | @brief |
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467 | Window has moved. |
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468 | @param rw |
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469 | The render window it occured in |
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470 | */ |
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471 | void GSGraphics::windowMoved(Ogre::RenderWindow *rw) |
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472 | { |
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473 | for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) |
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474 | it->windowMoved(); |
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475 | } |
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476 | |
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477 | /** |
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478 | @brief |
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479 | Window has resized. |
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480 | @param rw |
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481 | The render window it occured in |
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482 | @note |
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483 | GraphicsEngine has a render window stored itself. This is the same |
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484 | as rw. But we have to be careful when using multiple render windows! |
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485 | */ |
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486 | void GSGraphics::windowResized(Ogre::RenderWindow *rw) |
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487 | { |
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488 | for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) |
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489 | it->windowResized(this->renderWindow_->getWidth(), this->renderWindow_->getHeight()); |
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490 | |
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491 | // OIS needs this under linux even if we only use relative input measurement. |
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492 | if (this->inputManager_) |
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493 | this->inputManager_->setWindowExtents(renderWindow_->getWidth(), renderWindow_->getHeight()); |
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494 | } |
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495 | |
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496 | /** |
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497 | @brief |
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498 | Window focus has changed. |
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499 | @param rw |
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500 | The render window it occured in |
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501 | */ |
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502 | void GSGraphics::windowFocusChange(Ogre::RenderWindow *rw) |
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503 | { |
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504 | for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) |
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505 | it->windowFocusChanged(); |
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506 | |
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507 | // instruct InputManager to clear the buffers (core library so we cannot use the interface) |
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508 | if (this->inputManager_) |
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509 | this->inputManager_->clearBuffers(); |
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510 | } |
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511 | |
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512 | /** |
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513 | @brief |
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514 | Window was closed. |
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515 | @param rw |
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516 | The render window it occured in |
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517 | */ |
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518 | void GSGraphics::windowClosed(Ogre::RenderWindow *rw) |
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519 | { |
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520 | // using CommandExecutor in order to avoid depending on Orxonox.h. |
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521 | //CommandExecutor::execute("exit", false); |
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522 | this->requestState("root"); |
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523 | } |
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524 | |
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525 | void GSGraphics::printScreen() |
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526 | { |
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527 | if (this->renderWindow_) |
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528 | { |
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529 | this->renderWindow_->writeContentsToTimestampedFile("shot_", ".jpg"); |
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530 | } |
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531 | } |
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532 | } |
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