[1383] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Benjamin Knecht |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[1906] | 29 | #include "OrxonoxStableHeaders.h" |
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[1383] | 30 | #include "Trigger.h" |
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| 31 | |
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[1906] | 32 | #include <OgreBillboard.h> |
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[1961] | 33 | #include "util/Debug.h" |
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[1383] | 34 | #include "core/CoreIncludes.h" |
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[1671] | 35 | #include "core/ConsoleCommand.h" |
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[1693] | 36 | #include "core/XMLPort.h" |
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[1383] | 37 | |
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| 38 | namespace orxonox |
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| 39 | { |
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[1671] | 40 | |
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[1969] | 41 | SetConsoleCommand(Trigger, debugFlares, false).defaultValues(false); |
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[1671] | 42 | |
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[1383] | 43 | CreateFactory(Trigger); |
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| 44 | |
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| 45 | Trigger::Trigger() |
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| 46 | { |
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| 47 | RegisterObject(Trigger); |
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| 48 | |
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[1671] | 49 | mode_ = TM_EventTriggerAND; |
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[1693] | 50 | bActive_ = false; |
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| 51 | bInvertMode_ = false; |
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| 52 | delay_ = 0.0; |
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| 53 | bTriggered_ = false; |
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| 54 | bUpdating_ = false; |
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[1851] | 55 | remainingActivations_ = -1; |
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[1954] | 56 | bStayOn_ = false; |
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[1851] | 57 | latestState_ = 0x0; |
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[1671] | 58 | |
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| 59 | debugBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); |
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[1969] | 60 | debugBillboard_.setVisible(false); |
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| 61 | |
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[1671] | 62 | this->getNode()->attachObject(debugBillboard_.getBillboardSet()); |
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[1383] | 63 | } |
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| 64 | |
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| 65 | Trigger::~Trigger() |
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| 66 | { |
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| 67 | } |
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| 68 | |
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[1693] | 69 | void Trigger::init() |
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[1383] | 70 | { |
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[1693] | 71 | timeSinceLastEvent_ = delay_; |
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[1383] | 72 | } |
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| 73 | |
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[1969] | 74 | void Trigger::debugFlares(bool bVisible) |
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[1671] | 75 | { |
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[1969] | 76 | for (ObjectList<Trigger>::iterator it = ObjectList<Trigger>::begin(); it != ObjectList<Trigger>::end(); ++it) |
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| 77 | it->setVisible(bVisible); |
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[1671] | 78 | } |
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| 79 | |
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[1969] | 80 | void Trigger::changedVisibility() |
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| 81 | { |
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| 82 | debugBillboard_.setVisible(this->isVisible()); |
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| 83 | } |
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| 84 | |
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[1954] | 85 | const Trigger* Trigger::getTrigger(unsigned int index) const |
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| 86 | { |
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| 87 | if (children_.size() <= index) |
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| 88 | return NULL; |
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| 89 | |
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[1961] | 90 | std::set<Trigger*>::const_iterator it; |
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[1954] | 91 | it = children_.begin(); |
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| 92 | |
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| 93 | for ( unsigned int i = 0; i != index; i++ ) |
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| 94 | { |
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| 95 | it++; |
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| 96 | } |
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| 97 | return *it; |
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| 98 | } |
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| 99 | |
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[1671] | 100 | void Trigger::tick(float dt) |
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| 101 | { |
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[1693] | 102 | |
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[1851] | 103 | bool newTriggered; |
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[1954] | 104 | newTriggered = this->isTriggered(); |
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[1693] | 105 | |
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[1954] | 106 | // check if new triggering event is really new |
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| 107 | if((this->latestState_ & 0x1) != newTriggered) |
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| 108 | { |
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| 109 | // create new state |
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| 110 | if(newTriggered) |
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[1671] | 111 | { |
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[1954] | 112 | latestState_ |= 1; // set trigger bit |
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| 113 | this->switchState(); |
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| 114 | } |
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| 115 | else |
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| 116 | { |
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| 117 | latestState_ &= 0xFE; // set trigger bit |
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| 118 | if (this->bStayOn_) |
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| 119 | this->storeState(); |
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| 120 | else |
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[1851] | 121 | this->switchState(); |
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[1671] | 122 | } |
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[1954] | 123 | } |
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[1693] | 124 | |
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| 125 | if(remainingTime_ > 0.0) |
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| 126 | { |
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| 127 | remainingTime_ -= dt; |
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| 128 | // only increase when acctually waiting for a state in the queue |
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| 129 | if(timeSinceLastEvent_ >= 0.0) |
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| 130 | timeSinceLastEvent_ += dt; |
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| 131 | } |
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| 132 | |
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| 133 | while(remainingTime_ <= 0.0 && stateChanges_.size() > 0) |
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| 134 | { |
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| 135 | // time ran out, change state to new one |
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| 136 | char newState = stateChanges_.front().second; |
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[1954] | 137 | bTriggered_ = (newState & 0x1); |
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[1851] | 138 | bActive_ = newState & 2; |
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[1693] | 139 | this->stateChanges_.pop(); |
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| 140 | if(stateChanges_.size() != 0) |
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| 141 | remainingTime_ = stateChanges_.front().first; |
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| 142 | else |
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| 143 | timeSinceLastEvent_ = delay_; |
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| 144 | } |
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| 145 | |
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| 146 | |
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| 147 | |
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| 148 | if (bTriggered_ && bActive_) |
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| 149 | this->setBillboardColour(ColourValue(0.5, 1.0, 0.0)); |
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| 150 | else if (!bTriggered_ && bActive_) |
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| 151 | this->setBillboardColour(ColourValue(0.0, 1.0, 0.0)); |
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| 152 | else if (bTriggered_ && !bActive_) |
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| 153 | this->setBillboardColour(ColourValue(1.0, 0.5, 0.0)); |
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| 154 | else |
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| 155 | this->setBillboardColour(ColourValue(1.0, 0.0, 0.0)); |
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| 156 | bUpdating_ = false; |
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[1671] | 157 | } |
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| 158 | |
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[1693] | 159 | void Trigger::setBillboardColour(ColourValue colour) |
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| 160 | { |
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| 161 | this->debugBillboard_.getBillboardSet()->getBillboard(0)->setColour(colour); |
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| 162 | } |
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| 163 | |
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[1851] | 164 | void Trigger::storeState() |
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| 165 | { |
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| 166 | // put state change into queue |
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| 167 | this->stateChanges_.push(std::pair<float,char>(timeSinceLastEvent_, latestState_)); |
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| 168 | // reset time since last event |
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| 169 | timeSinceLastEvent_ = 0.0; |
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| 170 | |
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| 171 | if(this->stateChanges_.size() == 1) |
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| 172 | remainingTime_ = stateChanges_.front().first; |
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| 173 | } |
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| 174 | |
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[1541] | 175 | bool Trigger::isTriggered(TriggerMode mode) |
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| 176 | { |
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[1693] | 177 | if(bUpdating_) |
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| 178 | return bTriggered_; |
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| 179 | |
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[1671] | 180 | if( children_.size() != 0 ) |
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[1541] | 181 | { |
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[1693] | 182 | bUpdating_ = true; |
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| 183 | bool returnval = false; |
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[1671] | 184 | switch(mode) |
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| 185 | { |
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| 186 | case TM_EventTriggerAND: |
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[1693] | 187 | returnval = checkAnd(); |
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[1671] | 188 | break; |
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| 189 | case TM_EventTriggerOR: |
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[1693] | 190 | returnval = checkOr(); |
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[1671] | 191 | break; |
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| 192 | case TM_EventTriggerXOR: |
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[1693] | 193 | returnval = checkXor(); |
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[1671] | 194 | break; |
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| 195 | default: |
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[1693] | 196 | returnval = false; |
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[1671] | 197 | break; |
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| 198 | } |
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[1693] | 199 | if(bInvertMode_) |
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| 200 | return !returnval; |
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| 201 | else |
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| 202 | return returnval; |
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[1541] | 203 | } |
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[1671] | 204 | return true; |
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[1541] | 205 | } |
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| 206 | |
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[1693] | 207 | void Trigger::setDelay(float delay) |
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| 208 | { |
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| 209 | this->delay_ = delay; |
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| 210 | } |
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| 211 | |
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[1969] | 212 | void Trigger::setMode(const std::string& modeName) |
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[1954] | 213 | { |
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| 214 | if (modeName == "and") |
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| 215 | setMode(TM_EventTriggerAND); |
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| 216 | else if (modeName == "or") |
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| 217 | setMode(TM_EventTriggerOR); |
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| 218 | else if (modeName == "xor") |
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| 219 | setMode(TM_EventTriggerXOR); |
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| 220 | } |
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| 221 | |
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[1550] | 222 | void Trigger::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 223 | { |
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| 224 | WorldEntity::XMLPort(xmlelement, mode); |
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[1693] | 225 | |
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| 226 | XMLPortParamLoadOnly(Trigger, "delay", setDelay, xmlelement, mode); |
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[1954] | 227 | XMLPortParamLoadOnly(Trigger, "stayOn", setStayOn, xmlelement, mode); |
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[1851] | 228 | XMLPortParamLoadOnly(Trigger, "activations", setActivations, xmlelement, mode); |
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[1959] | 229 | XMLPortParamLoadOnly(Trigger, "invert", setInvert, xmlelement, mode); |
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[1969] | 230 | XMLPortParamLoadOnlyTemplate(Trigger, "mode", setMode, xmlelement, mode, const std::string&); |
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[1693] | 231 | |
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[1961] | 232 | XMLPortObject(Trigger, Trigger, "", addTrigger, getTrigger, xmlelement, mode); |
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[1954] | 233 | |
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[1693] | 234 | this->init(); |
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[1550] | 235 | } |
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| 236 | |
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[1383] | 237 | void Trigger::addTrigger(Trigger* trig) |
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| 238 | { |
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| 239 | if (this != trig) |
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[1671] | 240 | this->children_.insert(trig); |
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[1383] | 241 | } |
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| 242 | |
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[1693] | 243 | bool Trigger::switchState() |
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[1541] | 244 | { |
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[1954] | 245 | if ( remainingActivations_ <= -1 || this->latestState_ & 2 || remainingActivations_ > 0) |
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[1851] | 246 | { |
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| 247 | this->latestState_ ^= 2; // toggle state bit |
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| 248 | // increase activation count |
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| 249 | if (this->latestState_ & 2) remainingActivations_--; |
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| 250 | this->storeState(); |
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[1541] | 251 | |
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[1851] | 252 | return true; |
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| 253 | } |
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| 254 | return false; |
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[1550] | 255 | } |
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| 256 | |
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[1693] | 257 | |
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[1541] | 258 | bool Trigger::checkAnd() |
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| 259 | { |
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| 260 | std::set<Trigger*>::iterator it; |
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[1671] | 261 | for(it = this->children_.begin(); it != this->children_.end(); it++) |
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[1541] | 262 | { |
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[1851] | 263 | if(!((*it)->isActive())) |
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[1541] | 264 | return false; |
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| 265 | } |
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| 266 | return true; |
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| 267 | } |
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| 268 | |
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| 269 | bool Trigger::checkOr() |
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| 270 | { |
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| 271 | std::set<Trigger*>::iterator it; |
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[1671] | 272 | for(it = this->children_.begin(); it != this->children_.end(); it++) |
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[1541] | 273 | { |
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[1851] | 274 | if((*it)->isActive()) |
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[1541] | 275 | return true; |
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| 276 | } |
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| 277 | return false; |
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| 278 | } |
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| 279 | |
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[1671] | 280 | bool Trigger::checkXor() |
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| 281 | { |
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| 282 | std::set<Trigger*>::iterator it; |
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| 283 | bool test = false; |
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| 284 | for(it = this->children_.begin(); it != this->children_.end(); it++) |
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| 285 | { |
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[1851] | 286 | if(test && (*it)->isActive()) |
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[1671] | 287 | return false; |
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[1851] | 288 | if((*it)->isActive()) |
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[1671] | 289 | test = true; |
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| 290 | } |
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| 291 | return test; |
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| 292 | } |
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| 293 | |
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[1383] | 294 | } |
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