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source: code/branches/objecthierarchy/src/orxonox/objects/Trigger.h @ 2019

Last change on this file since 2019 was 2019, checked in by landauf, 16 years ago

many changes, most important: BaseObject takes now a pointer to it's creator which is needed to build a level hierarchy (with different scenes)

  • Property svn:eol-style set to native
File size: 3.0 KB
RevLine 
[1383]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Trigger_H__
30#define _Trigger_H__
31
[1541]32#include <set>
[1693]33#include <queue>
[1383]34
35#include "OrxonoxPrereqs.h"
36
[1961]37#include "worldentities/PositionableEntity.h"
[2013]38#include "tools/BillboardSet.h"
[1693]39
[1383]40namespace orxonox {
41
42  enum TriggerMode
43  {
[1671]44    TM_EventTriggerAND,
45    TM_EventTriggerOR,
46    TM_EventTriggerXOR,
[1383]47  };
48
[1961]49  class _OrxonoxExport Trigger : public PositionableEntity
[1383]50  {
51    public:
[2019]52      Trigger(BaseObject* creator);
[1383]53      ~Trigger();
54
[1969]55      virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
56      virtual void tick(float dt);
57
58      inline bool isActive() const
59        { return bActive_; }
60
[1383]61      void addTrigger(Trigger* trig);
[1954]62      const Trigger* getTrigger(unsigned int index) const;
[1969]63
64      inline TriggerMode getMode() const
65        { return mode_; }
66      inline void setMode(TriggerMode mode)
67        { this->mode_ = mode; }
68      void setMode(const std::string& modeName);
69
70      inline void setInvert(int invert)
71        { bInvertMode_ = invert; }
72      inline void setStayOn(int stayOn)
73        { this->bStayOn_ = (stayOn == 1) ? true : false; }
74      inline void setActivations(int activations)
75        { this->remainingActivations_ = activations; }
[1693]76      void setDelay(float delay);
77      bool switchState();
[1383]78
[1969]79      static void debugFlares(bool bVisible);
80      virtual void changedVisibility();
81
[1383]82    private:
[1693]83      void init();
[1541]84      bool checkAnd();
85      bool checkOr();
[1671]86      bool checkXor();
[1693]87      void setBillboardColour(ColourValue colour);
[1851]88      void storeState();
[1541]89
[1851]90    protected:
91      inline bool isTriggered() { return this->isTriggered(this->mode_); }
92      virtual bool isTriggered(TriggerMode mode);
93
[1541]94    private:
[1671]95      std::set<Trigger*> children_;
[1693]96      std::queue<std::pair<float,char> > stateChanges_;
97      float remainingTime_;
98      float timeSinceLastEvent_;
[1383]99      TriggerMode mode_;
[1550]100      bool bActive_;
[1693]101      bool bInvertMode_;
102      bool bTriggered_;
103      bool bUpdating_;
[1550]104      BillboardSet debugBillboard_;
[1693]105      float delay_;
[1851]106      int remainingActivations_;
[1954]107      bool bStayOn_;
[1693]108      char latestState_;
[1383]109  };
110
111}
112
113#endif /* _Trigger_H__ */
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